Feature: Nintendo Life Presents... Pullblox Levels
Posted by Nintendo Life Staff
Give 'em a try
Not only is Pullblox — or Pushmo in North America — one of the finest titles available on the 3DS eShop, but it also features a rather nifty level creator. It's quickly become a favourite feature amongst 3DS gamers, so our staff decided that they'd join the fun and produce some levels, just for you.
Four members of the team have compiled five levels for you to try, while also spilling the beans on their source of inspiration. Some of these are real brain-teasers and in some cases you'll need to have progressed quite far in the game, so get practising.
If you're not sure how to access these levels, there's a step-by-step guide at the end of the article.
Any of you that have been paying attention to my Sonic related stories on Nintendo Life will know that I'm a huge fan of the SEGA mascot. It had to be!
What could be more enjoyable than climbing up the world's greatest gaming hero? Make sure you pay attention to the small details.
Philip J Reed
Seeing as many of you know me as @Chicken_Brutus, I had to include a chicken somewhere, didn't I? A lot of players seem to be designing puzzles around pre-existing video game sprites, which I think is a great way of diving even deeper into the beauty of classic pixel art. So here we are with a simplified cuckoo, in what I hope is a moderately tricky, but fun, level. Fun fact: the game doesn't let you generate QR codes unless you complete the level, and when it came time to do so, I forgot the solution myself!
I started this second puzzle as a switch-crazy level called Mighty Switch Force, but before long I realised that there was only so much I could do with switches. Then I turned to fellow eshop masterpiece VVVVVV for inspiration, and came up with what I hope will remind players of everyone's favourite trinket. Of course this goal is much easier to reach, and due to the nature of this game the "main" obstacle is illusory, but like VVVVVV I wanted to break up this larger experience into a series of smaller challenges, so put on your thinking caps and enjoy the ride!
Bubble Bobble is quite possibly the best game ever, so it seemed appropriate to pay tribute to the bubble blowing brothers in Pullblox. In this case it’s Bob‘s body that you’ll be traversing, but don’t look so blue. Despite his impressive, towering form, there’s a route to his flag-hiding spines that won’t leave you weepily tearing at your scalp like the Taito title’s brutal 39th round. Thankfully you’ve got all the time in the world to make your way through the fantastic story of this puzzle — Baron von Blubber hasn’t escaped from the cave of monsters just yet. Good luck! (A virtual high-five for the first user to spot the deliberate reference in this description)
In regards to providing appealing visuals and challenging puzzles, Pullblox certainly doesn’t skimp. However, despite it boasting literally hundreds of different puzzles offering up varying degrees of brain-bendage, there is one area in which this gem of a game is missing out: gargantuan purple slug monsters. I noticed this glaring omission fairly early on — and no doubt many of you did, too — and so it's with the utmost pleasure that I now introduce you to Graaargh.
Whether it’s terrorising their local metropolis, causing millions of pounds worth of property damage, gobbling up thousands of innocent people a day or generally making a mammoth nuisance of themselves, gargantuan purple slug monsters are where it’s at. In this respect Graaargh is at the top of his game, which is why I felt he deserved a Pullblox puzzle to call his very own. So sit back, relax and spend ten minutes or so attempting to clamber up Graaargh’s slimy, purple stomach and rescue his latest (tasty) victim.
How to Use Pullblox QR Codes
1. Make sure you've finished the game's Basic Training stages: this opens up the Pullblox/Pushmo Studio.
2. In the Studio, highlight an empty slot and select Read QR Code in the bottom right.
3. Use the 3DS's outward-facing camera to place the QR code inside the on-screen frame. Done!
Note that the stages "Chicken Tender" and "This Is Easy" require you to have finished the main game's stage "Sneaker": it's puzzle #109 and is located in the Murals 2 section.
Similarly, the "Sonic" stage uses manholes and pull-out switches which are only unlocked after completing the Advanced Training stages. Finish those levels and come back to use these codes.
We hope that you'll enjoy these puzzles and would love to know what you think in the comments below. If you want to share your own levels please use the Level Creation forum thread, where there are already plenty of community-created levels to enjoy.