Kirby and the Rainbow Curse is a sequel of sorts to 2005's Canvas Curse, which is considered to be among the top titles the pink puff has ever starred in. That's pretty high praise and a tough act to follow — but 10 years on, Nintendo and developer HAL Laboratory are giving it another whirl. The result is a video game equivalent to a big ol' wad of cotton candy: Playful, light, and full of sweetness, but over before you know it and not quite as filling as one might hope.
The setup is suitably straightforward, befitting the series' kid-friendly nature. One day in Dream Land, Kirby and Waddle Dee watch as a portal tears open the sky to suck all the colour from the world, freezing its inhabitants. Out of the portal comes the paintbrush fairy Elline on the run from Claycia, the evil being at the root of it all. Elline frees Kirby and Waddle Dee from their frozen state, and the three team up to stop Claycia and restore Dream Land.
Kirby's end of the deal has him rolled up in a ball, constantly moving forward. Much like Canvas Curse, Kirby is not controlled directly — instead, he must be guided by drawing Rainbow Ropes on the GamePad's touch screen. These ropes are more than just rails for Kirby to ride though, sure, there's plenty of that. A well-doodled rope can stop a projectile in its tracks, declaw an environmental hazard, or simply switch Kirby's direction. Rainbow Ropes are tethered to a meter that refills over time, so they can't be drawn entirely willy-nilly. Tapping Kirby directly with the stylus sends him into a dash attack able to knock out enemies or break through certain barricades. Or just move along quicker — Kirby can sure take his time.
When the stages click, Rainbow Curse feels like a big daydream of a puzzle solved by blissful doodling. The GamePad's large size offers plenty of room to breathe, feeling far more generous with the elbow room than the DS's diminutive lower screen. There are clever stage elements at play here, too, that require careful consideration of how to use — or do without — Rainbow Ropes; also, for the most part, the handful of stages that transform Kirby into a rocket, tank or submarine play to the GamePad's strengths.
Not every stage is a hit, though, and at its low points Rainbow Curse feels like a game short of ideas. Kirby's buoyancy when underwater amplifies the problems associated with indirectly controlling the pink puff, making these stages far more annoying than their land-based and airborne counterparts. And while Rainbow Curse has some clever thoughts on moulding its stylus-driven concept in new ways, the game has a habit of repeating certain mechanics and totally underusing other great ideas. Annoyingly — this is a pet peeve of ours, which the game's predecessor was also guilty of — Rainbow Curse uses the same three end-of-area bosses twice each. One of them is ol' series standby Wispy Woods, the poor tree whom Kirby has felled so many times at this point that he could build a log cabin from its multiple remains and still have enough wood left over to last through winter. Familiarity has always been a Kirby trait, but this kind of repetition is just about silly and indicative of Rainbow Curse's creative shortcomings.
Each level has a slew of collectibles to find, from treasure chests containing bonus figurines and music for the jukebox to stars that let Kirby unleash a powerful strike when enough are gathered; many of these are well hidden and reward skilful exploration. In fact, players looking for extra difficulty beyond what the relatively easy six-hour Story Mode has to offer would do well to make a point of searching for these extras. In addition, Challenge Mode throws down 40 stages that require quick thinking and quicker acting, which should give those who seek more testing moments something to sink their teeth into.
The game isn't quite the breeze that Kirby's Epic Yarn is, but experienced players should have no trouble besting what is designed as an accessible game for kids. New or inexperienced players will enjoy the gentle challenge, and if a stage proves too challenging and a player meets their demise a few too many times on a stage then Rainbow Curse has their back — it politely asks if you'd like to simply move on to the next stage.
Right off the bat, meanwhile, Rainbow Curse stuns with its sculpted clay look. Nintendo has dabbled with integrating texture into its worlds before — Kirby's Epic Yarn being a masterful example of weaving presentation with gameplay — and this time out, in glorious high definition, the results are seriously jaw-dropping. This is — dare we say? — the prettiest game on Wii U so far.
HAL Laboratory took this visual theme and ran with it as far as it could. What's most remarkable is the attention to imperfections, the beautiful little touches that breathe life into this polymer presentation. The tiny indents that look as though left by a finger's pressure, or the slight beveled edges where different colours meet. When dropped from a great height or blasted into a wall, the shallow crater Kirby leaves on the surface is not just a fun wink at the elasticity of clay — it's a sign of HAL's wholesale commitment to this art style. It's wondrous.
However pretty the clay look may be, the look is entirely incidental to gameplay. Coming off of Kirby's Epic Yarn's masterful weaving of fabric into its gameplay and environment, and considering the ways Paper Mario toys with two-dimension worlds, the use of clay in Rainbow Curse is disappointingly little more than a visual gimmick. HAL Laboratory has gone through the trouble of crafting this gorgeous environment and fails to capitalize on its potential gameplay implications. Were it paper, yarn, wood, or any other material theme then Rainbow Curse would be the same game as it is with clay. That's a missed opportunity in our book.
And, since Kirby is guided entirely by drawing on the GamePad — and thus where a player's attention is at all times — it's a shame that this aesthetic is essentially wasted on the tablet controller's smaller, standard-definition screen. It's tough for a solo player to really enjoy the lovely details of this plasticine paradise. You can steal glimpses of its visual greatness in idle moments — between scenes, in menus — but once Kirby is rolling it's a bad idea to divert attention away from the GamePad lest he roll into a ditch. For a spectator, though, it's a great game to watch.
Three other players can join in as Waddle Dees using a Wii Remote or Pro Controller, and they have the pleasure of playing on the main screen. Their job, essentially, is to protect Kirby — Waddle Dee has no Rainbow Rope ability, but he can travel on the ropes drawn by Player 1 and can spear things real good. Rainbow Curse likely won't dethrone your favourite local multiplayer game, but it does offer a pleasant bonding experience in a beautiful environment. There's something to be said for that.
Those fortunate enough to get their hands on a Kirby, King Dedede, or Meta Knight amiibo (good luck!) can also tap them for a special power-up once a day. The Kirby amiibo allows our hero to use Star Dash at any time, without having to collect 100 stars in a stage. King Dedede helps Kirby hulk out by increasing the health counter from four to six bars. Meta Knight allegedly gives Kirby a powerful boost, but we were unable to test that one for this review as Meta Knight was not available to us at the time of writing. None of these abilities are crucial to finish the game, but strategic use can make certain challenges or bosses easier.
Conclusion
Kirby and the Rainbow Curse is perfect for a lazy Sunday afternoon: a pleasant roll through a gorgeous world, with some novel concepts, and one of the most beautiful games the Wii U has yet seen. However charming the game may be, Rainbow Curse is a few strokes from greatness: overly repetitive mechanics, underused ideas, and a failure to integrate its clay theme into gameplay in any meaningful way keep it from reaching the lofty heights to which it potentially could. Well crafted, but not a masterpiece.
Comments 145
Lol yeah, yeah... Still buying it
This game will be one of my GOTY, no matter what you guys say.
Gonna keep an eye on reviews for this.
Looks cool, but how on earth EU have to wait till Q4 - I never thought Kirby had much to translate. That, or the pink puffball is not as renowned in the UK than America and Japan.
I'll probably pick this up. I always enjoy Kirby games even though they aren't amazing. Their charm is what gets me.
@GamecubeComplex We think it's a good game. 7 = Good
Q4 UK ....W^F so we have to wait till november or october for this Stupid region locking .
Kirby peaked with Epic Yarn.
Ouch! That pun hurt my eyes.
Ya, knocking this game for using the gamepad seems nonsensical to me. After all the uproar over games NOT using the gamepad, I would think this game should receive commendation for its use of the stylus rather than a mark against it. Yes, you have to look at the gamepad- but uh, that's what happens when games utilize it- you have to look at it. There's quite a bit of fuss about Wii games being played on the gamepad- you can't have it both ways, not for this kind of gamepad use.
I could understand if every single game required looking at the gamepad to play, but that's not the case. It's just one game. One game that uses the gamepad in a unique way not seen in any other Wii U game to date.
Anyways, sounds good and I can't wait to play it. Loved Canvas Curse so I expect nothing less from Rainbow Curse.
I enjoyed Power Paintbrush, so I'll definitely enjoy this regardless... whenever it comes to the UK. I already accidently spoiled myself of a little of the soundtrack and I love what I heard.
Still gonna buy it
@SanderEvers That's not true. Games have to earn perfect scores or the review is bad. Don't ask me what this logic is
@JaxonH it's not that you have to look at the gamepad, it's that you never get the chance to look away.
@ThomasBW84
Well it'll take a 9 to convince me to try a game for IPs/genres that I'm not interested in. Plus this one is delayed in Europe so another reason for me to stay away from Kirby. Kirby Wii on Friday could have been my first if it was 50% off.
Looks so nice im buying it twice..For me and the kids.Im ok with the reviews.Kirby games arent generally complex. executing puzzles too complex would seem too difficult for the target audience....To me this is another positive step in the franchise that kids of all ages can grow with
Expected score. Eh, may get it later down the road.
I'm in love with clay-style games, so I wish this was something I was interested in. But I felt like Canvas Curse was only kind of fun, and for this price and length it just doesn't seem like a good deal to me. I guess I can still watch videos on it though.
> Wispy Willows, the poor tree whom Kirby has felled so many
> times at this point that he could build a log cabin from its multiple
> remains and still have enough wood left over to last through winter.
it's actually whispy woods. but this line still made me lol.
Getting it. 7/10 isn't THAT bad, people.
Is this a 60usd game? This needs to be priced 39usd
A 7 is still good. Still buying.
I'll probably get the game at some point (then again, I have plenty of time to make my mind up here in the UK)
As nintendo is living in a world where the internet doesn't matter or is considered insignificant, their infinite wisdom has once again struck and they decided that, in a world with no internet, another continent is an entirely different world and is naturally oblivious to the availability of products in another region.
Makes sense.
I'd buy it, but because of the delay, meh
I'll have some fun with this one, sure. Just got my shipping notification on Metaknight not ten minutes ago, too, so looking forward to having the amiibo set in on the action.
@erv To continue making sense, they'll probably release Rainbow Curse faceplates in the UK on Friday.
@Liam1894 I thought the wait was 2nd half of 2015? Unless that's changed, it could be Q3.
... Did ya'll seriously just crack a Clay Aiken pun?
Anyway, I'll probably still buy this at some point when I just want something different to play. Still saving up for bigger games though, so I won't be getting it any time soon.
@ThomasBW84 I know this is off-topic, but might we ever see a different review system in the future? It's probably been on the NintendoLife's staff minds for a while after that article about review scores.
Hmm... I want to play this now. The prettiest game on Wii U? We shall see, I honestly think the prettiest game on Wii U is Mario Kart 8.
We shall see.
Well...it doesn't look like I'll be getting it when it launches. It snowed recently, the roads are covered in ice, and it's not supposed to melt until Sunday. Looks like I'll have to wait a couple of days.
I'm just going by what I read on NLife - yeah...who knows, it could change.
Seems like a perfectly fair review to me.
@Shirma_Akayaku No plans to change our scoring policy at the moment, we're happy with it
I can't talk about 'ever', but certainly while I'm editor I'll be fighting to stick with our current system, especially as Nintendo systems aren't grappling with early-access etc at the moment. From a Nintendo Life perspective, as far as I'm concerned, it ain't broke.
But yeah, the topic is Jon's review I for one will buy this whenever the heck Nintendo of Europe deems us worthy of having it over here.
Perfect game for a Sunday afternoon= shut up and take my money....
Almost forgot that I'm getting this from New Egg pre-order on Friday! Nice!
@Danrenfroe2016
Well, this IS a $40 game.
I am not opening my Meta Knight amiibo for this, but I will pick it up. I wonder if with enough practice you are able to draw without having to look at the gamepad.
Sounds a lot like the first game...which I really didn't like. :/
@sinalefa good to hear.
Yes, I am afraid of star fox for this reason to. I'm sorry but the little screen is awful compared to the 57" TV in front of me, Lol.
However I love the off TV play ability.
What really surprise me of the review is hearing that the original canvas curse is very highly considered between Kirby's games. Not that it was a bad game, a good one indeed, funny to play and easy to enjoy, but nothing really really great or remarkable.
Sounds like this sequel still didn't manage to find the right idea for upgrade the concept further; a bit of a shame, but at least it did not break it either, I'll take this game in consideration when it will eventually get in Europe.
@Vineleaf lol!
@pahvi Well, the six hour run time is about the same as Captain Toad, if my playthrough was anything to go by. Sounds like a similar amount of content.
Yeah still got it pre ordered. Read the whole review and agree about the clay, along with it being sad you can't use the tv screen. Either way I'm super pumped about this
Saw that coming. Still will consider getting though
@Danrenfroe2016 tis a 39.99 game, toys r us free amiibo for that price
I'll buy this game next week, it's cheap and looks gorgeous (just as CT). The first one got a 7 as well, and I LOVED that game
Kirby: Triple Deluxe was a 7 and now Rainbow Curse is a 7. I know that 7 means good but I think Kirby should get a bit more love.
Great review, Jon! I expected the score to be a bit higher, but you justified it very well. Still, Kirby is Kirby, so this is a must buy.
This actually looks like a cool Kirby game. I'm not getting it right away because my backlog is too big but eventually I would like to give it a try.
@LindsayPez Well said. This holds true for me as well. Charm > Perfection
Really looking forward to this, but I think I can afford to wait for a price drop. It's been less than a year since the 3DS Kirby, so a little wait would probably be best on all fronts.
Also the hypocrisy from some posters on here is unreal. They complain about other media outlets over rating popular games like CoD, but demand a game get higher based on the franchise it's in? No game deserves a high score because of the franchise it belongs to. Half the time they're not even made by the same people who made the last game.
7/10?! Kirby fans! Let us riot!!!
@Shirma_Akayaku You could just read the review and ignore the score
@JaxonH honestly I saw the Gamepad criticism as testimony to how great the game is visually. You want to take in the beauty of the game on your HDTV, but since you're always moving, then it forces your attention almost exclusively to it. Which begs the question, would this title have been better suited on the 3DS?
Going to be a long wait for me to play this. If it really doesn't come out until the second half of the year I'll boycott it until maybe picking up a second hand copy. I may add other games to the boycott depending on release dates. I'm not rewarding Nintendo for idiocy.
I'm really not fond of the clay-style, or that it's an easy Kirby game. I'll pass, hoping that, one day, we can finally return to a cute, but challenging Kirby game with a nightmarish-looking final boss.
I might get this eventually but Yoshis Wooly World looks much better, which is saying a lot for a Yoshi game.
"and if a stage proves too challenging and a player meets their demise a few too many times on a stage then Rainbow Curse has their back — it politely asks if you'd like to simply move on to the next stage."
Every game ever made should have this. If I pay $40 for an entire game I should be able to play every stage in the game, not be stuck on 1 and never play the rest of the game I've already paid for. (People who diss pay-to-play always leave this half of the pay-to-NOT-play equation out.) If we weren't already getting it day 1 I'd buy it day 1 just for this inclusion.
My household will probably easily play this 6 hour game for 50 hours though, between all the single player and multiplayer efforts, so I'm not knocking anybody who wouldn't pay $40 for a single 6 hour playthru.
I saw that coming. Kirby Triple Deluxe was too good, I was expecting at least a fair title for the Wii U. Maybe next time...
I didn't like what I saw of the game that much , and that it's still easy and doesn't get the most out of the concept confirms my desire not to buy this game.
So this game really is Nintendo running out of ideas? LOL.
@Peach64 Thank you for bringing much-needed sanity to nearly every comments section you post in.
I tried the demo at Best Buy, and it was not fun. I will be skipping this game.
@JonWahlgren Nice, detailed review.
@ThomasBW84
I've played a lot of the games you guys gave a 7/10 to. Trust me, 7 is not "good".
That score's a tiny bit disappointing but not entirely unexpected
Still looks pretty good for what it is though
How come you didn't say anything about the soundtrack? Since I don't plan on playing this game, I went ahead and listened to some of the soundtrack and thought it sounded amazing!
This game looks kinda boring... I mean don't get me wrong, I like Kirby a little bit. (Epic Yarn being one reason.) But this looks... Dull to me.
@BinaryFragger
A 7/10 is also always an easy way to spot a fanboy. When the game is from the company they love, then it's a good game. If it's from a company they don't like, it's sub-standard crap.
Granted, the former is not a guarantee of a fanboy, and the latter only really works when the old "quality" arguments come into play. For instance, Assassin's Creed is a terrible piece of crap when it's rated a 7, but something from Nintendo is awesome when it's rated a 7.
A lot of people use the word "quality" these days as if it's interchangeable with "personal taste."
Huh, perhaps the review system really is broken. I guess that makes Iwata talking about all their Metacritic scores look even sadder... http://kotaku.com/nintendo-really-likes-metacritic-1686254849
No mention of the amazing music? Every kirby game has this music that makes you feel great.
Yeah, I don't really care about the score, I never do. The review itself is a little weak though.
I don't know but I hate claymation... I love Kirby but I dunno if I will pick this game up... I would say it is really good if you are into claymation though
@KodyDawg Well said!
@Danrenfroe2016 Star Fox show difference content on the Gamepad and TV. Kirby does not.
@Quorthon Oh yes, thank you as well for bringing sanity to any of the comment sections you post in. Your statement about fanboys is on point as usual.
I had no idea this was even coming out so soon. Gonna save my money for something else.
I'm surprise I haven't seen anybody saying this a terrible game because of a 7. Still haven't forgot the comment section of the Yoshi's New Island review. shivers
@brandonbwii But that's just an opinion on reviews, which are opinions
A 7? Sounds about right. Not too fussed that it's still delayed in Europe. The on-rails, gamepad stylus gameplay just doesn't appeal to me. The GRAPHICS appeal to me, i love claymation, but that's about it. I just like looking at it I guess.
I wanted to get this game, but playing on the Gamepad only is not my cup of tea. So I guess I'll have to pass.
Looks pretty good! I may pick it up when I am in the mood for something different!
Aiming to get it sometime. Nothing'll stop me from having HD Kirby.
May get it when it's out in Europe. A 7 is a good score.
Nice honest review, NL, as usual. Still might get it for the family, at some point.
To be honest I hated Canvas Curse, but I am willing to give this game a chance just because it has been so long since I played the first one, I might actually end up liking this one.
Still getting it and @Quorthon you were once a smart guy who said very interesting things on this site.Now you're just spilling nonsense thinking you know everything cause you know what metacritic is congrats you know a broken site.I wonder what happened to you friendo?
@Quorthon I'm trying to make heads or tails of your comment...but I'll give it a shot.
Apparently you seem to think it's a terrible thing for people to be biased towards certain companies that they like. Now, if said companies were to usually produce high-quality (by matter of opinion) software, why would "fanboys" not think that the games are good? Matter of fact, how the heck is a 7/10 even an indicator for that matter?
You kilned it with this review.
I really need a demo because I'm not sure I would like this. At least in a store.
@Syrek24 Maybe, but it does need to be not repetitive to remain fun.
I've never really cared for Kirby games, this one looks pretty though.
Well, maybe I can put this one off for awhile. We only played return to dreamland from a borrowed copy so we don't own it and I'm holding out hope for a half off price on the Wii download in the US. That should satisfy my kids (who love Kirby since Epic Yarn) for awhile.
I was even contemplating Amiibo purchases but how will I ever get my hands on dedede or meta knight. Even Kirby seems to have dried up probably in anticipation of this game.
I lost interest in Kirby a while ago. I don't know why. I do have the Amibo. I'm still not biting. These Amibos are money nabbers. Now that I the Kirby, I have interest in the game. What the ........
Hal needs to revise Lolo or reboot it or something. Now that's a game I would purchase.
2015 Game rating system:
10/10 - A good game!
9/10 - You probably won't be too dissapointed
8/10 - mediocre
7/10 - absolute unplayable trash
lol...just makin' fun of the people who get too worked up over the score, read the review and respect the reviewers opinion based on that, not the little number at the end.
GREAT subtitle! o, the game itself? im already a day-one-r.
@Bolt_Strike to your eyes but not others.
The log cabin gag made me chuckle
@Nintendobro Pretty sure repetition is something that is universally considered boring.
I was kinda hyped for this game, and it isnt getting amazing reviews but I still want it. I'll wait a month for a preowned copy to come in at gamestop and pay 30 bucks.
What do you mean that the visuals does not implement the gameplay? Lots of games that have great visuals don't implement with the gameplay at all. How is that a letdown and a missed opportunity?
Now I could say that I'll get the game no matter what but seeing as how right you guys were about triple deluxe (not that its a bad game but it could've been better.) I'm a bit skeptical about this one........
This is one of the reason why having a score judges a game so much and one that I seriously wish that reviewers would find another way of reviewing games with no scores in mind.
Is it not ok to say plasticine anymore? Did I miss something?
I am extremely excited. Honesty, review scores never deter me. As far as I'm concerned, this game looks wonderful. Too bad I have to wait to play it...
@Artwark I think he means that the clay theme doesn't manifest in the gameplay at all, it serves no purpose outside of artstyle.
If you are having trouble digesting the review scores, try my method of interpretation. I see the scores as an estimation of overall fun give or take 3 points. Where you see the score as a 7, I see it as somewhere between a 4 and 10. Hope this helps!
Funny thing about review scores for lesser known or played games... the original Monster Hunter was typically reviewed by professional critics a 7/10 at the highest, even though it's pretty much the same game as more recent iterations... Then, lo and behold, the users bought it, it caught on in popularity, and more people understood the mechanics. Voila! The sequels released in the USA, even though they were basically the same game with more bells and whistles, suddenly started receiving higher review scores.
Canvas Curse tended to rate higher than Rainbow Curse, because the mechanical concepts were new for the time. Now that they've laid dormant for almost 10 years... the concept isn't popular anymore, and the review score for what amounts to a revival of an older title rates lower.
I get the feeling the review score consensus among professional critics is more based upon popularity than a mix of logical objectivity and subjectivity... Although, Nintendo Life in particular doesn't seem quite as susceptible to this phenomenon. It's just my personal observation of "professional reviews" in general.
@Bolt_Strike Like how they chopped up MP? And they added a stupid car mechanic? Don't expect something new all the time.
Sounds great for only $40.
I have difficulty understanding why this game is on the Wii U instead of the 3DS. You have you keep your eyes on the touch screen so you're not even looking at your TV. It seems like it's on the Wii U just because Nintendo wanted a Wii U game because the Wii U needs help and the 3DS doesn't (to the point Nintendo is dragging the 3DS's life out a few more years with the New 3DS despite then 3DS's very outdated hardware).
7 for that price point is good enough for me. Even if the gameplay isn't super stellar I'm sure the mere charm of the game and Kirby's adorableness with make me love it for it's strengths. I might wait a while, however, simply because I have to much to play already, and I might as well wait until a B1G1 Wii U game deal or something. Excited to get it whenever I do though! I mean, hey, I DO need to make use of my Kirby and Dedede amiibo (and hopefully Meta Knight by Friday...) once I get em just to be fair to all who didn't get them, right?
I'll pick up Kirby later. DOA5 Last Round comes first.
I wasn't a fan of Canvas Curse. It played okay and looked amazing but I'd prefer a proper Kirby platformer.
"Wispy Willows"
Correction: Its Wispy Woods! Speaking of Wispy: Blaming the game for the inclusion of Wispy makes no sense. Mario games have Bowser all the time, and you guys never complained about that. If the Wispy fight is different from the other times we fought him (and from the looks of it, it is), then I think its okay.
A 7 isn't very high, but I buy it anyway. Who knows, maybe I get more enjoyment out of it. Q4 can't be right though. Certainly the game comes to Europe in a couple of months?! I surely hope so!
It's not delayed in Europe, somehow HAL games always take months to come to Europe.
Reviews would be better off without scores.
I'm a big fan of Kirby but not of touchscreens so, barring some ridiculous offer at some point in the future, I think I'll be holding out on this one and looking towards Yoshi instead.
Reviews would be better of without scores.
@Pinemeowth Scores are important. When games have important stories like RPG's I usually don't read the reviews because of spoilers and just read the scores and +/- summaries at the bottom. People just need to learn a 7/10 isn't a bad score, it just means that the reviewer thinks there are a few noticeable issues that hold the game back from being the best possible experience it should've been. And in good reviews those issues are properly explained and you can determine if they will impact your experience too.
I am super excited for this game because of the assymetric multiplayer so I can play co-op with my Wife. I love gamepad unique experiences!
The first Kirby Paintbrush game on DS was difficult and kinda frustrating at times. It still got very high scores (9/10's everywhere) for being fresh and innovative and a good challenge.
This however, being a tad easier, and having a 5-player mode, and looking miles better, is certainly more fun.
Looks like I will pass on this game.... Never been a Kirby fan anyways, this review just seals it.... may pick it up if Nintendo does some sort of promotion for a free game in the future..
Now lets talk about Xenoblade Chronicles X and Fire Emblem vs. Shin Megami Tensei.
10 on USgamer and 9 on various other. That's good enough for me..
Why do we have to wait so long before it releases here in Europe
Ah the magical 7/10
Give it to a random no name indie game, and you have a modern masterpiece and a must have in any system.
Give it to Mario, Halo, Zelda, Destiny, Call of Duty, Pokemon, and you have an utter piece of trash that is a shame to the industry.
@Artwark
Lack of integration between the graphics and the gameplay is not something that makes a game worse...but is something that makes a game better, and that is harshly more evident in Kirby case, with the recent precedent of Epic Yarn.
As they said in the review, Epic Yarn used the yarn motif in many game play elements, something that you couldn't expect or see in a game without such graphic presentation. Epic Yarn incredibly good scores are in a big way, thanks to such integration, without it, the scores would had been great, but lower.
Hell, even the prequel of this game (Kirby Canvas Curse/Power Paintbrush) have bigger integration of gameplay and graphics, considering the whole game had a motif about paintings, Kirby being turn into a painting and you playing by painting lines on the screen as if it was your art canvas. Contrast how in this game Kirby is made of clay and you play...by painting lines again.
I'm not sure why an opinion score of 7 upsets people, or any numbered score for that matter. If you like the game no matter what, or, are going to play it... uh, play it... right? A site could tell me a game is a 3 because they hate the style or genre of it, but if it's something I like to play, I'll play it regardless, it's not that serious. /2 cents
Other than that, review phrase of the day: "One of them is ol' series standby Wispy Woods, the poor tree whom Kirby has felled so many times at this point that he could build a log cabin from its multiple remains and still have enough wood left over to last through winter". I got a good laugh out of that one
@Hekker Because they'll give us Xenoblade Chronicles X a year earlier than the US to make up for it, just like they did with the first one
Kirby 3d platformer needs to happen some day.
The only reason I'm getting this game is because Toys R Us offered a free Kirby amiibo with it if preordered. XD
Looks better than The Order: 1886 actually. Art STYLE > graphics
@Vineleaf
You just won the comment section.
I remember good old times, playing japanese copy of Touch!Kirby months before european release. I hate region locking with passion.
@Nareva
I'm Italian, could you please explain it to me?
@AlexSora89 Clay Aiken was an American Idol contestant. I think he won one of the first seasons of the show. He's generally considered kind of obnoxious.
Well, Kirby: Triple Deluxe only got a 7, and it's amazing (deserved 9/10 imo)! I'll be getting this when NoE decide to actually release it here. Damn region lock strikes again.
My god the way fanboys on here eat up anything Nintendo churns out, its no wonder they release the weakest hardware, least games and worst online service with highest priced stuff and worst sales. You guys will accept anything and say its gold, just terrible. This game is a very good game, but you guys sayin it should be a 9 or 10 when its not a great game is just stupid. See here all thew reviews: http://www.gamerankings.com/wii-u/805616-kirby-and-the-rainbow-curse/index.html
Never played Canvas Curse, so this will be a new experience for me. I love me some Kirby. Triple Deluxe was worth my time and money, I'll probably return to both of these games as well at some point.
If it was an original game nobody would purchase this neo stuff. Remember "Zoop" anyone???/
We in the UK get this game 8th May and I was looking forward to it until I read this review.
This seems to be a game for the gamepad. And that for me is an issue.
Making games that make full use of the game pad is not the way to go. This is not going to make us love the Wii u controller; it has the opposite effect. I bought the Wii u to play HD graphic games on the large screen. I have a 3ds for stylus games.
@zool Yeah I don't know what to do because of that. I love Kirby but I feel like an idiot buying this game to then playing it on my controller...
Same here. So I will miss this one.
@DarkKirby Maybe the original 3DS is now technically out of date. The new versions, most certainly are not. They have double the Ram, have gone from dual core, to quad core processing. The actual processor itself is one of the most powerful mobile processors on the market. Also, the screen resolution has ben upped, so graphics are more sharp, and much less jagged.
With the new 3DS, Nintendo now had a portable that is as powerful as the Vita. If it didnt have to power 3 screens, it would be more powerful. Its downloading speed has almost been tripled, it now uses micro SD cards, which are usualky, not always, quicker at accessing data. And it now has a second analigue stick. Also, Nintendo have now got the 3D side of things sorted, and working perfectly. Since I got my new one, the 3D slider has been on maximum for good. The head tracking siftware, and screen adjustung system works perfectly.
What a disappointment this game ended up being. Too short, horrendously bad control, and re-using bossess. Unfortunately it's about a 4/10 in my book. The worst Kirby game I've ever played.
This game is on sale now for $23 in N/A. You guys think I should give it a go?
@RainbowGazelle does this assessment still stick?
@Danrenfroe2016 Unfortunately for me, yes. But I've heard countless people say that they absolutely loved the game, so maybe I'm just crap at it. I usually adore Kirby games. The visuals and music were certainly lovely.
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