Pandora's Tower Will Require Players to Collect Monster Meat

It's for a noble cause

With the recent Pandora's Tower trailer hitting our computer screens, gamers are finally catching a glimpse of what the game is all about. Thanks to tidbits gleaned from Japanese retailers, we now know a little bit more.

The central character is Ende, equipped with a chain as seen in the trailer. As he progresses through the game, he will have to tear the flesh from the monsters he encounters with this special chain, not because he's going to a BBQ, but because he's trying to save someone. Ceres, the game's heroine, is afflicted with a curse that is slowly turning her into a monster ― both mentally and physically. The solution to this problem? Monster meat.

The game consists of 13 towers, and each one has a boss waiting on the top floor. Players can use their chain weapon in a variety of ways: pulling flesh and items from beasts, restraining enemies and then attacking with another weapon or swing them into other enemies, latching it onto walls to swing from one location to another, and using the chain to activate switches.

Players can opt to use the Wii Remote and Nunchuk setup for motion-based controls if they prefer to feel like they're actually swinging a chain about, or if buttons will suffice, the Classic Controller can be used instead. Retail listings describe the game as an "exploration-style action RPG", suggesting that it might not necessarily feature linear progression.

The Japanese release is scheduled for 26th May.

[via andriasang.com]