ColorZ (WiiWare)

Game Profile

ColorZ is an original action/puzzle that brings a totally new experience of Gameplay thanks to Wii capacities.

The game takes place in an alternative world full of round and colorful elements but a terrible event disturbed all the citizen; a new virus polluted the universe and created thousands of microbes. You must drive your UFO friends in order to clean all the different planets.

The core concept is based on common light color addition and yet to be seen multiple entities management.

At the beginning of the game only Red, Green and Blue UFO are present and the player will be given control of one of them. The main rule is that one UFO can only pass through or absorb a microbe if it is made of the same color. If not, your UFO dies.

Players will thus have to avoid colliding with microbes of different color, sometimes changing the color of their own thanks to basic items. The continuous multi directional scrolling movements of the camera will guide and force the player to advance forward in all levels.

What makes ColorZ truly addictive is that players will gradually be given control of two to three different UFO at once and the ability to fusion them in one. The fusion of two or more UFO will give a specific color based on the following common light addition rule:

Red + Blue = Magenta
Red + Green = Yellow
Blue + Green = Cyan
Red + Blue + Green = White

Controlling the different UFO will be done using the Wii Remote pointer, the Nunchuk and the Wii Remote +Control Pad, with a very progressive learning curve so that players get accustomed to it.

The combination of multiple UFO and color management will add thrilling puzzle solving phases to the game. It will challenge player’s reflexes to avoid colliding with microbes as well as their intuition and smartness to fusion the right UFO and obtain the appropriate color when required. Thanks to this unique feeling, ColorZ will also improve player’s limbs coordination and greatly foster their reactivity.

Multiplayer also has great potential and will be an important aspect of the game. In fact, up to three persons will be able to play in cooperation mode, each player being given control of one UFO. They will thus need to constantly talk to each other and make up strategies on the fly in order to solve all the color based puzzles and stay alive. Conviviality and fun is guaranteed here!

This multiplayer mode will also attract a great amount of dormant, leisure and casual players to the title. Just imagine a father and son cooperative play full of exchanges: it will progressively rally the family all together around the Wii for great amount of fun!

With its twenty colorful and non violent levels, its pleasant atmosphere full of original puzzles, its fast pace action phases and convivial multiplayer mode, ColorZ will attract a wide audience and will sure bring a great dose of fun on WiiWare!

Game Review


Europe PAL Version

Posted by Sean Aaron

It’s a colourful world we live in.

ColorZ is a game whose trailer captured the attentions of many with its vibrant colours against light backgrounds and novel colour fusion mechanic. The sight of gently drifting UFOs floating through groups of stationary enemies accompanied by an...

Game Screenshots

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Game Trailers

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User Comments (11)



gameking23 said:

Anthe z game NOOOO!!

Okay now that is out of the way this game does sound interesting.



KnucklesSonic8 said:

Interesting? Yes. Let's hope the controls hold up because I can see this game being one that would get ruined if the controls aren't up to snuff. That being said, this brings back memories of PLATTCHEN.



Crazed said:

Very interesting, but I hope they change the colors in the game. If green and red are the desired paths the UFOs have to take, then this game instantly gets labeled as shovelware to all the people with Red-Green color-blindness, no matter how good the final product is.



Machu said:

Looks great! Like Pop vs Ikaruga or something. I am colour blind, but managed with de blob so should be cool with this (i hope).

I buy that!



KeeperBvK said:

Graphical style: Terrible.
Concept: Really neat.
Controls: Look terrible.

Just one more day till we'll see how that adds up.



KeeperBvK said:

The video seems nice, but just look at the controls: You need to point and the UFO will follow that marker, but not even instantly. This is no way going to be precise enough.



Jockolantern said:

I like the look of this game a lot. The graphic art style is a bit flamboyant, but I suppose it works for what they're going for in terms of color coordination. Could be a very enjoyable game.

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