News Article

Wii U Epic Mickey 2 May Not Feature Off-TV Play

Posted by Orla Madden

Golly, Pluto!

At a preview event on Tuesday, a Disney Interactive employee apparently confirmed that Disney Epic Mickey: The Power of Two will not include off-TV play. This means that you won’t be able to play the game solely on the Wii U GamePad.

Off-TV play was something Junction Studios would have liked to achieve, but due to time restrains it was impossible. A second attribute missing, but one we're not really too concerned about, is that solo players won't be able to use the Wii Remote and Nunchuk; they must make use of the GamePad during gameplay. Of course for co-op, the remote and Nunchuk can be used, but if you prefer this controller set up when playing alone, you're better off sticking with the Wii version.

Disney Epic Mickey: The Power of Two is scheduled for release next month in North America on November 18th and Europe November 30th. Will the lack of off-TV play sway your decision when it comes to picking up the game?

[via nintendojo.com]

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User Comments (35)

GameLord08

#1

GameLord08 said:

Not too bothered by this. Playing games solely on the GamePad is a very nice addition, especially for titles as vast as Darksiders II and Call of Duty: Black Ops II, but when all is said and done, it's still a console game - best experienced on a full-screen TV, utilising fully versatile controls on the second screen. I didn't really expect all Wii U games to incorporate the feature anyway, especially for third-parties.

Still haven't got a clue what Epic Mickey is even vaguely about or looks like. Must find time to check it out.

Tornado

#2

Tornado said:

The inability to change control options is one of my pet gaming peeves. Seems so easy to implement--obviously the code is there if Player 2 can use the remote/nunchuk. Why not enable that for Player 1 too?

NoPLo

#3

NoPLo said:

Well, I was expecting I could play the game with "HD" graphics but using the Wii controls to aim with the paintbrush and stuff... Too bad. Now I lost some interest in the Wii U version :/

47drift

#4

47drift said:

This seems very rushed and unpolished. I'd rather they spend more time fine tuning the Wii U version a little. I wouldn't mind a delay.

LEGEND_MARIOID

#6

LEGEND_MARIOID said:

POOR from Disney here. This makes virtually identical to the PS3 and xBox versions. What's the point in getting the wiiu version as opposed to these? Also no wiimote or nunchuck control is a MAJOR and LAME omission. That control mechanism is far superior for this kind of gameplay with paint and thinner shooting. The wii version is around 23 quid on amazon uk last I checked but the wii u version is 40 quid. Why should I pay THAT huge a difference merely for HD and a poorer, more archaic control method of gameplay? No thanks. I loved the first game so I'll probably get the Wii version unless they have made it a disaster

DestinyMan

#7

DestinyMan said:

I'm not too bothered by this. As long as the GamePad screen is used in some way, then it won't be that bad. Actually, I probably won't play Wii U games off-tv very much anyway, mostly just to have a pseudo-handheld experience.

It does seem like this was a rushed attempt, but I still think the Wii U version will be better than the Wii one, so I'm sticking with it.

LEGEND_MARIOID

#8

LEGEND_MARIOID said:

Just cancelled my pre-order and changed it to the WIi one. This may allow me to save money that'll go towards the 3ds epic mickey game anyway!

Banker-Style

#9

Banker-Style said:

I'm kinda disappointed by this,but it isn't putting me of buying the Wii U version.
But hey,I'll wait for the reviews.

aaronsullivan

#10

aaronsullivan said:

Disappointing and timing was obviously a problem on this. This is what happens when a deadline is more important than a finished product — even with a port. Still, I'm not sure the publisher and devs made the wrong choice. It might not sell much at all a few months later. Especially since it's available on every other platform. Too bad, really.

rjejr

#11

rjejr said:

Don't care about it not being playable on the Gamepad, never going to play a modern game that way anyway, but it should have 1 player Wiimote and nunchuck support. For anybody who's played it, Is the screen that important or are the devs that lazy?

dylantalon

#12

dylantalon said:

What's the point of the Wii u? This system is all over the place and I'm not in for it. Wii u is rubbish. The ps3 can do all the same things and it has a lot of amazing exclusives

SteveW

#13

SteveW said:

The gamepad is becoming more useless every day. I thought everything could be played on it and then they say no virtual console games and now there are Wii U games that can't do it? that's ridicilous, I can see myself only buying games that use the Wii remote and Nunchuck.

GameLord08

#14

GameLord08 said:

@dylantalon: Because an isolated $250 handheld device and an isolated $250 console with a very limited library using cross-play features can do exactly the same things as the Wii U. Pretty sure the Wii U also has some pretty amazing launch exclusives, both first- and third-party. Opinion =/= fact.


Anywho, I'm unaware of what gameplay mechanics Epic Mickey actually utilises, but something tells me a similar scheme of this paintbrush/thinner aiming thingamabob can be replicated using either the GamePad's touchscreen/stylus combo, or even using the controller's motion controls? It could be just as good, seeing as they're aiming for a new experience. Just a shot in the dark here, but maybe all this might play out better than all the doom and gloom going on here. Maybe it's an advantage.

Wonder_Ideal

#15

Wonder_Ideal said:

I was never expecting the game to be played off the TV, so that's not an issue for me. I am a little concerned about only being able to use the Game Pad. I hope that control scheme works as well as the Wii Remote and Nunchuck style.

SteveW

#17

SteveW said:

@dylantalon - I have to disagree, I have yet to see anything on the PS3 that I wanted to play that I couldn't play on my PC, and with higher resolution graphics and better controls. Nintendo has better exclusives than anyone, you either buy Nintendo or you miss out on some amazing games.

GameLord08

#18

GameLord08 said:

@SteveW: I believe he's referring to exclusive IPs such as Uncharted, God of War, Infamous, Beyond etc. to which I honestly believe Nintendo's IPs have proved to rival just the same - only in a different manner, if not more prevalent.

SteveW

#19

SteveW said:

Actually I understood, but those aren't games I ever wanted to play. Games like Skyrim would have made me want a PS3 or 360 but it's also on PC and it plays much better with a mouse.

NiBar

#20

NiBar said:

Very bad news. No wiimote nunchuck control? Really? This is a disaster. Totally insanity. The game is build for this control. not buying this game. Never ever. :(

youkoaoshi

#21

youkoaoshi said:

Keep in mind it loses the motion but it does gain the ability to draw on the gamepad, similar to the 3DS version. That will bring some unique gameplay on board. I'm looking forward to it and want to support 3rd party Wii U games.

True_Hero

#22

True_Hero said:

Why is everyone saying that the Wii Remote + Nunchuk can't be used at all? The article says that the WiiMote control scheme can be used in Co-op mode.

Randomname19

#23

Randomname19 said:

Screw Wii U version. I'll play the Wii version on Wii U.I Want to point at the screen while playng alone like the first game.

Moshugan

#25

Moshugan said:

I hate time restraints. :E
I'd rather wait for a full year and have the best game possible.

grumblebuzzz

#26

grumblebuzzz said:

The more we find out about the launch games, the more rushed the Wii U sounds. Glad I won't be picking one up for a while.

WaLzgiStaff

#27

WaLzgi said:

@grumblebuzzz To be fair, this is the case with all console launches. Of course launch games aren't gonna use the full extent of the console. This was simply a case of the developer having a time constraint that was pushed by the publisher.

FonistofCruxis

#29

FonistofCruxis said:

Are people forgetting that the Wii U version will have touch screen controls? Wiimote and nunchuk could still be better but some people have been saying that this version will control exactly the same as the PS3/360 versions which isn't the case with the touch screen controls. Anyway, it does seem a bit odd that they're including Wiimote and nunchuk controls in co-op but not in single player.

LEGEND_MARIOID

#32

LEGEND_MARIOID said:

Had it been LEGO Lord of the Rings Wii U then this news would've been no problem, but with Epic Mickey 2 it takes something significant out of the gameplay mechanics of control for me (and I imagine many others). Also, I read an old Nintendo Game interview with Spector where they were asking about the Wii EDition game. The intervw was conducted well before the announcement of the Wii U Edition. Spector was asked why there was no wii u edition? Was it because the game was too far in development? He answered that it was far into development, but he wasn't going to rule out a Wii U edition at this stage. Note the first hald of the sentence. I don't think it'll have the Ocarina of Time 3DS style gyro aiming of bow and arrow and slingshot or the lego 3DS/DS game style aiming of projectiles using the stylus (eg. Lego Batman batarangs). That'd be a fairly complex control mechanism to implement, especially with a short period of time.

bauckster

#33

bauckster said:

I agree that this seems rushed. It boggles the mind why they wouldn't offer a single player the wiimote/nunchuk option on this game, which matches the paint/thinner mechanic so well...I think I'll end up getting this on my PS3 for the HD graphics, because it supports the Move controls. (unless I read that the Move support is really crappy in which case I will get it for my Wii).

Tate24

#35

Tate24 said:

Not to bothered to be honest. As wont be buying it. game just doesn't interest me at all. I got first one on wii but not intereted in buying second one again sorry

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