Two lengthy news article on the IGN site over the past couple of days have indicated what we could expect from the upcoming Revolution console. The articles are sourced by asking a handful of developers what information they have on current, incomplete, Revolution development kits.

"Readers are advised to make two notes before continuing with this article. The first is that developers are still working with incomplete Revolution hardware. Most studios are, in fact, developing on "GameCube-based kits," according to major software houses we spoke to, which have asked to remain anonymous. The second is that developers are still without final specifications for Revolution's ATI-developed graphics chip, codenamed Hollywood."

The articles suggest that Revolution will in fact only be around 2 times more powerful than the current Gamecube. In reality, this is no great surprise, we already guessed Nintendo weren't wanting to compete with Sony or Microsoft on the "horsepower" front.

Instead Nintendo have focused on the controller, the input device, which arguably is the most important factor of gaming. There are a number of advantages for doing this, holding back on horsepower will enable Nintendo to release the console at a much much lower price, even as low as the $149 mark. This should bring in a lot more people, that maybe wouldn't of purchased a console before - Also, developers won't have to risk as much investment money into a new game. The downside however, less impressive graphics.

Is this a bad move by Nintendo? That depends on you, the gamer. Do you prefer super pretty graphics or a great control system? Somewhere in-between is always nice

[source revolution.ign.com, via revolution.ign.com]