Dead Space: Extraction May Be The Biggest Waggle-fest Yet
Posted by Jon Wahlgren
Shake to see anything? Hmmm...
The recently re-christened Visceral Games, formerly EA Redwood Shores and the developers behind Dead Space: Extraction, don't want to make things easy on you. In fact, they might be trying to kill you.
Well, maybe not in the sense of actual death, but a digital demise might be in order as well as accompanying real-world arm cramps. The original Dead Space gave you a flashlight, which illuminated wherever you happened to be aiming your gun. You'd think that mechanic would translate well to the Wiimote; it's all up in Silent Hill: Shattered Memories and the newly shown Ju-on game, Feel.
Visceral says it's not as interesting and instead invented the rave-friendly Glow Worm, which illuminates your surroundings by shaking the remote. The harder the shake, the better the charge. It rings Beam Katana, but let's hope it doesn't feel tacked-on and arm-hurty.
Immersion ain't always shaking senselessly, yo.