Conduit Multiplayer Reveal Falls Victim to Server Issues
Posted by Christopher Clark
Sega's private press event doesn't go quite to plan.
The multiplayer component of Sega's highly anticipated Wii-exclusive FPS The Conduit was set to finally be revealed to the press several hours ago at a private event. Unfortunately, things didn't go as smoothly as intended, with Nintendo's own servers going down just minutes before the demo began. Unable to demonstrate The Conduit's online features, the publishers went on to further display the game's single-player modes.
On the plus side, High Voltage Software went some way towards rectifying the situation by releasing this exclusive multiplayer-centric trailer:
We're all quite familiar with Nintendo's spartan approach to online connectivity, but let's just chalk this one up to unfortunate co-incidence, okay?