News Article

Capcom: No Street Fighter II HD or Bionic Commando Rearmed for WiiWare

Posted by Damien McFerran

Christian Svensson - Capcom’s Corporate Officer/VP of Strategic Planning & Business Development, for those of you that don’t know - has recently explained exactly why the company is failing to port games like Bionic Commando Rearmed and Street Fighter II Turbo HD Remix to WiiWare – the file size restrictions are too harsh and the technology isn’t powerful enough.

Speaking about BCR, he said:

It would never fit in the Wiiware filesize so it would have to be disc based and you’d basically have to redo everything for Wii. It would not be an inexpensive process and I’m not sure the result would be completely satisfactory. I think you underestimate how technically advanced BCR is. It’s built on the same engine as the big BC is.

On the subject of Street Fighter II HD Remix, which has recently been released on Microsoft’s Xbox Live Arcade service to great acclaim, Svensson also had very little positive news for Wii owners:

It couldn’t ever be Wiiware, even at 480p. File size is just too large given the storage restrictions for Wiiware. Theoretically it could be disc based but there are no plans at the moment. We’ll see how it does on its current platforms and then maybe we’ll see.

Part of the reason HD Remix and BCR are digital is because we don’t believe they’re the right content for the retail channel (at least, not as stand alone experiences). The economics would be highly unfavorable as compared to their digital counterparts. And Wiiware, we’re finding, only works for titles built from the ground up for Wiiware as the lead SKU given the filesize restrictions.

There was one faint glimmer of hope, though. When asked about the possibility of Street Fighter IV being ported to Nintendo’s machine, Svensson replied:

In theory, with reasonable downgrades in visual quality including resolution reduction, yes. I will still raise the question: what’s the input mechanism for a Wiimote + nunchuck (which is what 100% of the installed base has) on a Street Fighter title?

So it’s not an out-and-out no, but the man clearly has reservations. Personally speaking, I think SFIV would make more sense on the Wii than it would on the 360, because the 360’s D-pad is terrible and there’s currently no decent first-party controller for fighters, whereas the Wii has the Classic Controller, which would be ideal for this kind of game.

Source: Nintendo Everything

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User Comments (153)

wanderlustwarrior

#3

wanderlustwarrior said:

too true, wesleyh.

do we know if when the storage "solution" gets here, the file size restrictions will be repealed?

ness

#4

ness said:

The technology isn’t powerful enough? Sorry, but that is ridiculous.

DamoAdmin

#5

Damo said:

Ness - why? As the guy said, BCR is a pretty demanding game, regardless of its 2.5D nature. It's also running on more powerful hardware than the Wii.

Rawk_Hawk

#6

Rawk_Hawk said:

tear rolls down cheek :(

maybe just maybe Capcom can work with Wii Ware to do a game from the ground up. On the bright side at least we have 8,000 other street fighter titles to choose from on the Virtual Console.

ness

#7

ness said:

@ Damo: What in BCR takes so much hardware power that it would not be possible on the Wii? Sure you can't expect a 1:1 port and I know that you have to downgrade the graphics, but it would not change the game as a whole and it wouldn't be hard to do so.

I think Capcom thinks that it is just too unprofitable to port it to WiiWare.

Kafei2006

#8

Kafei2006 said:

A simple marketting error from Nintendo. By not including a classic controller packed in with the console, they turn their back to classic games. Sure you can buy a classic controller, but you have to pay for this, so in order to play classic games you have to pay for the game AND an additional controller. This is a huge maketting mistake IMHO. Not every core gamer is ready to do so when to play classic games you can just buy a 360 (which gets the majority of the blockbusters) for the price of the underpowered "Wii + classic controller" combo. Would they have included a classic controller packed in with the console since the release of the console, that would have made more than 20 million Wii users in the world already equipped to play classic games. Surely this would have encouraged developpers to bring more of their classic style games to the Wii.

Starwolf_UK

#9

Starwolf_UK said:

So we get all the versions of Street Fighter 2 except the best ones:
-Super Street Fighter 2 Turbo (it never came out on any VC eligable systems)
-Street Fighter II Turbo HD Remix (can't they just downscale the grpahics, music and dub it Street Fighter II Turbo ED Remix)

I'm also forgetting the Super Street Fighter 2 Turbo anniversary edition where you could play the characters as any of their version.

Nice to know what Capcom is doing with what little money they get from the VC :(

The good thing is we won't be getting any ports. I just hope that doesn't mean we won't be getting any games just becuase "you can't sell WiiWare on other systems it is too primitive" (I can imagine Capcom saying that...)

Kawaiipikachu

#10

Kawaiipikachu said:

While they can downgrad the graphics for the Wii version of SFIV for Wii as simulart things are happining to other games like Guitar Hero III Aeorsmith & World tour .
The PS3 & 360 users get top[ notch graphics meanwhile the PS2 & Wii get cut back versions & i do believe Capcom should have enouth money for that little extra & for the Wii version they could include a Wii version of SSFII HD remix as well

Im sure hope thats the case .

Infact i even seen proof that the PS3 & 360 Guitar hero has better graphics than Wii because i can see it has higher resolution & 2 higher polygon count of the instore demo as compared to the Wii version that i own .

edit
Capcom could also strike a deal with Nintendo that allow Capcom to allow a Street Fighter IV Badge Classic Controller to be included in the whole packege .

Atlantis1982

#11

Atlantis1982 said:

ITs not like we really need another Street Fighter game anyway (except with that cross over one that is Japan only at the moment), but I say work on the other fighters: like Darkstalkers. :D

While we are at it with Bionic Commando; simple solution: buy it for the PC.

Bass_X0

#12

Bass_X0 said:

I'll probably be getting an X-Box 360 at the end of February just to play Street Fighter IV.

Bensei

#13

Bensei said:

They could Street Fighter HD, BCR and another Capcom Download game that couldn't come for Wiiware onto a Wii disc and everyone would be happy...

They could add it to the "Play on Wii"-series :D

Terra

#14

Terra said:

Not really surprising to me. I have a 360 so i don't care too much but for those who aren't lucky enough to own both, this is a bit of a bummer. Maybe if Nintendo increase the size limit then we'll start seeing these games as it would be nice to see the games on WiiWare.

@Bensei
That would be a good idea but would Capcom go to the effort? If they did, i would hope that alongside those games, 1942: Joint Strike would go with them.

ttplayer92

#15

ttplayer92 said:

@ post 4
Yeah because the rabid nintendo fanboy knows more about porting a game from a stronger console to a weaker console then the company who makes the game. :|

ttplayer92

#16

ttplayer92 said:

@ post 7
So if the game is going to be unprofitable, why the hell would they waste their money porting it? They are a company you know. Not only that, if its unprofitable, it means few people with a Wii are going to buy the game.

CanisWolfred

#18

CanisWolfred said:

What if they released a compilation disk of a bunch their XBLA games, with toned-down graphics and altered control schemes? I'd buy it. SSF2THDR might still have a problem though.

battledevil789

#20

battledevil789 said:

they can just downgrade everything and Nintendo should let them have a bigger size limit then they could possibly get them on wiiware

KDR_11k

#21

KDR_11k said:

So the Wii has to be the lead SKU, eh? Then why didn't they do that? It's not like a 2.5D game needs that much console power to look good, noone's able to tell the difference with these tiny characters anyway. As for the SF2 controller, I'm pretty sure 100% of the people who care about Street Fighter have a classic controller, those who don't aren't likely to care about SF2 anyway. SF2 is hard to put on any controller with its six main buttons when the standard these days is 4 face buttons.

EDIT: Kafei, sure, a 360 includes a controller that can (somewhat since its d-pad sucks and analog controls aren't good in most 2d games) handle classic games but then you get a system that doesn't HAVE many classic games! If someone seriously buys a console for classic games the 360 is a terrible idea.

wesleyh

#22

wesleyh said:

Err KDR, not everyone wants wii to be the lead sku. The wii is graphically gimped, there is no denying. The wii is gimped in file sizes, nintendo will not increase the max size as the flash drive is just too small..

The only thing the wii needs is exclusives, not ports as there is no point what so ever of porting it to the wii if it leads to a worse gameplay experience. Live with it.

CorbsAdmin

#23

Corbs said:

These two titles are using the HD factor as a selling point and you'd have to take that away if you brought them to the Wii. Not to mention what other portions of the game would have to be cut out. Let's face it, the Wii can do some amazing things control-wise, but when it comes to visuals and audio capabilities, it's a distant third behind the Xbox 360 and Playstation 3 consoles. :)

Terra

#24

Terra said:

At least there's hope for Street Fighter IV on the Wii. Then Again, i'd probably go for the Xbox edition. Generally, unless a game is either exclusive or much better, i'd go for an Xbox edition of the game over the Wii. They really are two completely different consoles.

Capcom seem to have little faith in Nintendo's consoles at the moment outside the Wii's VC but that just seems like a way Devs can make money off of their old games. Then again, we have Spyborgs and Monster Hunter 3 coming, although to be fair MH3 was going to be on the PS3. The Only other Capcom exclusives i can think off are Umbrella Chronicles, We Love Golf! and Zack And Wiki, Good games but it's lacking. Wii need more

@ttplayer92
Where did they say that? It said was that there were no plans currently for that to happen. Maybe in the Future but not yet. However, i would bet a large sum of money that it won't happen at all.

@Wesleyh
"There is no point what so ever of porting it to the wii if it leads to a worse gameplay experience."
You're dead right there. There would be no point to it. Hasn't stopped some companies from doing that though.

@Corbie
"These two titles are using the HD factor as a selling point and you'd have to take that away if you brought them to the Wii. Not to mention what other portions of the game would have to be cut out"
Another good point. The Wii just doesn't have the power needed. I would rather buy them on the XLBA if a Wii version had that sort of stuff cut-out. Nintendo needs to step-up with their next console to at least try and equal whatever next generation consoles Microsoft and Sony release.

Wiiloveit

#25

Wiiloveit said:

Once Ninty get the "SD-Wii" streaming update available, they surely have to allow bigger sized titlea.
As for the graphics: I think it's all just absolute 80¦¦º¢k$. Sure, the Wii isn't as great as its competitors, but it can still pull off some amazing stuff.
@BassX0: If I had the money, I'd get a 360 just for Geometry Wars: RE2 and Braid.
@Kawaiipikachu: GH graphics don't really matter anyway, since the Wii game doesn't exactly get a kick in the nuts for not having them - plus, you hardly notice them while playing, anyway.
@Corbie: Likin' the Christmas avatar!

CorbsAdmin

#26

Corbs said:

And I didn't mean to insinuate that the Wii isn't capable of very solid graphical performances, one need only take a look at screenshots or video of the upcoming Klonoa: Door to Phantomile remake to see otherwise. But in truth, when you look at a game like Banjo Kazooie: Nuts & Bolts or Eternal Sonata on the Xbox 360, it's hard to deny how gorgeous the HD capabilities of the Xbox 360 and Playstation 3 truly are. So yes, I can be a graphics nut at times. I admit it. :P

KDR_11k

#27

KDR_11k said:

wesleyh: People can want many things, whether they make sense is another thing. I'm sure every developer wants to make the next Ico or Rez or whathaveyou but they're never going to convince their boss to fund that. The Wii has as many units sold as the PS3 and 360 COMBINED, dropping half your market on a stupid whim like "we want a more powerful console for the lead SKU" is a terrible business idea, especially when the real impacton the user is insignificant (the demo of BCR definitely didn't look like it really had to be on anything better than the PS2). Last gen it was always about the GC not having enough users, this gen they have no excuse.

But I guess that's why so many publishers are going down the crapper, they saw the Wii and suddently threw all business sense out the window, deciding to blow huge sums on HD games that then failed to make back what was invested...

Terra

#28

Terra said:

The Graphics aren't bad on the Wii like WiiLoveIt said but it could be better. Hopefully, The Conduit will be the start of more to come Wii Graphics wise. I think the problem is, is that because loads of developers dump their shovelware/cheap budget titles on the Wii (DDI being the worst offender) and the graphical standard ends up looking a lot lower than it should be.

ness

#29

ness said:

"Yeah because the rabid nintendo fanboy knows more about porting a game from a stronger console to a weaker console then the company who makes the game."

You didn't hear much PR-accounts in the past, or?

"So if the game is going to be unprofitable, why the hell would they waste their money porting it?"

That's what i said. I meant unprofitable according to WiiWare, not XBLA.

battledevil789

#32

battledevil789 said:

i think graphics dont make a game but developer's should know wht the wii can do it can do alot more then developers are doing now because most 3rd party games on the wii ether look like poo or look like last gen ps2 games

Paul-B

#34

Paul-B said:

aww, i'm so depressed that i may not be able to play rehashed 15 year old games

oh wait, i have a revolutionary new console that is family orientated and doesn't do the generic game line

btw.... what a load of crap that pr guy spouts
should say "we don't really want nintendo getting money from our game if it's wiiware"

Virus

#35

Virus said:

This news seemed like common knowledge to me, but I guess it wasn't...anyway, while this news is rather saddening, I'm not too bummed. WiiWare may not have all the games I could want, but it surely isn't lacking that much. It has some pretty cool-looking games on the horizon, so at the moment I ain't too worried.

marktheshark

#36

marktheshark said:

If they arn't going to release Super Street Fighter II Turbo HD Remix. They should at least try to put the 3DO verssion of SSFIIT on the VC.*

*Not unless they start putting 3DO games in. Which may not happen for years or maybe even a few decades.

CorbsAdmin

#37

Corbs said:

Even the mere mention of the 3DO makes me sick to my stomach to this very day. It was the single biggest video gaming mistake I ever made. I will never forgive myself for trading my Super NES system and 40 games to buy a Panasonic 3DO. I should have had my right to play video games taken away on the spot. :)

wesleyh

#38

wesleyh said:

Paul-b:

"oh wait, i have a revolutionary new console that is family orientated and doesn't do the generic game line"

That is a load of crap. There are no revolutionary games for wii except for wii sports. All other games could be done easily on the other consoles as well.

PALgamer

#40

PALgamer said:

I'd like to see how you could port Trauma Center (for example), wesleyh, without dumbing down the gameplay/requirements. The Wii apart from the motion control, it is also a great pointing device. You can't port Wii games that use these controls effectively to the PS3 or X360.

wesleyh

#41

wesleyh said:

Yes yes yes... obviously games that use the unique features of the wii won't be ported over easily. The point is that none of those games are "revolutionary" as paul-b suggested.

AlexSays

#42

AlexSays said:

That is a load of crap. There are no revolutionary games for wii except for wii sports. All other games could be done easily on the other consoles as well.
You are so lucky someone got to this before I did. lol

Actually, no you aren't lucky.
Did you even read his post?
He said revolutionary console! He never said anything about any "revolutionary" games.

How about we read people's posts before we try to pick up a debate, eh?
I know it's cool and all when you say something TOTALLY irrelevant but I don't think that's really necessary here.

ness

#43

ness said:

"The point is that none of those games are "revolutionary" as paul-b suggested."

And why is Wii Sports revolutionary and Trauma Center not?

AlexSays

#44

AlexSays said:

The point is that none of those games are "revolutionary" as paul-b suggested.
Scratches head
Okay, first of all, he said nothing about revolutionary games.
Now let's learn the meaning of the word.

constituting or bringing about a major or fundamental change

Yeah that's right from Webster.
With this new nugget of info, and now that we know the meaning of all these big words we're tossin' around, I can make a case for almost every single Wii game being revolutionary.

hal

#45

hal said:

@Paul-B: uhh, the PS3 file alone for SF|HD + BC:R is more than the Wii has altogether.. + then theres the content, which is too much! as far as 'revolutionary', strictly graphic-wise, put any Wii title next to FF12 (PS2 has longevity for that reason) ect..

@AlexSays: is Wii really so revolutionary? motion control has been around for decades.. [literally]. PR-wise, they definitely aren't doing anything interesting.. as for WiiWare, while a good idea, is hardly new + the application is ineffective. ( the better application would probably be a mix of current WiiWare idea with some the tenets of Game Yaroze! ) at this point, the only way Wii could really constitute + bring about any major or fundamental change would be to 'Fundamentally' invest(not just financially) in their R&D base.. but, maybe they/Iwata-san would feel less 'in control'. lol

Wii is cool, but not showing its real potential.

BigKing

#46

BigKing said:

Who cares?

Tatsunoko vs Capcom is going to be much better than anything else. Yeah, including SF4. I liked Marvel vs Capcom 2 way more than I liked Street Fighter 3(both on the Dreamcast, best console ever made). Not that SF3 wasn't a great game, but MvC2 was way more accessible to non-hardcore gamers, making it much more fun to play against a friend. Also, it had way more characters and I just love the over the top super moves.

Besides that, I really couldn't care about SFII. I loved it for many years, but after modern 2D fighters with airblocking/recovering, better combo systems etc, it really feels dated.

wesleyh

#47

wesleyh said:

AlexSays, wtf.. What is the point of a "revolutionary" console if there are no revoluationary games.. Lol, you should learn to read what is implied between the lines, young padawan.

AlexSays

#48

AlexSays said:

Lol, you should learn to read what is implied between the lines
And you should learn to respond to the statements people make, and not produce statements for them.

You responded to a point someone never tried to make and that will not help people on this site take you seriously.

Outrunner

#49

Outrunner said:

I got a PS3 for games like HD remix and SF4. I went to download HD remix last night and guess what. It's been delayed for PS3. Nice to see Sony Europe is as useless as NOE... Their choice of Playstation classics up for download makes me wonder if there's a monkey at the helm...

longtimegamer

#50

longtimegamer said:

I think this could be ported over with enough memory (though they might have to change some things,maybe). It just sucks that they don't want to try. The is pretty successful so I would think that it would be worth the effort. Is it the casual gamers that they're worried about?
Do they not see this as a system for serious gamers?
Maybe that makes them less likely to take the chance. Maybe they're worried that it won't sell enough to make it worth the effort to put it on this system because of this?

RadioShadow

#51

RadioShadow said:

They could just give us Bionic Commando for the NES.

There are enough Street Fighters on the VC. Go and download one of those and enjoy the original (well almost :P) experience!

Now Street Fighter 4, can't they just have the Wii Remote like a NES controller (like in SSBB)? Or does the game use more than four buttons? Plus there is options for Classic Controller and Gamecube use. Looks like I'll be sticking with the PC version.

MegaRockman_1990

#52

MegaRockman_1990 said:

I actually downloaded and playing Bionic command rearmed today on the xbox 360 and if i remember correctly the file size i somewhat around 250 mb so its a pretty big game.
And like Radio Shadow is saying Why can't we just get the original nes bionic commando on vc.

wesleyh

#53

wesleyh said:

AlexSays, ofcourse that was his point. Why do you not ask him? You are just as much implying that he did not mean it as I am implying that he did.. Anyway, I'm done in this thread.

nintendo87

#54

nintendo87 said:

WOW!!! Corbie did u really trade your snes and 40 game for that poopy 3do i feel sorry for u i would be kicking myself in the balls for many years the snes is the best video game machine to this day!!!

vherub

#55

vherub said:

perhaps sf iv or sf hd are not destined for the wii. But I would think many wii owners would enjoy a new 2d fighter, especially one with online matches. The visuals can be vastly improved from the 16-bit era withou needing to look as nice as the 360/ps3.
The underrated and overlooked street fighter 3 could make for a nice wiiware experience.

dangermouseuk78

#56

dangermouseuk78 said:

I dont think Street fighter is a great loss to the system once u played one u pretty much played them all really and a tarted up HD one isnt worth buyin the hassle of a Xbox 360 lottery of if or when its gonna breakdown

Objection

#57

Objection said:

Yay! Another AlexSays debate! I have been missing them as of late. Here's the deal. Everyone is biased towards the systems they own. However, all 3 have their own strengths! If you bought the Wii for awesome online multiplyaer and the best graphics, then you may have made a mistake. If you bought a PS3/360 for a lot of high-quality first-party or non-mature titles, then you also may have made a mistake, etc. The real point I have against this article is: "SO?" I haven't ever been counting on any of these titles to hit Wii(ware). If they did, great, but who is expecting them to? Fools, at this point...

hal

#58

hal said:

@Objection_Blaster: hmmm.. imo, SCEI titles of the last decade or more have [for the most part] been pretty good quality ( as of recent: Echochrome, Siren Blood Curse, *The Last Guy, Mainichi Issho + of course LBP ect., ect..) . glad nintendo makes cool 'first-party' things also.( still ♥ Super Paper Mario! lol ) [edit: true, threw the word 'none' in there. sry! lol]

@BigKing: exactly! Tatsunoko VS. Capcom (pending licensing issues) should be amazing enough. [also, have to agree, Dreamcast is m favorite console ever! lol] ~end.

shadows262

#59

shadows262 said:

not to affend anyone but us true nintendo gamers who love wii and everything nintendo and look at you people out there who only appreciate games that have good graphics, (HD graphics) well we call you guys “graphic whores”.
Games are not all about graphics its pretty much all about playability, storyline, content (that means how long the game takes to beat it), and sometimes the difficulty.

EDIT: @alexsays
what “revolutionary games” are on the 360/PS3? Because seriously I`d would love to know!

AlexSays

#60

AlexSays said:

EDIT: @alexsays
what “revolutionary games” are on the 360/PS3? Because seriously I`d would love to know!

Huh?
I never said there was any!
Your reading comprehension is right along with that other guy's. lol

Objection

#62

Objection said:

Never say "no" or "none". They do have the Metal Gear Solids and God of Wars of the world. (I realize GOW III isn't out, but I loved No.1, just showing that there are good games on nearly every system.)

Wario4mom

#63

Wario4mom said:

I hope you guys are aware that they gave us almost all the mega mans and half the street fighters , and you guys are whining about 2 games.
( Don't flame me.)

longtimegamer

#64

longtimegamer said:

@Wario4mom-THATs IT! You're getting the flaming of your life!...I'm just kidding.

@Shadow- While I don't agree that people should be called things such as graphic u know whats, I do agree with you that graphics alone don't make a game. Though theres also nothing wrong with wanting good graphics. I love a pretty picture as much as the next person.
I'd have to say that I'd like to have both good graphics AND gameplay, story, etc...,
But if a game was great in every other way besides graphics, I think that I would be happier with THAT one then the one badly put together with good graphics

Paul-B

#65

Paul-B said:

@hal
quote "@Paul-B: uhh, the PS3 file alone for SF|HD + BC:R is more than the Wii has altogether.. + then theres the content, which is too much! as far as 'revolutionary', strictly graphic-wise, put any Wii title next to FF12 (PS2 has longevity for that reason) ect.."

right plank, first off as the pr guy said they can be put onto disk because of the storage reasons.
yes a wii doesnt have a big hd, that's because it's not trying to be a pc like ps3/360 are
secondly wii gfx are way past ff12 u muppet, what are you smoking.
thirdly have a look at the ps3/360 titles to date
3/4 of them are sequals to ps2/xbox games
so far wii games have been inovative and different from the mainstream.
that's why i bought a wii, because it's not following the money trail.
it is a revolutionary console in every sense, standing high above the others.... check the sales if you dont beleive me.
plus we get sm64 (probably the greatest platformer of all time) on vc.

erm yes motion control has been around for decades, but not incorporated into a consoles main use.
again yes wiiware IS a new idea for a mainstream console.
its main content is new developers getting their games out there.
vc is the old idea, vc is basicaly a "LEGAL" way to play all those old games that have been emulated and dumped onto pc for the last 10+ years. mmmmmmm snes games :D

end of the day yes i love oldschool nintendo, yes im very impressed with wii, and yes the CONSOLE is revolutionary "

Paul-B

#66

Paul-B said:

@wesleyh
comment 38 & 41
i didn't say the games were revolutionary don't put words into my mouth
also, yes all wii games could be ported over to ps3/360 BUT they just wouldn't work without the wiimote
mostly wii games are unique and fun, you could say "family orientated"
oh wait i did already

btw did you get confused half way thru comment 38? read what you put and you will see what i mean lmfao

shadows262

#67

shadows262 said:

@longtimegamer
thank you for agreeing with me
i love games with great graphics in all but hey theres way more important elements that a game is made up of am i right!?
But all im really trying to say to everyone on this site is graphics aren`t that important and dont judge a game on its visuals.
The wii doesnt have as good of graphics as 360 or PS3 but looking at some upcoming games(such as The Conduit, Monster Hunter 3, and Sin & Punishment 2), have great graphics that truly surprise me.

ness

#68

ness said:

Again @ wesleyh, because you didn't answer my question:

"The point is that none of those games are "revolutionary" as paul-b suggested."

And why is Wii Sports revolutionary and for example Trauma Center or Wario Ware not?

Rexy

#69

Rexy said:

It's a shame about Bionic Commando, but I wouldn't care less about the Street Fighter one, even though once upon a time I was.

And you want to know why?

I pin it on staff at OverClocked Remix (those that made SF2HD's soundtrack) spamming my mailbox telling me to "promote the game's awesome soundtrack".

Now, I'm someone who hangs out there and respect what the people do and all, but I'm NOT one for doing another person's dirty work. It's times like this when I actually feel THANKFUL for having a Wii as opposed to any other system. @.@

...aaand that's another awkward off-character statement gone off my chest :p

longtimegamer

#70

longtimegamer said:

@shadow262- You're welcome.
After agreeing with you, I have to say that when it came Megaman 9 being made in 8bit style, I had wished that they had at least gone 16 bit graphics. Like I said, I do like nice graphics.
I know they did it that way to give it a more nostalgic feeling though. Still, it looks nice enough and I know it's going to be a great game when I finally get and play it. I used to love that game anyways.

shadows262

#71

shadows262 said:

@longtimegamer
I know what u mean but if they did that then they couldn`t call it Mega Man 9 they`d have to call it Mega Man X9 or something? And by that i mean just because of the 16-bit graphics.
btw get Mega Man 9 as soon as you can. The games excellent and yeah i beat it. It takes a while to beat all the bosses if you dont know their weaknesses, but for me i do and yes i recommend it to everyone!!

Bass_X0

#72

Bass_X0 said:

if they did that then they couldn`t call it Mega Man 9 they`d have to call it Mega Man X9 or something? And by that i mean just because of the 16-bit graphics.

No they wouldn't. The name is only because its set in the classic Megaman universe rather than the Megaman X universe. The style of graphics really has nothing at all to do with the name.

Jens

#73

Jens said:

Well, I don't see why a wii title always MUST have that wii gesture stuff - why not just put an old school control scheme into SF4 or SSF2T:HDR? Sometimes it's better to have it the "old way" controlled! I don't need any gestures in a street fighter game at all - just gimme a d-pad and 6 buttons! ;)

lockelocke

#74

lockelocke said:

Well, that makes a lot more sense than some of the wild theories that were flying around when Capcom first announced that the new Bionic Commando wouldn't be hitting the Wii. The wii just can't hack it, it all makes sense.

Wiiloveit

#75

Wiiloveit said:

RE: graphics:
For those who haven't, I'd use a component cable for gaming, since this rids almost all the blur you'll normally see. Also: quite a lot of the previous best selling consoles haven't had the best graphics: the PS2, DS, PS1 and GBA are all good examples of this, as they lost out (graphics-wise) to the GameCube/XBox, PSP, N64 and NGage, so in Nintendo's P.O.V., there is little need to aim for the highest technological specs anyway.

Ricardo91

#76

Ricardo91 said:

This doesn't surprise me in the slightest. I knew the Wii didn't have the power to support these games. I couldn't care less about Street Fighter Turbo HD Remix , but I'm a little disappointed about BCR. We don't need SFIITHDR anyway; We have 4 (soon to be 5) iterations of that game on VC, and though they may not be nearly as pretty, they still play the same, so you all can settle for that.

Capcom SHOULD, however, even it out a little by releasing updates to 2 other different Capcom series, like Strider or Final Fight, and make them Wiiware-exclusive. That would be cool.
I also wish Capcom would give us the original NES Bionic Commando, but Nintendo is being asshats and won't let em do it. :(

@Shadows. What do mean it would have to be called MMX9? That was just a separate series. Traditional MM games on 16-bit consoles have been done before. Mega Man 7, perhaps?

@Wiiloveit. Actually, the GBA was the most powerful handheld system of it's time.

Javet

#77

Javet said:

Why don't they make a 2D Bionic Commando? 16-bit? C'mon. If they can put something as massize as RE4 and Twilight Princess and STILL make it fantastic, then they surely can but BC on there.

hal

#79

hal said:

@Paul-B: 1. never said ever Wii needed 'HD'. was responding to "btw.... what a load of crap that pr guy spouts
should say "we don't really want nintendo getting money from our game if it's wiiware", --it could never be viable WIIWARE because of the space issue.. as disk, they probably shouldn't risk it because not only market/cost concerns, but also the kind of specific gameplay makes the Wii controls feel alittle unresponsive.. (like KoF'94 on VC for example).

2. "secondly wii gfx are way past ff12 u muppet, what are you smoking."
suppose that is a matter of opinion, having played FF12 on a good screen. one thing not left up to opinion is FF12's level of graphic design which isn't seen on the Wii.

3."thirdly have a look at the ps3/360 titles to date
3/4 of them are sequals to ps2/xbox games" ... sometimes a series is successful, which warrants further installment/invention. lol

4. we all bought Wiis for the reason stated, but the '?' is if its really up to its potential. as for "not following the money trail." ... how is it not? they see alot of gross, true, but who cares when it's not adequately reinvested in the Wii itself. lol personally, don't care how much it sold for --a much more affordable console is easier to purchase. (most got a Wii before a PS3/XBOX) alot of other companies take way more financial risk than nintendo, so thats probably not really it's impressive point..

5. "erm yes motion control has been around for decades, but not incorporated into a consoles main use." true, but it felt was more of a 'tactic' than a "new idea". like VC, a good asset, [which is Legal,] but not very effective when they stall so many releases + still not only region-lock content, but rarely release previously unseen content..(sometimes understandable, but are they really going to release a "Wonder Project"*? would be nice, but will they?) nintendo did make 3rd on 'most innovatve ' list, but they do have faults also (i.e. '3rd') . also, wonder if 'new developers' are really altogether impressed.. any console has BEEN 'revolutionary', but stop when they provoke arbitrary 'revolution'.. (i.e. PS or XBOX also)

6. this is a free world (for most) but, please watch what you say ("right plank", "u muppet, what are you smoking." ect., ect.) especially when you so inadequately grasp a response, completely missing it. there is no need to over-compensate. had one been that backwards, it would have been warranted, but please do be more comprehensive in the future. thank you. lol

AlexSays

#80

AlexSays said:

Why don't they make a 2D Bionic Commando? 16-bit? C'mon. If they can put something as massize as RE4 and Twilight Princess and STILL make it fantastic, then they surely can but BC on there.

Twilight Princess was a WiiWare game?
Well I guess now it has an excuse for being so terrible.

Paul-B

#81

Paul-B said:

@hal

I was going to post a whole list of explanations and responses to the topics covered in your reply,
but
a. I can't be bothered
b. it is a free world and mind my language... please mate that isnt offensive have you been in a school playground lately
and c. I DON'T CARE ABOUT BC OR SF2 they shouldn't even be considered for wiiware as they are not new titles but rehashes as i stated originaly.
the wii IS revolutionary in the sense that it has used motion control in a mainstream console as its main use and it works.

I am sure that you will completely missunderstand and miss-respond as you have already. it's ok i forgive you for being american lmao

ps kof97 was designed for a 6 button arcade joystick not a game controller so that kind of makes you point completely irrelivant

Twilight_Crow

#82

Twilight_Crow said:

@shadow262, @longtimegamer
I totally agree with you both, good graphics are nice but not necessary.
To be honest I don't care for any of these two games (although I'd like the original BC on the VC) with or without HD.
Frankly, I wouldn't call the Wii revolutionary, but at least is different from the tendencies; nintendo put together many ideas that hadn't been considered in the videogame industry and they did it right, I like that.

hal

#83

hal said:

lol praise my 6th sense!!!!!!!!!!!!!! right on time.

a few sentences should suffice lol + here they r:
the speaker is hardly american [if you couldn't tell, don't 'forgive' them]. KoF 94 on PS2/PSP/PS3, ect. works just fine(its about response). see: Form v. Content. + all is forgiven (prob being used to efficiency affects personality i.e. form v. content)

p.s. Twilight Crow has it completely right.

shadows262

#84

shadows262 said:

@twilight crow
i also thank you for agreeing.
the wii may not have the best graphics but some upcoming games like The Conduit look fantastic. Wii`s really starting to shape up on the whole bad graphics thing.
Other games are shaping up to look really great like Sin & Punishment 2 and Monster Hunter 3!!
And wiiware has some great games w/ some pretty good graphics like Cave Story, High Voltage Hot Rod Show, and Gradius Rebirth( i guess).

AlexSays

#85

AlexSays said:

some upcoming games like The Conduit look fantastic.
For a Wii game.
You slap that baby on the 360 and it's the ugliest thing since this.

Paul-B

#86

Paul-B said:

hey guys, I love wii... we all do, thats why we are here getting all defensive
we are all getting a little lost within the topic here myself included.
big huggs all round hey, long live ninty.

oh btw FF12 was released right at the end of the ps2 lifespan.
I hope games developers figure that out by the end of the wii lifespan too, they usually do (donkey kong country anyone)

blockhead

#87

blockhead said:

(smells alexsays for x360 fanboy scent) you say The Conduit is ugly but in its pre-alpha stage almost all gaming sites say it looks better than Perfect Dark Zero for the 360

Paul-B

#88

Paul-B said:

oh and who here bought the wii for it's gfx power?
I know I didn't, I bought it for Mario,
My pc quite happily does the ps3/360 thing anyway

AlexSays

#89

AlexSays said:

almost all gaming sites say it looks better than Perfect Dark Zero for the 360
Link please?
I'd hate to think any gaming site would have such horrible vision.

oh and who here bought the wii for it's gfx power?
Exactly.
Which is why it's great to see Nintendo fans prance around when they think they have a good looking game.
While the rest of us are saying, "Who cares? You said it was all about gameplay."

shadows262

#90

shadows262 said:

@Paul-B
The Donkey Kong Countrys were some of the best games I`ve ever played.
That`d be the best thing ever if Nintendo would put Donkey Kong Country 4 on wiiware or even Super Mario World 3.
I`d just wish to see Nintendo put some games on wiiware.

@alexsays
jeez dude everytime you post a comment it seems you hate Nintendo more and more.
I dont think your on the right site. Oh and were not prancing around because The Conduit has good graphics on the wii, were prancing around because its gunna be an awesome FPS on wii w/ 16-player online multiplayer and voice chat, okay!

AlexSays

#91

AlexSays said:

That`d be the best thing ever if Nintendo would put Donkey Kong Country 4 on wiiware or even Super Mario World 3.

So it'd be great if Nintendo said WiiWare was all for the little guys and then released a bunch of big games stealing money from the little guys and discouraging independent developers from making games on the service?
We have different definitions of great, that's for sure.

Paul-B

#92

Paul-B said:

DKC4 would be good mate but unfortunately rare are now owned by micro$oft and i'm not sure if they still hold the license (yeah i know nintendo own donkey kong but not sure about the dkc line)
btw rare were at one point know as treasure (gun star heroes on mega drive/genesis)
yohi's island would be a start never mind a new one on vc
I think the whole vc idea could have been done better if they used some of the ideas incorporated into system emulators on pc (plugins to improve the overall look of games)... but thats a whole new topic

another thing to ponder...... if dkc and gun star heroes are on vc whats the excuse for goldeneye not being on (licensing excuses don't wash if you release other games by rare)

AlexSays

#94

AlexSays said:

can i just draw everyone's attention to this little know game if you think wii can't do good gfx
So a multiplat that looks significantly worse than it's 360/PS3 counterparts is your way of saying the Wii can have good looking games?
Jeez, at least list Super Mario Galaxy or something.

All that game does is show how far the Wii is behind it's competitors when it comes to graphics.

blockhead

#95

blockhead said:

@ paul-b
when nintendo let go of rare they made an agreement that nintendo keep all there properties that they created so this leaves Nintendo in charge of DKC because Donkey Kong is the intellectual property of nintendo

AlexSays

#97

AlexSays said:

jeez dude everytime you post a comment it seems you hate Nintendo more and more.
No I love Nintendo and I'm not stupid.
A combination I wish I shared with everyone.

See, these people claim they love Nintendo too. Only one problem...
They say graphics are important because that's why they bought a Wii.
Then they feel the need to list mediocre-looking games in an attempt to say the Wii can do good graphics.

I pick one stance and stick with it.
I say graphics don't matter and the Wii is the only true next-gen console.
That guy with the Call of Duty link says he loves Nintendo?
No he doesn't. He makes us ACTUAL Nintendo lovers look bad.
Stop making me look bad.

Ricardo91

#99

Ricardo91 said:

"Twilight Princess was a Wiiware game?"
"I guess now it has an excuse for being so terrible.:"

I'm surprised no one has flamed you for that yet.

Cooldued59

#100

Cooldued59 said:

I would have to agree with Ness after skimming through the replies. The games could be graphically downgraded so easy they are just making a lazy excuse for the games not comming to the Wii.

All I can say is Quantum3.

Quantum3 is the engine that is giving the extra fearures that no other engine has. A lot of people are prasing the Conduit for its enriched graphics and as you may know, the Conduit RUNS on the Quantum3 engine.

http://en.wikipedia.org/wiki/The_Conduit

Does it say anything about the graphics being better than Xbox 360? Well that is something you have to answer by looking at the Q3 engine demo (I gave you the IGN link for the youtube link isn't an improper source to make your verdict):

http://wii.ign.com/dor/objects/14248157/the-conduit/videos/hightechwii.html

Back to Capcom's issue, its not that big of a deal that it hasn't came. Not every thing will come to the Wii and this rule applies to the PS3/X360. WiiWare may learn a lesson for not dealing with their storage problem or cosiderbaly just ignore it.

Clayfrd

#101

Clayfrd said:

This is yet another reason why I'm getting a 360. I still love Nintendo, but they've failed me this time around. Okay, so the main reason I'm getting a 360 is so I can yell, "Jiggy Get!" over and over, but still...

Cooldued59

#103

Cooldued59 said:

The details on the COD WAW for the Wii sucks. Trust me I own the game. The people are just not realistic, the lighting isn't nice, its not something I would call an anchievment to the Wii's graphics. But, it isn't as bad as I suspected it to be.

Paul-B

#104

Paul-B said:

ok so my point was, the wii can do better than just shiny mario games, not that it can compete with ps3/360!
also the pc can do better than ps3/360, so that nulls that point again
and to be honest cod4 is better than cod5 gfx wise (too dark or cartoony in light levels)
it shows that cod5 on wii is better looking than ff12 on ps2.
i wouldn't buy a wii for online fps, nor a ps3/360 for that matter.
that's why i have my pc

Paul-B

#105

Paul-B said:

@blockhead comment 95
that's what i suspected of the license
yet it still doesn't explain the goldeneye issue.
I suspect they will release it at some point, but are trying to make a big issue out of it by saying licenses are causing problems

J_K

#106

J_K said:

The excuses Capcom give don't surprise me anymore, ever, with anything in respect to Nintendo. They've been doing double talk and screwing the Nintendo ownership base since the N64 era as far as consoles go so I think the real problem is why a Nintendo fan should be really mad anymore, let alone believe anything they promise. Sure sure, right Capcom. So if we beg, scrape, and demand enough you'll throw us a bone? I've heard that since the N64, and outside of them shoveling over Okami on the Wii, there hasn't really been crap.

Take the N64. They acted like they cared, promised things, and then only late in 1999 did we see RE2, Megaman 64(Legends), and some basic interest. They said if we gave them more love, they'd return the favor. Did they? No...not for awhile. They promised to care about the Cube, but did they? Not at first. Eventually they promised the Capcom 6 with PN03, RE4, Phoenix, etc. What did we get? 2 technically 1 1/2 games. PN03 popped up, eventually everything but RE4 was canned, and RE4 got screwed. What did Capcom do? Rode out the contract to the end, then released it, but only after 2 weeks earlier assuring PS2 owners a better version with another person and more gear was coming. They hosed the GC game by keeping PS2 owners away from the GC version like jerks. Again, they gave Nintendo the finger with those 2 scams, and then again dangled the carrot about 'be nice and beg and we'll give you more.' So far what did we get on the Wii for this sucking up? A port, a mediocre gun game, Zack and Wiki, and nothing else worth writing other than the Hot Shots game...thanks Crapcom.

Speaking of that game, I want it, but I'll be buying it USED as they're nto getting crap out of me until I see some respect as I won't fund shadiness anymore out of them or scumbags alike.

Paul-B

#107

Paul-B said:

@jk
lmao, but res4 was better than ps2 version on wii..... JUST

oh and the capcom defection started with sf2 for mega drive/genesis
when they finally released it 2 years after the snes version, they went to town with 3-4 versions of it

capcom are the george lucas of the game world
"hey look we have sf2 again this time with a new combo move... its yours for just $100"

J_K

#108

J_K said:

It didn't matter if the GC version was better in visuals, the PS2 version didn't need to happen and originally wasn't going to, the delay allowed for it, and to mention it weeks before the GC one and show off the added material was a clincher to stop any added GC sales to 'core' players.

jeremy2

#109

jeremy2 said:

wesleyh, your very FIRST comment couldn't have been more clutch. I couldn't have put it better: Blame Nintendo, not Capcom.
Why does nintendo constantly cripple its capabilities?
I'm actually willing to see past the lack of HD on the Wii. It's other things, such as wii not being able to play wii-ware/VC games from the SD until the near future (which has caused me to not buy as many of those games as I was) that make me wonder:
Why does Nintendo not take advantage of certain things that can make them A LOT of $MONEY$

longtimegamer

#110

longtimegamer said:

@paul-b-While I don't like the "I forgive you for being american" comment, I have to say that Lucas comment is funny, but very true, at least for the first several SFs.
I haven't played some of the newer street fighters in recent years, but I was recently thinking about this same thing about there not being much change in the first 3 SF2s. Thats a terrific analogy. :)

Twilight_Crow

#111

Twilight_Crow said:

@AlexSays
You are so right I'll take the same stance as you.
Everybody stop trying to prove the Wii can show awesome graphics, it's graphics are just OK, but is its game's different gameplay what matters.

@Paul-B
There ARE Licence issues with Goldeneye, RARE doesn't hold the rights for James Bond any more, so in order to release it on VC, Nintendo would have to ask RARE for permission and, if they agree, then they would have to ask whoever has those rights now (i believe is Activision), thats a lot of trouble.
@shadows262
You're welcome.
@hal
Thankyou.

Paul-B

#112

Paul-B said:

@jeremy2 i guess the whole sd debate is because of piracy,
have a look on the net.. you can find heaps of old games without much looking involved.
however them running from sd would be much better as you said.
you do realise you can dump you games to sd from the wii to free up some of that precious hd space. (probably but you never know)

@ longtimegamer
the american comment was meant as sarcastic humor. sorry if i offended.
but yes the whole sf2 thing is because of the arcade scene,
ie. add some extras onto existing boards.
up untill now you could't get extra content for existing games
well gta maybe on ps1
i'm still awaiting super duper street fighter 2.1.5.66 nunchuck edition

Paul-B

#113

Paul-B said:

@Twilight Crow
but activision cannot claim goldeneye as theirs as it wasn't in the first place.
and why would ninty ask rare for permission of something they don't own anymore?

man this is getting way past sf2 hd and bcr now lmao

Twilight_Crow

#114

Twilight_Crow said:

@Paul-B
If Activision holds James Bond rights you need their permission to release any game containing his name even an old one.
Even if RARE doesn't hold the James Bond rights any more they hold the rights for their game, you know, its software, music, etc. belong to them, after all they made it.
Seriously man, we're talking about a lot of legal stuff in here, there aren't many TV series or movie related games on VC after all, are they?

longtimegamer

#115

longtimegamer said:

@alex- I like having the Wii for it's motion control and the cool ways they can be used. I'm not saying that I don't care about graphics though. That being said, Some Wii games have pretty nice graphics. They don't have to be as complex or detailed as the 360 or PS3 to be called good looking. Heck, I still think that the xbox, ps2, and game cube had nice graphics.

By the way. I know that right now RE5 is only going to be on the other systems, but if I COULD get it for the Wii, thats the system I'd choose to play it on. That's just because I loved playing RE4 with the Wii controls. I think that the Wii wiimote would add more to the experience than having more detailed graphics would.

longtimegamer

#116

longtimegamer said:

@paul-b "Super duper fighter" LOL. Thanks for the apology. Wouldn't want to think you really felt that way about us. :)

By the way, I kind of feel the same way about Greorge Lucas too. Hear about his making the StarWars films 3D now? When's it going to stop?

Next StarWars in SMELL O VISION!!

Though 3D could be cool.

Objection

#117

Objection said:

this got into another "graphics shmaphics" and "console fanboy" conversation. i hate those. Oh, and AlexSays, I normally agree with you, but I can't believe you hate Twilight Princess!

Clayfrd

#118

Clayfrd said:

"i'm still awaiting super duper street fighter 2.1.5.66 nunchuck edition"

Ha, the "Super Duper" part made my LOL. Did I really just say LOL? There it is again!

Paul-B

#119

Paul-B said:

I herby appoint this thread
"longest, most pointless, mines bigger than yours, my specrtum 48k is better than your comodore 64, going off topic" award

btw wiiware-world should start a forum called "I love my wii" (insert "playing with my wii" joke here)

@Twilight Crow
your absolutely right, they have permission from RARE already for their games. and activision are already releasing games for the wii
(cod5/quantum of solace/tony hawks)
so like i said, it's a matter of time and legal bribes.. :)
trust me it will be released. unless michael jackson buys the rights lol

@longtimegamer

no i didn't know about that, although he did the clone wars cartoons twice (hand drawn then cgi)
and he also said he would never release the original star wars on dvd as the remastered versions were in his opinion the film he wanted to make in the first place

AlexSays

#120

AlexSays said:

Goldeneye is never coming to the Wii.
I'm not sure why people are still in denial about this.
When Microsoft AND Nintendo both say it will NEVER happen, that's a pretty good indication.
These people are in the same league as the people that think the government staged the moon landing.
Both are nuttier than a Snickers!

Oh, and yes I hated Twilight Princess.
You have a good idea about how bad a game is when the developer says the series needs to go in a "whole new direction". lol

Twilight_Crow

#121

Twilight_Crow said:

In my opinion Twilight Princess is overestimated.

@Paul-B
I certainly hope so, :) (that goldeneye comes out not that MJ gets the rights lol) but I really doubt so.

Paul-B

#122

Paul-B said:

um alexsays,
it is my understanding that nintendo said they were/are in talks to bring goldeneye to vc. i have not yet seen an article stating never from either party

meh, i guess i will just have to dig out my 64 again

Paul-B

#126

Paul-B said:

lmao thats not proof mate,
thats a magazine article guessing
not once in the shacknews article does it say NEVER
and the second link is just a copy/paste of the points raised

also you said this site, not vc review

AlexSays

#127

AlexSays said:

Oh so you're one of those people.

Okay. While we're at it...
Resident Evil 5 is coming to the Wii and Nintendo is releasing a high powered console next-gen.

All aboard the nevergonnahappenbutilikeattention rumor train!
Woot Woot!

longtimegamer

#129

longtimegamer said:

@alex says - I don't that says it's a bad game. It could just mean that it's time to change the game up. Not the same old thing.

I liked the game myself. I am interested about this new direction thing though. It's always nice to have something new.

Also Alex "so you're on of those people" Whoe's one of what people?

Paul-B

#130

Paul-B said:

ok, see comment 123
i really don't care if it does or doesn't
i still have the original cart, it would just be easier to dl it than get my housebrick (64) out again
it would be nice if it does, but i'm not holding my breath (for legal reasons)

AlexSays

#131

AlexSays said:

As for Twilight Princess...
Miyamoto said the game brought nothing new and said the next game needed some major change. lol
That gives me a pretty good idea he wasn't too impressed with the game and I completely agree.
Another game like Twilight Princess could be detrimental to the Zelda series.

Also Alex "so you're on of those people" Whoe's one of what people?
The people that love to hold on to old rumors because they can't accept the fact the rumors will never be true.
You know, the people that still think Nintendo is making a new Kid Icarus. (We have Matt CasaHowDoIStillHaveAJobMassina to thank for that one)
Yeah I hate those people.

Paul-B

#132

Paul-B said:

lol it was directed at me longtimegamer
just because i said i havn't seen an article that says goldeneye isn't coming to vc he thinks i care or obsess about could be games

longtimegamer

#133

longtimegamer said:

@Alex- "Yea I hate those people." I loved that. For some reason that made me laugh when you said that at the end. I think it was the way you said it. Perfect.

On the Zelda thing - Maybe he thinks it needs some change, but that still doesn't necessarily mean he thought it was a bad game. I think he just thought it was time for a change. I don't have a problem with that either' as long as the change makes it better and not worse. As they say though "No guts, no glory."
I am really interested in what they're going to do with it.
I saw some pictures awhile back Pertaining to the new Zelda, though I'm not so sure it was real. If I remember right it seemed to take place in a more advanced setting. This is why I'm not so sure.

@Paul-B Just makin sure.

VALERHU

#134

VALERHU said:

i got it for a cheap price, and since it has 50+ hours and is fun, I'd give it a 10. =/ (zelda twilight princess)

Ness012345

#135

Ness012345 said:

<i>Actually, no you aren't lucky.
Did you even read his post?
He said revolutionary console! He never said anything about any "revolutionary" games.</i>

I would like to know what it is that makes the Wii a revolutionary console? Outside of the motion sensing, I really can't see much else. It's also somewhat hilarious that almost all of the Wii's first party games now, with the exception of the Wii series, supports the classic controller as a way of playing.

The Wii is a alright system, but it's slowly becoming Nintendo's weakest, and with Nintendo's lack of support for the non-casual gamers, as well as our STILL lack of a storage device, it's getting harder and harder to support that phrase "It's an alright system".

Ricardo91

#136

Ricardo91 said:

"I would like to know what it is that makes the Wii a revolutionary console?"

Simple. It's the motion controls. No console has ever had full motion control before, and thus it revolutionizes the video game industry by introducing new ways of playing games, and makes videogames accessible to people who don't usually play video games. The motion controls appeal to people of all ages.

Also, the only 1st-party Nintendo games I can think of that support the classic controller are Brawl and MK Wii, so I don't see what you're getting at there.

Wiiloveit

#137

Wiiloveit said:

To those of you who purchased Wii's and then were disappointed about the graphics, thenbyou are clearly a fool. My advice, would be to slap yourself in the face. I bought the Wii for simplistic pointer controls, and because it would have more variety than its rivals' tradition of "sports, fps, violence and movie-tie-ins".

@Paul-B: You absolute muppet.

@AlexSays: The way everyone always looks incredibly dumb next to you never ceases to amaze me.

@Mr Cheez (#76): the N-Gage was released shortly afterwards - at least, over here. If that doesn't count, I apologise.

Cooldued59

#139

Cooldued59 said:

I would have to be on Alexsays's side just because Paul-B doesn't make any sense and his sources and proof don't match up to defend the wii at all cost.

If this was a debate to take home the huge trophy for their campus, Alex would win by a landslide. :P

Paul-B

#140

Paul-B said:

@Mr. Cheez , thank you for someone finally getting my point

@Cooldued59, I didn't supply any evidence because i wasn't trying to start an argument, that was all alexsays doing in an effort to make himself look cool or whatever. try reading comment 122 & 130 again please

and dito to Wiiloveit

nice to know nintendo sites are no better than pc ones in the "hey lets twist someone's opinion into a fight in an effort to flame"

i'm outa here, too godamn childish for me

Cooldued59

#141

Cooldued59 said:

Before you leave you have to read this or ensure that something like this won't happen ever again or will stop in a quicker way.

What's so childish about this? If someone debates (flame is a harsher word to say) your phrase, point, etc., you wouldn't just let him go by and say your right without a point to prove? No. Would you let someone push you around without standing your ground? NO! So you have to enforce your point to him. Saying things like, " To all of the people who think the Wii's graphics suck look at COD5, but just ignore the fact that the edges are more rougher." This statement is fighting against yourself and though you could be honest about the statement, the human mind cannot be persuaded by this at all. If said something like, " Over the many years, haters of the Wii have claimed that the graphics are sub-par, but recently a game called COD5 have achieved superb graphics on the Wii like no other. Look at the screen shots I have provided in my source." Now that will persuade the readers and possibly your point by a milestone.

Reading post 122 and 130 still doesn't get the point of what you are trying to tell me. In fact, I read it three times to ensure that you were supporting me with the proper points to prove that he is:
a) Trying to make himself look cooler.
b) You were starting to end the argument.
Neither of them as shown me that he has done wrong or you were trying to end an arguement.

As quoted in 140 you said, " Let's twist someone's opion into a fight which will ensure a chance that a flame war will occur."

Well, let's take everything you said and realize your own mistakes:

Problem #1: In post 66, you quoted, " I didn't say the games were revolutionary don't put words into my mouth" Well, post 65 says the following:
-"So far wii games have been inovative and different from the mainstream"
-"End of the day yes i love oldschool nintendo, yes im very impressed with wii, and yes the CONSOLE is revolutionary "

Revolutionary means to fight for a difference/change or to be different and when you said the wii games are different and innovative, you were basically saying they are revolutionary . We weren't putting words in yout mouth, you got caught in your own trap.
http://en.wikipedia.org/wiki/Revolutionary

When you say the Wii is revolutionary, wouldn't everything else a Wii related be too? A car can be nice but it cannot do anything without the parts, gas and power. So you can't have a wii without no games and enjoy it as it is, that is plainly weird if you do.

So yea you can chose to run away from the problem or you can face it. Only time will tell that the problem will soon to face you and when that time occurs, you may not be able to face it.

Paul-B

#142

Paul-B said:

Ok then,

I believe (ie my opinion, not necessarily a fact)
that the wii is revolutionary in the sense that it has successfully brought motion control to the console market, whilst bringing gaming to a more casual and family oriented audience.
I never once said the games were. I said DIFFERENT from the mainstream
I would like to see goldeneye brought to the vc service although it probably won’t be.
(my opinion is that it will be, but I am not holding onto that belief for dear life as AlexSays thinks)

SF2 is dated now and shouldn’t be included as wiiware as it isn’t a new game neither is bcr,
Merely rehashes of old games as their title suggests.
I see no reason why bcr cannot be done on wii as it is not particularly technical in gfx,
Only that the file size would most likely be bigger that the wii capacity (this was countered in both snes & n64 with drive addons, given they were only released in japan)

These are my opinions, I am not backing them up with sources as I see no need to.

Revolutionary also means to make an abrupt change,
http://en.wikipedia.org/wiki/Revolutionary
Ie motion control as the main purpose of the console (not take over the world or a government mind) 

As for the argument, comment 122 “um alexsays,
it is my understanding that nintendo said they were/are in talks to bring goldeneye to vc. i have not yet seen an article stating never from either party” (as in maybe they will/maybe they won’t, I’m not arguing that point)
“meh, i guess i will just have to dig out my 64 again” (as in meh.. I’m bored of this . move on)
I myself inflamed the convo with comment 124/126
But only because of the sarcasm in comments 123/125

Make of this what you will, I didn’t come here to make enemies or friends,
Just to put my opinion forward

Paul-B

#143

Paul-B said:

oh and comment 130 as in being neutral, not starting up another fight
(yeah i will wait and see) it originaly pointed to my own comment (122 not 123) but someone delete one, or i made a typo???

Cooldued59

#144

Cooldued59 said:

My point is all you have to say to a person is this:

"You have your views and I have mine, let's settle it at that. You can keep going on about (Insert debate/arguement) but I am officialy done. PERIOD!"

I forgot to put that in my other post just to first see how you would react to this post.

Btw, unofficially, Goldeneye is coming out for the Wii. Enough said.
http://www.wehackwii.com/2008/11/banjo-tooie-on-wii-golden-eye-to.html
http://uk.youtube.com/watch?v=C-fCrsqt9C4

Paul-B

#145

Paul-B said:

hey what can i say, i don't respond well to sarcasm!

i though meh was universally understood, my bad.

and yeah i knew about the hombrew mod

Ricardo91

#146

Ricardo91 said:

Good lord. If I had a nickel for every heated, opinion-based argument that pops up on these sites....

@Wiiloveit. Oh yeah, the taco! I totally forgot about that! lol.
I don't think that counts though, as it's main draw was more the cellphone functionality than graphics (and IMO, they aren't that much better than the GBA's).

I'd also like to add my 2 cents about Twilight Princess:
I thought it was pretty good, but not nearly as good as everyone claimed it was. Sure, it had motion controls (that I think were implemented quite well), but it also didn't move the series forward at all, and many of the items were gussied-up versions of older items (I don't care what you tell me Ninty. A clawshot is a newfangled name for a hookshot!). And don't even get me started on the Dark World, I mean Twlight Realm.

I think that in the sequel, Nintendo should add the option to use a primary weapon other than a sword, like an axe or a ball-and-chain. That would be cool. And appropriate for the Motionplus functionality. And they could also add full voiceovers, instead of just having the characters grunt something everytime they start talking.

And also, about Goldeneye, I highly doubt that we're going to see that on VC. Sure, it might be possible, but highly unlikely. It's got two big strikes against it (being a Rare property AND a licensed game) for one, and according to the VC-R article, Microsoft claimed the rights to the game.

Cooldued59

#147

Cooldued59 said:

That wasn't sarcasm, I was actually being serious. I mean, the main fuel for an argument is to keep posting something that the person rejects. Just say you want to stop period. No buts, no hassle, nothing else.

Objection

#148

Objection said:

Alexsays- I partially agree with you. Twilight Princess brought little new to the series. But what it did do (at least for me) was take everything awesome in OoT and bring it to 2006. It's my favorite Zelda, followed closely by Phantom Hourglass, which is quite innovative.

Paul-B

#149

Paul-B said:

I took alexsays attitude in posts 123/125 as sarcasm designed to provoke a response, which it did.
I did it myself with Hal, and kind of apologised when realising where it was going.
Having thought about it, I'm going to hang around here, but move on from this experience.

btw has anyone tried any of the Oot high res re-texture mods?
some of them are impressive

VALERHU

#150

VALERHU said:

zelda twilight princess is longer, AND you can be a wolf. Notice anything new? As for having an axe/ball & chain.... A master axe/ball & chain? No thanks.

Nintendork

#151

Nintendork said:

OKAY....... We started with "Capcom: No Street Fighter II HD or Bionic Commando Rearmed for WiiWare" and we're talking about Twilight Princess!?! :O

Zinjak

#153

Zinjak said:

im very suprised he made such an ignorant response to the use of the mote and chuck, has the man completely forgotten that you could either use classic controller or gamecube?

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