News Article

Flowerworks Blasts Onto US WiiWare Monday

Posted by Jon Wahlgren

Flowers and fireworks, unite!

Nocturnal has announced that they've lit the fuse on their WiiWare release Flowerworks, now set to launch on Monday in the United States.

Take control of Follie, a friendly (but confused!) alien who crash lands on a strange planet. Help her rebuild her confidence, shake remotes at gnomes and transform the planet from "drab to fab."

Flowerworks will go for 1,000 Wii Points. Be sure to look for our review next week, and in the meantime check out more details in the full press release below.

Melbourne, Australia - Wednesday, 2 December 2009 - Nocturnal is proud to announce that Flowerworks® will launch December 7th for the WiiWare™ service in the US.

Under development for more than 18 months, Flowerworks combines flowers and fireworks in a groundbreaking action-adventure game, designed from the ground-up for Wii™.

In Flowerworks, the player takes the role of Follie – a friendly (but confused!) alien who crash lands on the mysterious planet Elilia, whilst transporting a cargo of Flowerworks seeds to her Aunty.

As Follie ventures away from the wreckage of her ship, she finds the planet to be unacceptably lacklustre and her self-confidence is shattered! She must explore the planet, rebuild her confidence, and unravel the mysteries of Elilia. By recovering her seeds and growing Flowerworks, she can transform the planet from drab to fab!

Flowerworks is a child friendly, pick-up-and-play title that will appeal to the entire family. The game is designed around the strengths of the Wii.

Flowerworks is available for 1,000 Wii Points™.

Key product points:
Launches December 7th in the US (2010 for Europe)
Single player adventure
Family friendly (suitable for young children as well as adults)
Adventure mode (15-25hr quest)
50 distinct levels to complete
Try for a 5-Star ranking on each level
A huge world to explore
Extra abilities to collect and master
Follow the story of Follie and unravel the secrets of the planet
Quick Play "Arcade" mode (3 difficulty settings)
Tutorial mode
Use the Wii Remote™ to grow flowers, explode fireworks, pacify pesky
gnomes, and pop bubbles!
Supports high resolution 480p mode, and runs at 60 frames per second.
Available at 1,000 Wii Points.
For more information on Flowerworks® please visit the official website:

Follie character design by Luke Feldman aka SKAFFS (

FLOWERWORKS® is a registered trademark of NEA in Australia, and a pending registered trademark in the US.

About Nocturnal Entertainment Australia:
Founded in 2002, and with headquarters in Melbourne, Australia, Nocturnal Entertainment Australia Pty Ltd is a privately owned, independent software development company. FLOWERWORKS® is their first Wii title, after having released Ultimate Arcade Games™ for the Game Boy™ Advance system.

For more information on Nocturnal, visit their website:

From the web

Game Screenshots

User Comments (19)



JayArr said:

Sweet! I've been looking forward to this crazy as hell looking game.



Objection said:

It seems they have packed in quite a bit of content in there. Hope that it turns out!



Ark said:

"Adventure mode (15-25hr quest)"
If it really is, I'm sold. That's more than one hour of entertainment per dollar spent! It's also more than some disk releases. O.o



Porky said:

Knew about this for awhile. United States is getting this not Canada and Mexico?



Virus said:

Looks a tad iffy to me. 15-25 hours of gameplay alone sounds far-fetched. If they somehow managed to do it, congrats to them, but right now something doesn't seem right to me.



vonboysp said:

virus, i think thats pretty accurate. i have the pc version of the game, and i'm at about 9.5 hours, with like 10 levels i haven't managed to get to yet, and mounds of levels i need to improve my score in to advance.



MuljoStpho said:

I remember when you guys showed the trailer for this a while back... I remember that I had absolutely no ****ing idea WTF was going on in that video. It's just hard to tell what exactly it is that you're doing in the game.



carlos_santanos said:

I helped playtest this game and can assure you it's got plenty of content! The game is not THAT confusing: basically you have a large overworld in which to wander around, in a similar spirit to pokemon. This overworld is 'unlocked' by earning stars by playing the 'arcade/action' game part. Getting that '5th' star for each level is quite a fun challenge and can be quite addictive if you like score attacks. Personally I loved it (but am maybe biased). Ok, it's very unusual but they wanted to do a game that was truly original, which is hard! I hope people take a chance on it, as a lot of old school love has gone into it. I can't wait to buy it down under, if it comes here.



Jockolantern said:

This has to be the biggest acid trip available on WiiWare this year. I have no freaking idea what was going on in that trailer I just watched... but I loved it. Count me in on picking this game up so long as it gets a solid review here.



vonboysp said:

i do like that to advance in this game, you have to cartoonify the realistic looking planet. it makes the game looj better as you advance (i hate realistic looking games, btw)

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