According to a report from today's edition of Japanese newspaper Nikkei Industrial, Capcom has plans to bring over a game engine normally used for Xbox 360 and PS3 to Wii with the hopes of shrinking development costs and time; specifically, developing simultaneously on all platforms will bring a 20% reduction in costs and a 33% reduction in time over developing titles separately.
While unnamed, given the clues it would make sense for it to be their MT Framework engine, which drives games such as Resident Evil 5, Devil May Cry 4 and the Lost Planet series.
It's interesting to note that these statistics include simultaneous development, which may indicate Capcom including Wii in future, possibly former HD-only, multiplatform releases. Capcom's first HD-to-Wii port effort, Dead Rising: Chop Till You Drop, utilized the Resident Evil 4 engine, but the technical results were somewhat lackluster. If MT Framework can be successfully brought over, it may be the key to higher-quality Wii editions.
Say, now that Resident Evil 5 port doesn't seem too far-fetched, does it?