Sound-chip Enthusiast Explains Retro Sound Design

NES music gets the treatment

For some gamers there's a particular pleasure to be found in listening to music from previous console generations. We're not referring to the midi-fest of the N64, but going all the way back to the original NES. Technological limitations meant that only certain sounds and compositions could be used, but clever design meant that these restrictions actually helped to create some of the most iconic music in gaming.

A self-confessed sound-chip enthusiast called Bucky has set up a blog on Tumblr to explore the history of video game audio and sound design. With three videos based on NES music already posted, this intrepid blogger has already provided brief explanations of the use of reverb and echo, as well as a fascinating review of the sound channels available on the 8-bit behemoth.

You can check out all three videos directly on the blog, but below is a short overview of reverb in Duck Tales music, because we'll use any excuse we can to listen to some of that music.

[via retrogameaudio.tumblr.com]