Takashi Iizuka Talks NiGHTS

Early this month Takashi Iizuka spoke to NGamer magazine, his interview has now been published on the CVG website for all to enjoy.

"CVG: First of all, just to relax the diehard fans, will the Wii version of NiGHTS be following the fundamental game mechanics of the original?

Takashi Iizuka: For those loyal fans that have waiting 11 years for NiGHTS to return, I felt the need to keep the game concept fundamentally the same as the original so that it would be a reminiscent return to their past NiGHTS experience. This way, I could extend my thanks and appreciation for all those fans that waiting all this time for the sequel. To them, I want to say "Thank You" for without their support this project would not be possible. Additionally, we are planning expand on the original to include a variety of new gameplay mechanics that I hope fans new and old will enjoy.

CVG: Can we expect any radical gameplay departures from the original?

Takeshi Iizuka: We found that original NiGHTS game was not "user-friendly" as it was often difficult for the player to figure out what to do or where to go next. The sequel is built around a dramatic storyline that will engage the player and guide them intuitively through the adventure."

Anyone interested in the NiGHTs sequel should head on over to CVG for the full interview.

[via computerandvideogames.com]