News Article

Penny Arcade Adventures Too Big For WiiWare

Posted by Darren Calvert

Kotaku recently interviewed Hothead Games, who are the developers of Penny Arcade Adventures. The interview was mostly about why this game still wasn’t available on the Playstation Network when XBLA has had it for a while, but the question of the possibility of this series coming to WiiWare also came up:

While they would love to bring the episodic game to the Wii, the size limits for Wii Ware prevent them from going the digital distribution method, he said. But that doesn't mean it couldn't come out down the line as a boxed game for Nintendo's console.

"Id love to be on the platform," Ceraldi said. "It’s purely an issue of size limit. Our game is just too big. If they increase that limit or add a harddrive, anything like that we would revisit (Wii Ware)."

Whether you want to play this game or not, it is a concern that developers such as Hothead are just turned off WiiWare because of the file size limits and lack of a storage solution. We can only hope that Reggie is as good as his word and Nintendo sort this problem out once and for all, sooner rather than later!

Source: Kotaku

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User Comments (26)



Virus said:

And this is what scares me, not that we're not receiving this game but that developers are turned off from developing a game for WiiWare because of size limitations. We're going to miss out on some great games if this isn't addressed eventually.



Kreegs07 said:

Not crazy about this game, but if lack of a hard drive is turning people off to making stuff for wiiware, Reggie better do something quick!



Virus said:

I have a feeling many people are going to have the same sentiments (probably not at the same time). If there is one thing about us (the owners of Wiis), we won't let something wrong go too long without being butchered by our complaints.



Demonic_St33V said:

I've the Windows PC version of this game, just recently beat it and now can't wait for Episode 2.

"On the Rain-Slick Precipice of Darkness is an episodic RPG-adventure game series set in a deranged comic-book meets-pulp-horror 1920s universe. Armed with unconventional weaponry and witty repartee, you join forces with the Gabe and Tycho, the crime-solving team of the Startling Developments Detective Agency to make war on bizarre enemies and solve the mysteries hidden deep in the sinister heart of New Arcadia."

Honestly, I'm worried that it would be censored to the point that some of the humor would be lost if it was released for the Wii.... But then again, maybe not. It's only rated M.



Peznaze said:

Meh, if they can't write efficient code, then I don't want their game on the Wii. Learn to program, then try to sell your wares.



thewiirocks said:

Whoa, back up a moment. Is Hothead telling us that the game is larger than the ~40MB limit that Nintendo says they don't impose on developers, or is HotHead saying that the download is greater than 200MB in size? (In which case it would have trouble fitting in the Wii's available space.)



Bass_X0 said:

hah... super popular game takes up 500 blocks and nintendo will still say we don't need a storage device.



CanisWolfred said:

I've only played the PC demo, but so far I love what I see. I was planning on getting the PC version, but maybe - just maybe - I'll hold off getting the full version so I can get the box set. I just hope it doesn't cost $100( it'll probably contain all 5 episodes once they're released), because then there's no point in waiting.

As a side note, I hadn't heard of Penny Arcade until I played this game, and now I spend a third of my day on their site.


The PC demo alone takes up over 200 MB.



Chipmunk777 said:

I have this on my PC and it's awesome! Aside from it being funny (although you might not appreciate some of the comedy if you don't like penny arcade) the gameplay is actually really fun! I don't really care either way if it comes to wiiware or not, I'll just continue buying it for my PC.


Also, the game is only ~200MB. When you download the demo, that's the whole game. You just have to buy a registration key to unlock it



CanisWolfred said:

...wait, so how exactly is the game too big then? I suppose they'd have to add stuff to make it compatible, but couldn't they just compress something? I'm not going to pretend I have an intimate knowledge of programming, but isn't there something they could do to make it fit?



thehobnob said:

I hope that as well as letting us run channels off the SD card, they release an update changing the file system used on it. At the moment, the maximum size SD card the Wii can support is 2GB, which, whilst seemingly plentiful now, may well not be enough in the long run.



pdrydia said:

Peznaze: Really? I'd say that people should rather make a fun game before selling it. Coding it well is an important part of that, I'm sure, but you can have great code and still come out with a game (like Pong Toss?).



vherub said:

it's possible that even if nintendo addressed the issue now, via a hd or playing directly off an sd care, that it would be too late.
This hurdle may already have coralled developers and skipped casual gamers.



Objection said:

This is actually somewhat good news, because its a big factor that could get Ninty to get off their butts and give us the soution now as opposed to later. After all, Ninty wants their share of our money that we'd be giving to Hothead for this game if it was on wiiware. And bigger games could cost more points, too. Not that i want more expenisve games, but it'd be nice that games wouldn't be limited. Then Wiiware graphics and length would improve too.



calculon said:

It's not a problem for me seeing as I've abandoned Nintendo and it's online services but I feel for you all. Really I do. Somehow, I think you'll be waiting a long time for a hard drive, and a firmware upgrade to make games playable from SD card just won't cut it considering how painfully slow the whole experience of swapping is already.

Maybe you ought to write to Nintendo and tell them that you think that their console is a cheap piece of junk with over-priced games (all around) cheap over-priced peripherals and that they have no clue about online services and their customer support sucks. That's what I did yesterday - still didn't make me back any of the £600+ I wasted on our next gen Gamecube though



BDPatVCR said:


Allthough i agree that a storage solution will become necessary for people who use vc and wiiware a lot i can't help think that those people shoulda seen it coming. When i looked at the Wii's 512 Mb and no dvd-playback specs i said to myself: okay it's just gonna be a gaming console that is just that ... a console ... I still bought it and i don't regret it. If you bought it and expected a whole lot more then you didn't do your research ...



pdrydia said:


And what other beliefs would you like me to hold on your behalf? It's the least I can do to repay your sincerity.



CanisWolfred said:

Actually, I think limits had to be stretched on the XBLA service in both price and space in order to allow this game to be released, so it's not so suprising that it didn't make it to Wiiware. From reviews I've heard, it's the longest XBLA game to date, so essentially, we're asking for luxury here. We're already getting Strong Bad, and at half the cost and half the space, I'd say it would suffice. Besides, if you still want it, you can purchase the PC version off their web site, since it would probably be just as good, if not better than a Wii version.



MuljoStpho said:

Yeah, like others have said, I don't give a ** about Penny Arcade but I'll agree that Nintendo needs to get that storage solution worked out soon, before this sort of thing becomes a trend.



Ricardo91 said:

I think Penny Arcade is Hilarious, and when(ever) I get an 360, I'll likely download On the Rain-Slicked Precipice of Darkness off XBLA, But I'm not too disappointed in this game not coming to WW. Nintendo, however, should take this as a sign: Nintendo better get to expanding thw Wii's memory/ getting a hard drive quick, or more people might be turned off of WW due to small storage space.

I know I'm not the first one to say that, but it's what I think.

The lack of a hard drive is also affecting DLC in many games. It's the reason why Rock Band had to have all it's downloadable songs sold on a separate retail CD.



CanisWolfred said:

Funny, most of the reviews over here were in the 80's and upper to mid 70's. I guess the humor didn't translate well, and the gameplay is a bit more "casualish", so I guess it's understandable. It would be nice if Nintendo would come out with a storage solution, but I'm not putting any pressure on the subject.

Edit: G-D damn it, I just checked my Wii, and apparently Blastworks just ate up all my available memory! Hurry up Nintendo!!!!

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