News Article

Professor Layton and the Miracle Mask Trailer Showcases New Features

Posted by Shaan Joshi

"Every (downloadable) puzzle has an answer"

With only a few weeks until its Western release, Level-5 and Nintendo have released a brand new trailer for Professor Layton and the Miracle Mask, which shows off a handful of new features.

Taking full advantage of the 3DS hardware, Layton's latest adventure is fully rendered in 3D, and comes jam-packed with 150 puzzles. If that wasn't enough, players will be able to download a free daily puzzle for an entire year, bringing the total puzzle count well past 500.

You can get your hands on Professor Layton and the Miracle Mask when it releases on October 26th in Europe and October 28th in North America. And for those who can't wait that long, be sure to try out the online demo.

[via youtube.com]

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User Comments (10)

FMillman

#1

FMillman said:

Finally, a Professor Layton game for the 3DS. The 4th in the series was disappointing in that it was only on the DS a year after the 3DS came along AND we couldn't have London Life which is just ironic... Can't wait to get this.

TheRavingTimes

#3

TheRavingTimes said:

The music used for the trailer didn't really fit the Professor Layton series. I would have expected a melodramatic tune.

Morpheel

#4

Morpheel said:

inb4 the European version lacks the Young Layton sequences. Just kidding.

Birthday_Boy

#5

Birthday_Boy said:

This will most defenately be the best title for 3DS (Until the Final Layton adventure is released)

DavidRY

#7

DavidRY said:

So yeah the Mask guy is most likely young Layton's friend right? Plot Twist! Also, the graphics at the end (with the 150 under the 3DS and the 365 under the 3DS XL) makes it look like you get more puzzles playing the game on an XL! Sly little marketing trick there Nintendo!

PuzzleMaster7

#8

PuzzleMaster7 said:

@Kylo As of now, I can completely agree with you. Hopefully Professor Layton vs. Ace Attorney and PL 6 will top this one, however.

gefflt

#10

gefflt said:

@FMillman I'm pretty sure that's because it had already came out in Japan almost a year before so when it was being created, they only had the DS to work with / it was too late in development to switch for the 3DS for the Japanese release date.

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