iPhone Hit 1112 WiiWare bound?
Posted by Damien McFerran
Unless you’ve been living under a rock for the past year or so you’ll be aware that Apple’s iPhone/iPod Touch platform is getting some serious attention from game developers, largely thanks to excellent ‘Apps Store’ distribution method that allows users to download games direct to their devices using a wireless connection with the minimum of fuss. We’ve tried it and it’s all very nifty, although it has to be said that the general quality of the games available is often less than inspiring.
However, Agharta Studio’s recently released graphic adventure 1112 is one of the better iPhone games, effortlessly combining great visuals with an engaging plot. It also makes excellent use of the iPhone’s touch screen capability, and for $7.99 represents brilliant value for money.
Why are we telling you all this? Well, Agharta has apparently been approached by another company with the notion of porting the game to WiiWare. The Wii’s motion sensing controls would allow 1112’s unique interface to remain intact, and the episodic nature of the game (future instalments will be available soon) would tie in neatly with other WiiWare games, such as the well-liked Strong Bad series.
However, there’s one small stumbling block that may put a dampener on the entire proposition – the size limit for WiiWare games is 42MB and the first episode of 1112 clocked in at 128MB on the iPhone.
Who would have thought that a game made for a portable platform has to be downsized to function on the Wii?
Source: Pocket Gamer