News Article

Project X Zone Struggles At Japanese Retail

Posted by Damien McFerran

Crossover RPG limps to 100,000 copies

Namco Bandai's much-hyped tactical RPG Project X Zone isn't performing as well as expected in its native Japan, with just 12,450 sold during the week of Monday 15th October. That brings the game's total sales to 97,989 units since its launch a week before.

In contrast, Bravely Default: Flying Fairy has managed to shift almost twice as many copies in the same time frame.

Selling 100,000 copies of a game in the current climate isn't too shabby, but Namco Bandai clearly had massive expectations for Project X Zone. A collaboration between Namco, Sega and Capcom, the RPG has received a lot of attention - both in Japan and overseas. Hopes for a western localisation remain, although the less-than-spectacular commercial performance in Japan may deter the publisher from taking the risk.


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User Comments (41)



Hokori said:

It's sad since I'd love to get this game hopefully it'll become a DL title



Kyloctopus said:

Well I don't think we shouldn't lose hope on this game, consider Guild 01, which sold much worse, now a good ammount of the game is coming to 3DS.



Pikachupwnage said:

Just slap some subtitles on it so we can understand and bring it to us.

If they lost money on this its only hope of making any is a western release.



MAB said:

Japan has a much greater 3DS library than the West so there is no wonder why games get lost amongst alot of other releases in that territory. We are starving for 3DS software so if they take a risk it might payoff big-time even if it's just a download I'm sure we all would want to have this little beauty



R-L-A-George said:

May do better in other regions... Though Japanese and American taste are not that far but often there games that do better in one region than the other.



47drift said:

I don't see how it's a risk considering it'd do better literally everywhere else. And the U.S. just loves its crossovers so it'd be a surefire hit in at least one region.



TheAdza said:

Slap it on the eShop I say. With the 3DS's high connection rate it should do really well for itself for a niche title.




That's actually very surprising. What were the Japanese games media reviews like?

Actually I agree, maybe a way round this wrt to EU and NA is to make it a full blooded DL title only?



LordJumpMad said:

I blame Sega for sales, they should have added Sonic.
Would have made more money, but may have gotten bad reviews because of Sonic



Araknie said:

Ermmm Capcom is not a respected much in Japan since they declared to be aiming at western sequels of their japanese style series.



luminalace said:

Wow I really expected this to do better! I wonder if the game itself may be to blame. Anyone read any reviews for it?



TheRavingTimes said:

They should have used their history with Nintendo games to include Nintendo characters:
Namco: Star Fox Assault and Donkey Konga series
Capcom: The Legend of Zelda, every Game Boy and Game Boy Advance Zelda title (except Link's Awakening)
Sega: Mario and Sonic at the Olympic Games and F-Zero GX

So with Super Mario, Link, Fox McCloud, and Donkey Kong I'm sure this game could have sold well. Hell even Monolith Studios were developing this game, so why not add our favourite Monodo using hero. Lastly, what's Sega without Sonic the Hedgehog?



19Robb92 said:

That's too bad. The game looks great. Send it over to EU instead, we'll appreciate it!



C-Olimar said:

@Klyo I felt sorry for Level-5 when Guild01 and Time Travelers failed to sell, but I am really glad we are getting localised Guild games, I hope Guild02 fairs better though! And I really want Fantasy Life!

As for this game, I really love tactical RPG's, but I'm sure it won't make it overseas



DarkCoolEdge said:

I still hope it will make it to Europe but I don't think there are many chances, these games are usually ignored in this region.



fchinaski said:

Isn't this similiar to that Namco X Capcom game for PlayStation 2? Which was a pretty bad game, BTW.



CanisWolfred said:

I thought it was rare for Japanese Games to go over 100,000? Or am I thinking of something else?



TrueWiiMaster said:

They could always lessen the risk by releasing it in the West as an eshop exclusive, right? Whatever it takes to get it here.



DarkKirby said:

Okay here's what you do, if you think localizing the game in physical media is too risky, then just sell it as DLC. Don't even spend money with dubbed voices, just translate the text and release it.



mullen said:

I think there maybe 2 reasons why it doesn't sells well. 1. There are just too many characters, and I think for most of players, they just know a few parts of them. Altough maybe some your favorite ones are included, you may still concern that the rest of them that you may have no idea may ruin your experience. 2. Why there's no demo? The BDFF wins because they released 5 extremely high quality demos, so everyone know that it's a really great game, even it's a traditional jrpg. But for PxZ, nothing, so we don't know whether the gameplay is really interesting, and don't dare to spend the money.



CrazyOtto said:

I'm surprised they made this at all, because Namco X Capcom also sold very poorly over there.



ecco6t9 said:

Yeah the game had hype, but the first one was meh. Seems like people want more action in crossovers.



Urbanhispanic said:

This game deserves a chance to shine so hopefully it will be released outside of Japan so that eager players can get their hands on it.



Auracle said:

For once, you're making sense.
Sonic would have been the one thing that would make me even consider getting this game. Now, there is nothing for me.



Bulbousaur said:

Thats too bad, I severely doubt there will be a localisation there. Maybe, but most likely not...



gojiguy said:

well... if you do a SEGA/NAMCO/CAPCOM crossover and refuse to include SONIC/PACMAN/MEGAMAN because its "too srs" then what do you expect.

Also, is an SRPG going to get hype in ANY country?



XxGame_LoverXx said:

They shoulda released it in North America 1st!!!!!!.......Japan being to greedy tryna hogg all da good !!!



Shock_Tart said:

man, you know for the longest time i thought it was just a one on one fighter cause thats what the screenshots looked like. after seeing the gameplay it takes a lot after shinging force, which makes me think that sega was the one who designed the rpg style. this really makes me wanna play it now.



bahooney said:

Blaaaggh I'd love to import a JPN 3DS, but as most importers know, there are now issues with the battery during shipping, new laws or summat. As I'm studying Japanese, it's been increasingly easier to fumble around imports, so picking up a JPN 3DS and not having to worry about localization/long wait times (Dobutsu no Mori: Tobidase RIGHT NOW, anyone?) would be the cream of my jeans.



BulbasaurusRex said:

This is disappointing. This is one of the few upcoming retail 3DS games I'm interested in, so I'm really hoping for a Western release.

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