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North America Infiltrated by Metal Gear Solid 3D on 21st February

Posted by James Newton

Snake beater

Metal Gear Solid: Snake Eater 3D is due for North American launch on 21st February, Konami has revealed.

Snake's Cold War adventure reaches North America a few weeks before its European release date, with Circle Pad Pro support and a photo-based camouflage system.

Will you be lining up on 21st February?

METAL GEAR SOLID SNAKE EATER 3D BREAKS COVER

Hideo Kojima's Epic Game Heads to Nintendo 3DSTM This February

Konami Digital Entertainment Inc. today announced METAL GEAR SOLID SNAKE EATER 3D Nintendo 3DS™ will be released on February 21, 2012. METAL GEAR SOLID SNAKE EATER 3D is a reworked update of the original best-selling PlayStation®2 title, bringing the immersive jungle setting to life using the Nintendo 3DS glasses-free 3D imaging system. KONAMI has also confirmed that the new game will also make use of the new Circle Pad Pro accessory, and has revealed the packshot for the first time.

METAL GEAR SOLID SNAKE EATER 3D is set during the Cold War of the 60s, and sees series hero Snake infiltrating the Soviet jungle to bring back a scientist being held against his will. Starting on the outskirts of a military base, the player must use Snake's stealth skills along with the foliage and shade that the jungle offers as cover to infiltrate unseen. As the game progresses, old faces make unwelcome appearances and a series of terrifying boss characters must be defeated before leading up to a dramatic twist that brings Snake face to face with a key figure from his past.

Concealing one's self and sneaking up on guards is central to METAL GEAR SOLID SNAKE EATER 3D, but the 3D elements are what truly make key boss battles and exploration all the more incredible. Springing to life in an immersive experience, the jungle's dense foliage and craggy outcrops realistically brush past as Snake moves through them and the many creatures that inhabit the terrain interact and attack if disturbed by Snake. Adding to the jungle habitat, creatures within the world can also be killed and stored as rations - highlighting how Snake must also overcome his surroundings while undercover on his mission.

Another addition exclusive to METAL GEAR SOLID SNAKE EATER 3D is an all-new camouflage photography system. Within the game, Snake can alter his ensemble to match and blend in with his immediate environment and the possibilities can range from brick-colored fatigues within buildings, to the classic camouflage khakis of the jungle. Users can now take a picture of real-life items and create a camo suit based on them – although the extent of its effectiveness will vary depending on how well your pictures blend with Snake's environment!

The game also takes full advantage of the split-screen format, enabling easier access to Snake's inventory, which is now located below the main action and also supports gyro synchronization for special actions like balancing on narrow ledges that will draw players further into the world of MGS. Similarly, targeting enemies is now made simpler with the addition of Circle Pad Pro-compatibility, with the second Circle Pad allowing users to target distant foes with ease.

METAL GEAR SOLID SNAKE EATER 3D will be released for Nintendo 3DS on February 21, 2012 in North America.

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User Comments (19)

zezhyrule

#1

zezhyrule said:

Actually, since I already own two copies of this amazing game, I decided to hold out for some more original 3DS titles, and skip on this port for now. I plan on picking it up sometime though.

darklinkinfinite

#2

darklinkinfinite said:

If they'd bundle it with Sons of Liberty 3D and Twin Snakes 3D you'd have a Metal Gear Solid Trilogy that I'll buy day one!

laskecap

#3

laskecap said:

will pass this game(will get the bundling version on ps3 though, its cheaper lol)... better spent my money on ToA and RE:Revelation

Link79

#4

Link79 said:

I'll be getting this sometime later also.
I already have it on PS2 so I'm in no hurry.

romulux

#5

romulux said:

i'd buy it if you didn't have to either use the face buttons to aim or buy the circle pad pro.

Spoony_Tech

#6

Spoony_Tech said:

It really does make you wonder with the time they had to make this game why it wasn't an original. I mean how long does it really take to update and remake a game that's been around for a while!? I will get this however since I've only played it for about half an hour and currently have no other system sans Nintendo ones.

NX01Trekkie1992

#7

NX01Trekkie1992 said:

I'll get it eventually when I have money, also, nice to see us getting a game BEFORE Japan, doesn't happen often

Jarod

#8

Jarod said:

@1 you keep saying port but im pretty sure they completely remade the game for 3ds remember a developer interview where they were talking about how they were able to make the graphics almost as detailed as mgs4 also i think it looks alot better personally

Chobi

#12

Chobi said:

I'll be buying this game day one. it's going to be great to play MGS3 on a Nintendo console.

KidAce215

#13

KidAce215 said:

Will not be getting this all my money will be going to RE:Revelations and Tales of the Abyss.

cheapogamer4life

#14

cheapogamer4life said:

yea think im with @zez on this one. Even though is been a while since my last play through I just cant justify getting this game then missing out any any original 3dsware. Pass..

sinalefa

#16

sinalefa said:

I am not really a MGS fan (that is what I got for starting with MGS4), so if I buy it, it would be the HD Collection for the PS3, that retails for about the same price and has three games. And one of those games happens in Costa Rica too!

I agree with Tech101. An original title would have been much better for the 3DS (like Capcom is doing with RE Revelations, instead of porting RE5), specially with Konami planning to include MGS3 on their HD Collection and releasing it before the 3DS game.

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