News Article

Sonic Generations 3DS Mixes 16-bit and Rush Gameplay

Posted by James Newton

Handheld twist on the series

SEGA's Sonic Generations on PS3 and Xbox 360 will join "Classic Sonic" — the slightly portly, pale blue, side-scrolling version of the hero — with "Modern Sonic", the leaner, laser fast interpretation familiar from recent 3D releases such as Sonic Colours and Sonic Unleashed. For the upcoming 3DS version though, SEGA is making a few neat changes.

While home console owners will likely be familiar with the hedgehog's 3D releases, handheld owners are used to the Sonic Rush-style of gameplay, so the traditional DS development duo of Sonic Team and Dimps have decided on two separate forms of 2D gameplay.

Classic Sonic will still feel very much like the 16-bit hero of old, with momentum-based gameplay and speed as a reward, but the Modern Sonic stages will take on the gameplay style of Sonic Colours DS, so stay on the lookout for bottomless pits, huge set pieces and holding boost to win. We kid, we kid.

It also seems that only the iconic Green Hill Zone will appear in all versions of the game, with the 3DS release set to receive Casino Night Zone from Sonic the Hedgehog 2 and the Launch Base Zone boss from Sonic the Hedgehog 3. StreetPass and Play Coin support are also confirmed to be in.

Lastly, in case you're uncertain whether the 3DS version is for you or not, this may swing you over:

The console version will have many characters, but the Nintendo 3DS version will only feature the ones who are integral to the story.

Let's just hope the story isn't "Sonic must talk at great length with everyone he's ever encountered".


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User Comments (45)



Kid_A said:

Now this is a good idea. Rush is easily my favorite Sonic game (Rush Adventure? Not so much) and obviously the 16-bit games are wonderful. I'm glad Sega isn't giving up on 2D Sonic on handhelds; with the 3DS' impressive graphical capabilities it would be easy for them to start making the handheld games more similar to the console outings.



alLabouTandroiD said:

It's cool to have something special on the 3DS.
I just hope that the console version turns out well and will come to "the next Wii". Unstripped of any content and in full graphical swing.



JayceJa said:

id rather 2d and 3d rather than 2d and more 2d, but i may end up getting a ps3 at some point anyway, to catch up on a lot of missed exclusive games(want me some 3d dot game heroes)



Samholy said:

i almost bought sonic collection for 20bucks, hoping to play sonic on my 3DS.
i gotta wait for this one, hopefully it will be a great sonic game after most of the dumb things that came out after the sega genesis.
sonic adventure battle 2 was awesome...why cant they make another one like this



Detective_TeeJay said:

This is like the opposite of the different versions of Sonic Colors. The Wii version only had Sonic and Tails while the DS version featured practically everyone sonic has ever made friends with.



KyubiStewie said:

I was expecting 3D modern stages before I read this month's issue of Nintendo Power, but it looks promising anyway. I've been a fan of most Sonic games since the first one. And fanboys can bitch all they want, I still like Sonic the way he is.



Raylax said:

"The Launch Base Zone boss"? Which one? There were like three. Crappy ball-hurling one, dead-in-ten-seconds tower thing, and the Sonic 3 final boss. Four if you count the Act 1 boss.

Anyway, meh. Was hoping for the 3D stages. 2D Classic + 2D Modern is just going to be like being forced to play every stage twice, once in fast-forward.



SilverBaretta said:

Hmm....I'm not so sure I like this. I mean, it's a great idea, but I'm not sure it's really for me. I'd personally much rather have some 3D sections thrown in.....



Link79 said:

Great now you'll probably need both versions or you'll be missing out on something.
Anyone heard if Dimps is still working on Sonic 4 Episode 2? It's strange we are getting a flood of Generations info but not even a single screen shot of Sonic 4 episode 2.
Did Sega just abandon it?



Highwinter said:

Not having those horrible 3D sections from the modern games makes this version much more appealing, but I wasn't a huge fan of Rush either (stop with the booster pads and pits of death, thanks).

And yeah, it's likely this game just replaced Sonic 4 Episode 2. The game was very poorly received and just wasn't very good at all. This is looking more and more like the proper 'Sonic 4'. We might still hear about Episode 2 at E3, but I wouldn't be surprised if it's been completely cancelled.



Linkstrikesback said:

Ok. I'm back in the "No sale" block then. I'm honestly fed up of Rush Style gameplay, Sonic colours DS was a struggle to get through the sheer boredom of trying to play it.

I liked sonic rush, but Rush adventures level design was meh. Sonic colours DS level design was just laughably bad.



Link79 said:

@ Highwinter
I was under the impression that Sonic 4 did well. Most gaming sites including this one gave it a positive review. The game was very well recieved Commercially according to Sega's brand manager Ken Bolough.
It would be stupid for them to just ditch plans for episode 2.



EdEN said:

Interesting. Still have to finish Sonic 4 Episode 1 (my guess is there won't be an episode 2?) so I can wait this out a bit.



Knux said:

@Linklstrikesback- You are kidding right? The only reason I dislike Sonic Rush Adventure was because of the ridiculous Adventure Field (or whatever it's called). Sonic Colors DS was actually more fun than the original Rush to me, not sure how that game could be boring.

@Highwinter- Sonic 4: Episode 1 was fun, but very short. I still think Episode 2 has a lot of potential. But I rather see Sega take their time developing a Sonic game than rushing it.

It sounds like the 3DS version of Sonic Generations is going to be a game of it's own, so I will probably buy both the console and 3DS versions.



FonistofCruxis said:

I was hoping for a port of the console versions since I only own nintendo consoles. If capcom can get Resident evil 5 running on the 3DS then why can't sega get this running on the 3DS or the wii. This still sounds pretty good but as sushi said the classic and modern versions of the stages don't sound like they will be that different.



Linkuini said:

I'm not so sure about this. I own both versions of Sonic Colors and prefer the Wii version hands down. A lot of the things that happened on the handheld version would have worked better with the increased draw distance of the console version – it gives you more time to react. Same deal with the 16-bit games. Ah, what the heck, I still want it.



Lotice-Paladin said:

I was hoping for the Master System and Game Boy Advance stages/style to go in these games too. There's still hope I guess.



James said:

This is good news for me as it means I can cover the 3DS version for Nintendo Life and still have plenty of surprises in-store when I pick up the PS3/360 version. Thanks, SEGA!



BulbasaurusRex said:

Ah man, we get no 3D gameplay (other than stereoscopic 3D) and instead get the dumbed down "speed only" Sonic Rush 2D gameplay. This stinks! We'd be better off with the whole game being classic Genesis gameplay. I'm now going to have to consider the reviews carefully before I decide if it's worth getting.



MeloMan said:

Ah, so there will be a difference to the 3DS version other than just 3D perspective... at least that doesn't sound like step in the wrong direction. I rather enjoyed the mechanic of the Sonic Rush games, though I didn't play Sonic Colors DS. Looking forward to even more info.



Neram said:

Ugh, I had a feeling they would do this instead of trying to port over the HD version. The Sonic Rush style is a curse that's bound to stay with handheld Sonic games forever apparently.



Buster13 said:

Pity, the Unleased style gameplay could have been awesome in 3D.

Oh well, I'll still probably end up getting this.




Sonic Rush games and Sonic Colours on the DS were awesome - better than Unleashed anyway - so that's more than fine by me. In fact, that's great. I'm glad those same fantastic devs are working on the game as well.

I have both the Wii and the DS versions of Colours and theny are both great games in their own individual rights.

Yeah, I would've liked to have seen an psbox port to the 3DS, but this is more than fine imho.



TKOWL said:

Please, Sega, Just make it the Original Sonic gameplay only, don't put that Sonic Rush sh*t in it.



Xkhaoz said:

Still hoping for 3d style stages, but it still looks cool. can't wait for my copy of np to come in so i can see higher quality screens



Henmii said:

Oh god: And just when I was hoping we would get the same game as PS3 and Xbox360 owners!

Again we get the "different" treatment! I don't write it off just yet, but my excitement has been lowered a lot!

I hope we still get the original on a Nintendo console. If not on the wii, then on the Stream!!



LiquidFog said:

If its as strong as PS3 or 360 why didn't 3DS get same version? I think they lied when they said its as strong as ps3 or 360.



motang said:

This and Shinobi has gotten my attention, good thing new games for the 3DS are being announced!



Henmii said:

"If its as strong as PS3 or 360 why didn't 3DS get same version? I think they lied when they said its as strong as ps3 or 360"

It's stronger then wii or psp, but I never heard it is as strong as xbox360 or PS3. But I think the real problem is that 3DS is not really HD, plus the size of the screens. Those are probably 2 of the reasons that Sega doesn't give us the real version. The third one could be that Nintendo gamers get the short end of the stick most of the time!!!

"If capcom can get Resident evil 5 running on the 3DS"

I never heard they could. However, they said they could create character models that are ALMOST as strong as those from Re5. That's a little bit different.

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