So, 5TH Cell's fun but flawed DS game Scribblenauts is getting a sequel. Makes sense after selling 1.1 million copies across the globe.
Slapping a "2" on the end of the name would be all well and good, but hardly the most creative way to show off how much improved the new game is. No, for the true game naming connoisseur there is but one word that says "New! Improved! Fancy!" in fewer words than that, and that word is Super.
The adjective is fitting since Super Scribblenauts not only promises to improve how Maxwell is controlled, but also allow players to make use of adjectives to modify what they summon and alter things like behavior, color and size. Finally we'll be able to pit "large purple dinosaur" against "gentlemanly gross clown" to see who is the last one standing. While both on unicycles, of course. With bazookas. Uphill. In the snow. Get off my lawn.
WARNER BROS. INTERACTIVE ENTERTAINMENT ANNOUNCES SUPER SCRIBBLENAUTS
THE FOLLOW-UP TO THE REVOLUTIONARY GAME FOR NINTENDO DS HAS AN OFFICIAL NAME PLUS MORE WORDS, ADJECTIVES AND LIMITLESS CREATIVE POSSIBILITIES FOR GAMERS OF ALL AGES
Warner Bros. Interactive Entertainment announces Super Scribblenauts as the title for its follow-up to the groundbreaking hit video game. In the first game, players used their imagination to write any word to bring that object to life and use it to solve puzzles. The original Scribblenauts for Nintendo DS has sold more than 1.1 million units worldwide since its launch in September 2009.
Available in autumn 2010, Super Scribblenauts for Nintendo DS expands the innovative elements from the acclaimed first title, offers upgraded controls and provides gamers with hours of original entertainment with ingenious, fun-filled new features. In Super Scribblenauts, created and developed by 5TH Cell, players use the stylus and touch screen to help Maxwell, the game’s hero, acquire the “Starite,” the prize earned from solving the puzzle in even more robust challenges and redesigned levels.
All-new for Super Scribblenauts, players now have the ability to write any object that comes to mind and modify it in any way they desire using adjectives to reach the goal in many levels. Adjectives can change the colour, size, style, behaviours and many other aspects of the object they are describing. Multiple adjectives can be combined together to produce incredibly creative objects, such as gentlemanly, flaming, flying zombies and purple, obese, winged elephants, allowing the player’s imagination to run wild for an even more inspired and individual experience than ever before.