Metroid Prime 3 Delayed Until 2007

Retro Studios have not been able to complete Metroid Prime 3 in time for the Wii launch.

However, they have tweaked the control scheme to include a sensitivity option for the controller. The sensitivity option not only speeds up the controllers responsiveness, but reduces the 'dead-spot' in the center area of the screen, allowing more natural turning; a much requested feature after playing the earlier builds of Metroid and Red Steel at E3.

With the controls now pretty much perfect for the new controller, Retro may have created the definitive FPS game!

[via uk.wii.ign.com]

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