Overview

Number of Players
Single Player
Genre
Platformer
Release Date

WiiWare

  • 8th Mar 2010, 1,000 points (USA)
  • 22nd Jan 2010, 1,000 points (UK/EU)
  • 13th Apr 2010 (JPN)
Series
Max and the Magic Marker
Controller Support
Wii Remote
Official Site
maxandthemagicmarke...

Screenshots (12)

Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot
Max & the Magic Marker Screenshot

Reviews

  • 38

    WiiWare

    Review Max & the Magic Marker

    A beautiful piece of art or a worthless doodle?

    Games involving drawing seem to be incredibly popular nowadays. With the DS's touch screen and Wii Remote's pointer both allowing rather precise drawing, it's pretty obvious to see why. Although it's a bit late to the party, Max & the Magic Marker keeps things pretty basic: it's a fairly straightforward platformer in which you can draw objects to..

About The Game

Max is a young boy, and like most boys he loves to draw.

One day he gets a mysterious marker in the mail. There is no letter attached – only the plain orange marker. Max decides to test it right away, sits down and starts drawing. He draws a monster but as soon as he finishes the lines on the paper start moving and to Max’s great surprise the monster runs off the paper and into another drawing. Max realizes that he has to stop the monster, so he draws himself on the same drawing that the monster is in and immediately finds himself inside the drawing……

Run, Jump, Think, Draw! Max & the Magic Marker is a physics-based 2D puzzle platformer, in which the player controls the boy Max and his Magic Marker. While you guide Max in good old platforming fun, the marker provides the game’s signature feature: everything the player draws directly inside the gameworld becomes a physical object. This feature is used to complete levels and overcome challenges but it also provides the player with a unique tool that in itself is fun to play around with.

  • Face the challenge of 15 inventive and puzzling levels
  • Use unique drawing control in three beautiful worlds inspired by childrens’ drawings
  • Unlock challenges and discover a multitude of secrets and rewards
    Enjoy an original and atmospheric soundtrack by Analogik