News Article

Cave Story Nearing The Finish Line

Posted by Jon Wahlgren

Developer ironing out some bugs.

Still waiting for the WiiWare version of Cave Story? Looks like the wait'll be just a little bit longer, but hopefully not too long.

An update over at developer Nicalis' official blog via GoNintendo throws us a few morsels regarding the game's progress. Fortunately, it's looking good!

We still have bugs that need to be fixed. Probably about two dozen or so minor little ones that we need to address.

According to the post, both the remixed and original versions of the audio and artwork are all done, and the game is clocking in at a smooth 60fps. The approval process for DLC Wi-Fi access has begun, too.

Shouldn't be much longer now!

[via nicalis.com, gonintendo.com]

More Stories

Game Screenshots

User Comments (35)

Jazzem

#1

Jazzem said:

Woo! o/

I'm sure I'm not alone in considering Cave Story as an all time favourite, it's pretty much guaranteed to be the best WiiWare game when it hits!

Kid_A

#2

Kid_A said:

Cave Story is one of the greatest games ever created, and this is obviously one of my most anticipated games of the year. I've been waiting patiently for awhile now. Hope it all pays off soon.

Ricardo91

#4

Ricardo91 said:

EEEEEEEEEEEEEEEEEE I can't wait any longer for this! Especially since I couldn't get the original to work on my computer! I got points saved! ;)

accc

#5

accc said:

The long development time is really aggravating, especially when you consider that the PSP version was ported in about 2 weeks. Though to be fair, that version had some bugs and issues that would have had to be ironed out if it were a commercial release.

irken004

#7

irken004 said:

@Alexsays

.....really? NO! the freeware version for PC's was finished LONG ago, there are still working on the Wiiware version

AlexSays

#9

AlexSays said:

.....really? NO! the freeware version for PC's was finished LONG ago, there are still working on the Wiiware version

Oh so the free version is done, but the one they're charging money for isn't?
Gotchya.

Ricardo91

#12

Ricardo91 said:

@Alexsays. This version has a few tweaks from the original, and it's coming to Wiiware, a service that can always use a quality game. Plus, Pixel (the guy who made the original game) spent years working on it, and never asked for a single dime. He deserves some money for putting such effort into one of the finest freeware games ever made.

paulcmnt

#14

paulcmnt said:

@AlexSays The WiiWare version is a sort of "remastered edition" and it includes quite a few improvements.
It's a day one download for me.

KrazyKain

#16

KrazyKain said:

yeah its remasterd, but it might aswell have been a direct port, i'd just buy it to support pixel

Twilight_Crow

#17

Twilight_Crow said:

I've been saving points for this during months, If it is not released in july, I'm gonna explode :P.

Objection

#18

Objection said:

Oh, Alexsays... you DO have a point. However, this isn't the first time where one can choose between the lesser free version of something and the better version that costs a little.

Omega

#21

Omega said:

@irken004 (#10): You can play the PC version with every Standard-Gamecontroller for very little money. It works great.

Jockolantern

#22

Jockolantern said:

Woot! Glad to hear it's that much closer. Hopefully we'll have it by the end of this month! That would make me incredibly happy.

I'm quite willing to chip in and support Pixel for making such a fantastic action platformer and Nintendo for agreeing to publish the WiiWare iteration with all the enhancements, audio/visual options and eventual DLC. How on earth one can even compare this to the "free" version of the game is completely nonsensical to me. I'm quite happy to fork over several dollars to support a game that was ALREADY worth paying money for when Pixel released it as freeware a few years ago. The fact that indie developers like him can break onto services such as WiiWare is a terrific indication that indie games have a very bright future on major download services with the likes of Microsoft, Sony, and Nintendo. I don't see how this is a bad thing at all. Just look at World of Goo, Eduardo the Samurai Toaster, Bit.Trip Beat, LIT, Icarian, Lost Winds, et al. And now Cave Story.

You wanna' play the original, freeware version of Cave Story? Go for it. But I, for one, am more than willing to pitch in my hard-earned money to let Nintendo know I love this kind of stuff and want to see more of it and also to support the original developer of the game, Pixel, who so very well deserves it.

deadly_by_design

#24

deadly_by_design said:

For everyone complaining that this is just a "free game," just consider that your ten bucks will be going toward a good cause. Would you rather it be going to EA?

ejamer

#25

ejamer said:

I understand that some people would rather play the PC version. It's free, and a totally awesome game, so how can you argue against that?

However, I strongly prefer to play games on my couch and TV instead of a PC. Is one of the most awesome indie games of the past decade worth $10 to play with a better controller in a more comfortable environment? For me... yes. The best part is that now people will have the option to choose. :)

AlexSays

#26

AlexSays said:

Would you rather it be going to EA?

Uh, what is wrong with EA?
They're one of the Wii's strongest supporters, I have no problem giving them money.

deadly_by_design

#27

deadly_by_design said:

Given the choice between the sellout sequel factory-type that EA is and a smaller developer, I'd much rather support the little guy. That, and the couch factor for playing side-scroller types.

I tried a bit of the PC Freeware version, and it convinced me that ten bucks was worth sending their way.

AlexSays

#28

AlexSays said:

See you change that up a little and you have a company that gives the Wii great games on a consistent basis and a guy that made a free game and now wants money for it.

I'm buying the game just because I hate playing on my computer - that's for owning noobs and such - but I have no desire to give this whoever money just for emotional support.

Omega

#29

Omega said:

I don't think that the Pixel-guy sees much of the money. Isn't it more likely that Nicalis claims the most money for themselves. And what are they doing? Converting freeware games for Windows into commercial games for Wii. That is very kind of them. Really. ;-)

Ricardo91

#30

Ricardo91 said:

"See you change that up a little and you have a company that gives the Wii great games on a consistent basis"

Consistent basis? On the contrary. Sure, there's the Boom Blox series, and some recent quality Motionplus games like Grand Slam Tennis and Tiger Woods PGA Tour '10, but most of their efforts at this point consists of sub-par fare like Boogie and the All-Play series. Bleck!

Like Deadly by design, I'd rather give my money to the little guy too. Like I said earlier, Pixel spent years working on the original and didn't ask a thing in return. Now, a whole new group of people who never bothered to play the original game (for whatever reason) can experience such a gem of a game. I think he deserves some moneys. I'm sure EA would earn more than enough money from Madden and such to fund their next Wii project.

And who knows, maybe if the game does well, Pixel will grace the Wiiware service with another great game. :)

AlexSays

#31

AlexSays said:

Consistent basis? On the contrary.

Yeah, no.
They've already given us three great games this year, and later they're releasing the prequel to Dead Space and a new Madden that has been completely rebuilt for the console.

It's fine if you don't like sports games but that doesn't mean EA doesn't put any effort into them.
Then factor in the several other franchises and they're one of the Wii's biggest contributors.

And the whole "Oh we have to support this little guy" thing is really turning me away from this game. "He", whoever that is, doesn't "deserve" anything.
This random person everyone is in love with will make their money. Your five bucks divided among the developers and Nintendo and your continuous displays of affection aren't going to make any huge difference.

WarioFan63

#32

WarioFan63 said:

I'm so glad they updated saying they aren't done yet! I REALLY HATE IT when people blame Nintendo for not releasing games when it's not their fault it's not finished.

deadly_by_design

#35

deadly_by_design said:

Alex, do you put your pants on each morning? Or do you argue them onto each leg?

Why is it so difficult to understand that we want to support "the little guy"? A similar principle that makes people want to buy local goods, rather than going to Wal-Mart or Target. It's not a clear brick & mortar equivalent for the analogy, but the principle stands. (groceries/produce, my cycling equipment, etc) We like the little guy for the sake of supporting variety and innovation. (because, let's face it, EA is no poster child for either) Yes, I'm willing to pay a couple of bucks for that.

Look at the movie industry. We see the same crap, rehashed and re-shoveled our way because it's mostly coming from the same sources. Supporting competition is a good idea, and putting down the Cave Story project is like saying you'd prefer to consume the same ol' corporate offerings. If the style isn't your thing, then keep your ten bucks. (and creative arguments)

A better analogy might be Brandon Sanderson's fantasy novel, Warbreaker. It's been made available on his website in PDF, actually as he's written and gone through edits. Long-story-short, it's been available for free but is soon releasing in retail paperback. I'll be paying the $7.99 because he's an author that I enjoy and want to support his future endeavors.

For the record, no. I'm not a big fan of sports games. I've had 1,000 points set aside for Cave Story since Christmas. The irony here is that I'm incredibly picky about how my points are spent. I even have Cave Story installed on my PC, but I'm waiting to play it on WiiWare.

Leave A Comment

Hold on there, you need to login to post a comment...