News Article

First Red Steel 2 In-Game Footage

Posted by Jon Wahlgren

Shooting and sword-play shown in seemingly leaked trailer

While the original Red Steel may have sold gangbusters for a non-Nintendo launch title, it certainly remains one of the most divisive games in the console's short life-span, centering essentially around what many consider to be wonky controls and pre-launch Wiimote promises that didn't really turn out as advertised.

For the sequel, Ubisoft is looking to rectify those control shortcomings by going all-out with Motion+ and allowing gun/sword combos. In what appears to be a leaked trailer (for E3?) of the game (based on an "Internal Use Only" watermark in the bottom corner), the game looks to be taking fine shape. Swords seem to be much more than canned animations, and the player, who apparently lives in a dojo, looks to take great pride in his arm-flailing abilities.

The art style is really fantastic, I think, and I greatly enjoy this trend of stylized looks over trying to look like your bog-standard Unreal Engine title.

You should be able to shoot and slash masked weirdos on Wii by the end of the year.

Source: GoNintendo

[via youtube.com]

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User Comments (25)

WolfRamHeart

#1

WolfRamHeart said:

Why does that guy look like Darth Nihilus from KOTOR 2? Anyway, this video really changed my opinion of Red Steel 2. I can now say that I am actually considering getting this game!

DazzaAdmin

#2

Dazza said:

So long as this one doesn't play like I am holding a gun with my arm selotaped to my head then it might be actually quite decent :-p

Nanaki

#3

Nanaki said:

Looks promising, but so did the first one. I'll reserve judgement until we get some hands-on time with this baby.

Smoke39

#4

Smoke39 said:

I love the art syle, and the swordplay seems to be much more integrated than the random, isolated sword duels in the first game. With a bit more polish than the first game, this could be totally awesome. o:

Kaeobais

#6

Kaeobais said:

........... mind = blown

That looked so freaking awesome! Can't wait for some more footage! No, seriously, I can't wait!

freezes self in a block of ice
Doctor: Sir, you have frost bite. We're going to have to sever both of your legs.
Me: BOTH legs!? That'll mean I can't play video games anymore!
Doctor: ......... You're retarded, aren't you?
Me: Heh, pull my finger!
Doctor: Get out of my office.

James

#7

James said:

I'd wager dollars to doughnuts that's not in-game footage, but rendered using in-game assets. It looks good though and looks like it'll be a big improvement over the original.

Skippi

#9

Skippi said:

The art style is very very interesting. I hope the story and gameplay are beautiful

Objection

#10

Objection said:

It looks like the sword parts will see a massive overhaul. They were my only large complaint about the first game. I hope for the best for this sequel; I like where they are taking it.

Chipmunk777

#13

Chipmunk777 said:

Wow this looks awesome! As I've said before, I really enjoyed the first one! I like the new art direction, and I am super excited about the upgraded controls (wiimotion+!!)

owen1

#17

owen1 said:

I sure the time they wasted making that trailer could have been spent working on the game. Of course there is no way that can be in game with the camera moving all over the place like that. Destination Playstation? hmmm...

Mix

#19

Mix said:

The force-feedback looks awesome. (haha) If they want me to buy a game like this I want to have free use of both the gun and blade. I heard the first game was quite restrictive, so I never played it.

Junkface

#21

Junkface said:

Drueling induced! High hopes for this one. I hope there will be multi-player on this.

AVahne

#22

AVahne said:

PS360 can have realistic graphics,Wii gets the stylized one.i like this new trend for the Wii,realistic graphics are great and all,but stylized ones ares funner and more colorful to look at

Crazed

#23

Crazed said:

I agree with Dazza on the game. I played multiplayer at a friends house, and I ended up walking in circles while trying every button on the Wiimote+Nunchuk combo to see what did what. If the controls are fixed, I'll wait for it, but only if controls are fixed. Oh, and if the graphics in the video are in-game graphics, that would be amazing.

NeoNight

#25

NeoNight said:

They say that the trailer most likely wasn't recorded with ingame footage, but I think it may have been, and that ubi soft is/was using the same new engine their using for the new rabbids adventure game.

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