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Why Capcom Chose To Do Another RE: Chronicles Game

Posted by Jon Wahlgren

Unfinished business, says chief producer.

Before Resident Evil: The Darkside Chronicles was announced, rumors and speculation bandied about the Internets about a new, RE4-styled Wii game, possibly a remake of Code Veronica.

Then the announcement came, and that game style was obviously not picked, despite being massively popular. Why is that?

In a Q&A session with Capcom Europe, Masachika Kawata, chief producer of Darkside Chronicles, explained why they chose to continue down the chronicles path.

Yes, naturally Resident Evil 4 on Wii was a huge success. Having said that, Umbrella Chronicles didn’t do badly either. However, we regretted the fact that all the scenarios, storyline were not included in that particular title, so therefore that was our regret and we wanted to work on a new title in the same style and we worked on Resident Evil 2 and Code Veronica.

Unfinished business, then? There's that, and there's also the fact that an on-rails title would be quicker to develop and still rake in a bunch of money. It's a bit hard to be disappointed though; DC looks to be shaping up as a spooktacular rails game with some nifty graphical work. Maybe some day, Capcom will jones for the former game style. Until then, lock and load.


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User Comments (26)



pixelman said:

Not really a fan of RE to be honest. Hope you guys enjoy it, though. OoC, was the first Chronicles game any good?



NeoRausch said:

based upon Code Veronica storyline? check me in and take my money?

what's about the first part? good for a cheap price?



Vendetta said:

This looks sharp! I should really get on with finishing (okay, barely more than starting) RE4.



brandonbwii said:

Though there are a bunch of on-rails haters out there, in a sense capcom is giving people what they want; a wii take on RE2 and CV. They also have the Archive ports and RE5 Wii Edition (they beat around the bush but, c'mon, you know it's coming).



ECM said:

<I>what's about the first part? good for a cheap price?</I>

It's one of the best games released on the console at full price--it's a steal at anything less.



Machu said:

Would have preferred the RE4 engine, but this looks sweet even with shaky cam. An epic fail but I'll still buy it.

RE6 Wii exclusive, go on, dare ya!

@Vendetta: Shame on you.



CanisWolfred said:

This does, indeed, look good, but I think I'd rather get one of the House of the Deads instead. I've never really cared for the Resident Evil series outside of RE5, so they can do whatever the hell they want with it as far as I'm concerned.



ReifuTD said:

Wow, it really seem Rail Shooters are comming back. I'm not shock they are doing really good on the Wii. It's like it was made for those kind of games. Now I think we need a few more good Point and Clicks. I think those kind of games should do well on the Wii as well.



SmaMan said:

Well of course it's unfinished business! How can you tell the story of Raccoon City leaving out the storyline form RE2?



Pegasus said:

I'm pretty sure they intentionally left out RE2 from the first UC title just so they could make this game. It's just good business sense.

Yet I don't know whether I'll actually bother picking this one up. Although UC was fun and all and as much as I love rail shooters, I would have much preferred a proper RE game. I doubt any type of this game will ever topple House of the Dead in my book. CarnEvil came close, but I doubt we'll ever see that franchise on home consoles especially considering the state of Midway today.



SwerdMurd said:

Chron was awesome. The new Chron will also be awesome. HoD is good, and Overkill was great, but the light RPG mechanics go such a long way in extending the playability of this genre.



Slapshot said:

CAPCOM......Please make us some freakin DSiWare......Please. Bionic Commando, Street Fighter, Whatever..... We need some good 2D DSiWare.



Objection said:

Pixelman-I throughly enjoyed it. If you hate the onrail genre, then it wont change your mind, but its a lot more accessible than other RE games. I can't wait until the sequel comes out!



MrDanger88 said:

Unfinished business? More like unfinished desires to continue to piss off core gamers.



Sean_Aaron said:

I'm not a fan of the regular Resident Evil games, but I quite enjoy Umbrella Chronicles "get-to-the-point" style of play and I'm definitely going to be pre-ordering this one.



Mayhem said:

I liked UC quite a bit, played through and unlocked almost everything. Having played the DC demo @ SDCC then it's harder for sure, though you can now play the game only using the Wiimote, you don't have to use the nunchuck. Also earned the publicised zombie T-shirt as a reward



Cthuloops said:

Pretty much right when UC came out without support of CV and very minimal support of RE2, I was 100% certain that they were making a sequel. It's the Capcom way.



SmaMan said:

Well I can understand leaving out CV because that took place far away from Raccoon. But why leave out RE2 in place of the fanfic quality side stories and the ending they made up?



Slapshot said:

RE5 isn't that great about 2 hours in I was already so tired a babysitting a AI character that I quit playin the game. AND Im not paying more money to unlock multiplayer when its already on the disk. Not Happening.



brandonbwii said:

Unfortunately I hear some of the lite RPG elements won't make it in this version as to make it more "accessible". They did promise that a new system would be implemented to please fans though.



Dark_Machine said:

With the success of all the on-rails Wii shooters it begs one big question; Where the hell is Time Crisis? An anthology disk would be a good start....Probably been gobbled up by Sony throwing a lot of money at Namco for exclusivity....

RE5 Wii gets my support too, though the Chronicles games do fill in some nice holes in the Resi plot...



Sean_Aaron said:

@Mayhem: You don't need the Nunchuk in UC; I never use it myself now that I've collected all the umbrellas. Just ignore any advisories; it won't stop you from playing if it's not plugged in -- you just lose the ability to look a bit further to the sides so you might miss some pick-ups, but it's very playable.

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