Earlier this week EuroGamer reported on an interview between MTV (yes, really) and Sir Miyamoto. The maestro was talking about the next generation Mario game, Super Mario Galaxy, set for release on Wii sometime early 2007.

"Is having different spheres or planets Mario can visit, with the idea being if the planet gets very, very large the scenery will look more like he's running across a plain. But if the planet is very small it looks almost like he's running around a ball. You can essentially run over the spheres almost endlessly."

He went on to explain the new direction and what makes this Mario title better than recent versions.

"You're moving in a 3-D space but without the typical camera issues that we've had in 3-D games in the past. What that allows us to do is take a game like Mario that has been a very jump-based game in the past, and turn it into a game that is more about Mario running around a lot and going to different places and kind of enjoying that."

Obviously one of the biggest questions we all have is how we'll be controlling Mario with the Wiimote, only a lucky few have had first hand experience at E3 last month.

"You directly interact with things on the screen by pointing at them or clicking on something to get Mario to go exactly where you want to go. In that sense, I think it's going to allow for a much more intuitive camera system and much more intuitive control scheme that will allow people who have never played a 3D Mario game before to feel comfortable enjoying Super Mario Galaxy."

There's no doubt Super Mario Galaxy will be a huge hit with gamers all over the world, but we're hoping to see the next leap in Mario gaming that we've lacked since Super Mario 64 now 10 years ago.

EuroGamer also have a full preview if your hungry for more.

[via eurogamer.net]