The first-person shooter has become so prevalent on consoles in today’s market, it’s bizarre to think back to a time where PC gamers held the lion’s share of the genre. By 1998, the desktop faithful were gorging on Half-Life and Unreal, but a little console by the name of Nintendo 64 wasn’t about to bow down to the overclockers. A year earlier, Rare had surprised everyone with the intricate design of Goldeneye 007, and now it had Quake 64 and a little thing called Turok 2: Seeds of Evil. With its black cartridge and a combat model that was creative and unrepentantly gory, Iguana Entertainment’s sequel was further proof that Nintendo could shoot with the big boys.
And while the Turok franchise has gradually slipped into complete obscurity by 2019, the importance of Turok 2 and the strengths of its overall design are still something to savour. The big selling point it lauded for 20 years ago no longer holds true – those graphics were pretty hot at the time, but even with a HD remaster they’re still very much an ugly trip down polygonal lane – but some of the issues that dogged it as a result (specifically its problems with framerate drops and considerable distance fogging) have now been completely rectified. So it might not look exactly how you remember, but its stellar gunplay and exploration have nonetheless endured.
One thing that Turok 2 does far better than its predecessor, Turok: Dinosaur Hunter, is giving you a far clearer sense of purpose and direction. Its six levels are pretty big by the standards of the time (flying in the face of traditional corridor shooters), and there are plenty of shortcuts, hidden rooms and secrets to be found, but by adding in a little more linearity – especially in the opening hours of the game – Iguana helped refine the occasionally wayward nature of the first Turok. There’s a little more of a story this time – Turok has been summoned to stop the imminent escape of alien entity known as the Primagen – but what really makes this ballsy sequel stand out is the creativity of its levels and the destructive power of its weapons.
Oh, the weapons. The weapons! Things start off innocently enough in the style of its predecessor with just a bow and a clawed gauntlet to your name, but then you get your hands on more and more destructive firepower. Pistols give way to shotguns, which give way to the brutal power of the Firestorm Cannon, which then bows down to the missile-launching hell of the Scorpion Cannon, the glaives-slinging Razor Wind and the energy-powered Nuke. It’s Ratchet & Clank levels of creativity, especially when you’re firing guns on the back of a triceratops and causing enemy craniums to cave in with the slow death of the Cerebral Bore. Iguana really raised the bar with its guns, tapping into an almost slapstick approach that’s very, very ’90s.
And while you can tell its development cycle ran very close to that of its predecessor – with the inclusion of level designs that can be a little too obtuse at times and an over-reliance on backtracking and key collecting – Turok 2 remains a far more complete shooter experience. For a game that’s over two decades old, the sway of Turok as he turns a corner and the unique death animations each enemy descends into when you deliver the killing blow are still a marvel to behold. Turok 2 is the series at its absolute best, refined just enough to put rewarding gunplay and open-ended exploration at the forefront.
The Switch version benefits from all the technical improvements Nightdive Studios made to the previously-released HD remaster. The sluggish frame rate of the original version has been fixed, as has the sheer amount of fogging that Iguana used to make Turok 2 run on 64-bit hardware (honestly, the original was like running around Silent Hill at times). Now you can see every level in full clarity with proper draw distances. Even something as simple as adding in objective markers makes the backtracking to find certain keys or secrets a far less frustrating experience. And, yes, there are gyro controls in this version as well, and they really make a difference when you're zooming in with your Tek Bow. You can even aim with the touchscreen, if you really want to play awkwardly.
But for all the things this shooter still does right 21 years on, especially with the technical improvements Nightdive has made, there’s one glaringly obvious problem – and it’s an issue entirely isolated to Nintendo Switch. There’s no multiplayer. Not a dime. For whatever reason, the developer has completely removed a fundamental feature that gave Turok 2 such longevity back on Nintendo 64. We love the game’s single-player campaign to this day, despite its faults, but it’s not enough to justify the full asking price.
Because every other version of this particular remaster features multiplayer, both local and online. You can buy Turok 2 on Xbox One today, and you’ll get the full package for the same price you’ll pay on the eShop for the Switch port. Considering you can play the recent ports of Doom and Doom II in local multiplayer on your Switch, it’s an omission that simply doesn’t make sense. We can understand the developer potentially removing online support, but to stop players from splitting Joy-Cons and enjoying a tarted-up version of one of N64’s most memorable multiplayer modes is a decision that ultimately diminishes one of the system’s greatest exports.
Conclusion
It’s a testament to the quality of Turok 2: Seeds of Evil and the great enhancements made by Nightdive Studios that this remaster is still an essential chapter of FPS history – more so than its rough-around-the-edges predecessor. Every gun still feels incredible, every level still looks unique in its design and the bosses and enemies are still a riot to hunt down and slay. But the bizarre amputation of the game’s multiplayer modes renders the Switch version painfully incomplete. Until support for multiplayer is patched in or addressed in some shape or form, we’re forced to give this N64 classic a score it doesn’t deserve.
Comments 113
Excuse my lack of knowledge, but was the multiplayer versus or coop? I honestly can't remember lol.
@Joker13z Versus.
I would give it an 8 then because I don't care about multiplayer on this game. Just give me the single player experience and I'm good to go.
@timson72 Cool thanks. Then it's definitely not a missing feature I'll care about. The lack of it is a bit odd though atleast for like local coop.
I wouldn't have played multiplayer anyway so I'm happy with this review
Considering that the multiplayer of Turok 2 was always a poorly executed afterthought, which Iguana more than made up for with Rage Wars, the exclusion here is honestly nothing.
I really can’t make sense of all these people whining, unless they’ve muddled up Turok 2’s lacklustre multiplayer with Rage Wars?
In all honesty, to award this game 6/10 is a complete joke, and a huge injustice to such an excellent single player experience. What did you guys give Crash flipping Bandicoot again?
Just plain ridiculous, NLife. As per.
What a creepy child!
Wow I am surprised that they docked the game so much for the lack of multiplayer, kudos to Nintendo life for saying that this practice of excluding content from the Switch version but still charging full price is not ok!
Don't care about multiplayer and honestly figured this release wouldn't have it since its a budget remaster of a very old game. I am just happy to get to play the single player portion. Now give us Doom 64 and my life will be complete!!!
@Spoony_Tech I'd give it an 8.5 as I love Turok. Multiplayer I dont care for as I have nobody to play with lol
Why do guys not wait until the multiplayer update before you review the game stupid.
Yeah, I don’t care about multiplayer, so I’ll still pick this up at some point, but what an odd omission. It’d be one thing if the Xbox/PS4 versions didn’t have it either, but why remove it from just the Switch version? Doesn’t make any sense.
@LaytonPuzzle27 To stay relevant, they need to publish the review close to the release of the game. It's pretty common practice, and most users here understand that games get patched, sometimes years after release. It's really okay.
edit: On top of that, it's good for people to know the state of a game at launch. When Bethesda botched the classic Doom releases a couple weeks ago, I wish I had seen the reviews first because now I have a game that literally will not launch because it won't let me log in, even with a valid email. The game still isn't patched, so I have two games that just don't work right now.
I loved this game when I played it back in early 1999, but I remember the multiplayer was terrible compared to Goldeneye, so no loss for me. £15.79 is a bit steep though.
@Dpishere This review is not representative of the quality of what you do receive (for a paltry £15)— a great game. The multiplayer was never good enough to dock at least 20% from the game’s score. The multiplayer was always crap.
Oh, come on. A 6? I play for the single player so it's still a 9 for me.
I wasn’t a fan of multiplayer on Turok 2... something was just weird about it ?
Anyway I agree with the score on the basis that you pay the same price for this as you do on other systems but it’s lacking a big feature. Unfortunately that’s not a testament of the games quality as much as it is a grade on Nightdive. I got the game on sale for $16 plus $2 bucks off from rewards points so my price was right on the money I think. But for those who wanted multiplayer I’m really sorry. It’s a bummer for sure having that full price without everything included.
For me, I’d give this an 8 or 9. I’d only dock points because sometimes you just cannot find the dang objectives! Looking at you, level 1, finding all the children. And level 2 not being able to find all 3 sisters of despair and... ah man. The levels are so big! Besides that, EXCELLENT game.
I saw someone mention that this is a “budget remaster.”
I’m not so sure I agree with that. There’s a ton of improvements included here.
@LaytonPuzzle27 The developer never technically said they were even going to patch in multiplayer. Their vague comment to the response of multiplayer not being in there definitely wasn't telling if they will add it.
I would never have played the multiplayer anyway so I'd easily give this game an 8 or possibly a 9. Definitely one of the very best fps games from that time and replaying it now it really shows how advanced it really was. From great level design to awesome weaponry that beats many even today, to its elaborate death animations based and some dismemberment, also great to see the Iguana logo animation intact 😁
@LaytonPuzzle27 Because it was supposed to be there at launch just like in other platforms. Plain and simple.
“Until support for multiplayer is patched in or addressed in some shape or form, we’re forced to give this N64 classic a score it doesn’t deserve.”
Then you aren’t doing your job as an honest reviewer, are you?
I think a 6 for no multiplayer is a bit harsh especially since they have stated they intend to add it in a future update
@rushiosan When did NightDive state that about the Switch version?
I haven't been following many reviews here lately....When did the Joys/Cons system first appear? I love the wordplay.
One of my favorites from the N64. I bought it at Christmas last year during an Xbox sale. At both stages in my life, I still haven't beaten it but have a lot of fun trying to be stealthy with the Tech Bow.
Excellent game, even without the multiplayer! I’m having more fun playing this than any current FPS game out today!!!
@Mr_Muscle I like that the subtitle was put in there to let you know it's a child
Give me Half-Life PLEASE!!
@LaytonPuzzle27 : Maybe the "stupid" publishers should ensure the game is complete before releasing it.
@Spoony_Tech I really want to get this. Like really really want. However I’m not sure that I want to support a version that’s missing a feature on principal. But to counter that I’m probably not going to touch the multiplayer anyway so why am I so bothered!! Argh. Oh balls I’m going to have to buy it tonight and I’m going to love every moment of it
Edit: and oh yeh the response to eurogamer is so vague I don’t think they have plans to add multiplayer
I'll pick both Turok games up eventually, but I really hope they patch in the rest of the game.
I also think the score is a bit low for a feature that really wasn’t that great in the original. This is an excellent remaster of a classic game. I’d totally recommend it, although I’d probably wait for a sale as I do think it’s a little overpriced for what it is.
@HappyMaskedGuy Yeah I don't get why people are complaining about Turok 2's multiplayer.
It sucked ass when it released and it sucks ass now. There is FAR more than enough content in the single player game that the vast majority of people shouldn't even care.
Wow. These comments sure are obsessed with a number.
Did anyone complaining actually read the review? Everything you're saying you love about the game is mentioned. Makes me want to pick this one up. Isn't that the point of a review? To help make informed buying decisions?
It is ridiculous to be charging the same price as every other console when it's missing a key feature present everywhere else. Valid criticism.
Not enough to keep me away, however... And Switch is the system I'll be buying it on regardless. Who cares about a six?
@HappyMaskedGuy Actually I think because of this, they are doing their jib pretty well! They mention in the article why they give it a lower acore so the reader has a chance to judge by themselves if they want to get it or not.
Killing a feature which was present before and ia present in other versions and then charging the same price is a no-go! If the individual here likes the feature or not or if the feature is good or not doesn't really matter.
Taking the switch's nature into consideration, multiplayer is a no-brainer, especially compared to the other consoles.
I for my part enjoyed the multiplayer a lot and we regularly switched from golden eye to turok, just because of the different settings.
I think the score is a bit harsh for no multiplayer, it was a good game (not a masterpiece like goldeneye) but a solid 8 back in the day. I know it sounds like nit picking but this should have been a 7 at least
This review is overly harsh, an easy 8 for me. I am loving the game but wish the framerate was a bit more consistent, still lightyears better than the original's framerate though!
Also there is an issue when you turn quickly the walls pop in from a white background which can be an immersion breaker. Hopefully it gets fixed in a patch.
Is anyone else unable to read the article because the Pillars of Eternity ad is covering the left side of the screen?
“We can understand the developer potentially removing online support” really? Why? When it’s in the other versions. It’s not understandable in the slightest. It’s lazy.
Eh, I would give it a 7 or an 8. Yeah, the multiplayer is missing and it’s a shame. But it’s a pretty solid remaster of a classic game. But I would wait for a sale on this one.
BEWAREOBLIVIONISATHAND
As a huge Turok fan, 2 wasn't championed for its series' "robust" multiplayer. Rage Wars was.
This is little lost, but only strengthens my demand for Rage Wars tenfold
I played turok 1 to death and completed it. I remember playing it on a huge TV and projector, which made it unbearable for everyone else watching it...
Turok 2 got off to a good start, but then I stopped playing it for some reason. I have a vague memory of inst-death from getting too close to the edge of a swamp...
This required the RAM hardware expansion for the N64, right? Or does my memory fail me?
Yeah, I didn't even know this game had multi-player, or at least I don't remember it, that's how much I care about multi-player. And there's a map so I don't think the open-ended levels will be as big of an issue for me as you seem to think they are. So for me this would be probably an 8/10 or something like that based on what I've read (and the quick go I gave the PC remaster). But, the fact the other versions have multi-player, such that the Switch version seems gimped for no good reason, leaves me thinking the developer and publisher have to be knocked somehow, so I guess the lower score is fair and reflective of that--just as long as people don't mistakenly think that's because the single player isn't worthy.
So, the single player campaign is a 6/10? Are we expecting the multiplayer? Can the Switch handle it? If not, does it get a re-review as a single player game? Gah, the most annoying thing is how little transparency there is with game makers. It would be easier to quantify the score.
I've never been much of a multiplayer fan, I honestly probably wouldn't have even noticed that they took it out. Loving replaying the single player. Definitely one of my faves from that era.
Largest improvement to singleplayer is not needing 90 memory pak blocks to save your game in an FPS.
"What were they thinking?!"
I remember enjoying this game but getting massive headaches because of the garbage frame rate on the 64
Oh, well. That's a VERY small omission, especially compared to the total and utter multi-player brilliance that was GoldenEye 64, so no game could ever get close to that anyway, and as such, it's nothing I really care about or miss.
And Turok 2's single player game is good enough, and the weapons are wonderfully hilarious, so this game is still worth buying for shooter fans, especially now that all the downsides of the N64 original have been fixed.
@HappyMaskedGuy Truthfully I don't ever plan to play the multiplayer, I just want parity with the other versions if we are paying the same price, make it 15 or so compared to the others then I will call that fair.
This game is an 8. And it reads like an 8. Multiplayer portion of the game is so small that it shouldn't affect the grading.
I do not care about multi player. It is a 9 for me.
Though I don't care about multiplayer in Turok 2, removing a feature that was originally meant for the game (the N64 version came out before the PC one) in the remastered is something you just don't do and I'm glad the score reflect that. Hopefully if they ever want to remastered Shadow of Oblivion, Rage War, and/or Evolution that they kept this in mind.
Yeah, they've got to patch in the multiplayer and apologise for axing in the initial release. Terrible! I'm not buying this game until they complete it.
got to say the improved controls make all the difference for me, always struggled with it on N64 and now love it!
Sticking with the 64
Can’t say i’m Bothered about multiplayer being missing. Never played this in multiplayer during the N64 days, too busy playing 1 hit kills in Goldeneye Multiplayer
@coolaggro LOL
Also, cute pup. Is that yours?
@AmazingApe £3.50 at cex for n64
@Cathousemaster - No it did not, Turok 3 utilized it but didn't require it either.
I think the only one that needed it was Rage Wars, as many of my friends then were limited from playing it. Luckily got mine early on.
Honestly, playing this game again made me realize how poorly the level design in this game has aged. It is kinda cryptic if you have never played it before and there is so much stuff you gotta do that breaks up the pacing of the action.
No multiplayer...were they really under that much pressure to release this so urgently not completed? Lazy.
Always liked TUROK 1 better for some reason. Will be pre-ordering the Limited Run copy this Friday.
For me this doesnt matter I wil get it annyway
@HappyMaskedGuy Since they're asking the same price, we expect it to have as much content as the others.
It's a solid game but its a hard pill to swallow paying for a 20+ year old game thats missing features on more powerful hardware.
No reason for no multiplayer so no reason to spend money.
Since I already addressed the multiplayer issue in another article, I will simply paste and edit what I said there:
Turok 1 and 2 were actually coded and built from the ground up, not simply copied or pasted from the N64 and PC. Turok 2 is surprisingly CPU heavy. The devs have been trying to get local multiplayer up and running but due to how CPU heavy the game is, they were having issues keeping the framerate locked down even on stronger consoles like Xbone X. Their current netcode for the Switch is very buggy and unstable so rather than release the game with buggy online multiplayer, they've chosen to simply not include it at launch. As for local multiplayer, if this is REALLY an issue for you, consider the PC and Xbox One versions if you can. I haven't personally tested those out but I've heard both versions have local multiplayer as well as online multiplayer. (I've also heard it's very difficult to find a match online so your mileage may vary.)
They have already confirmed to other sources that they WILL be patching in online multiplayer once they get the netcode up and running, but so far I've found no confirmation that local multiplayer is coming and the devs have even said it's not likely. This means that we will be getting online but probably not local, which is going to be a real disappointment for those that actually care about it. The devs aren't happy about it either, one of them has stated he really wanted to include splitscreen local multiplayer but it's just not likely due to how the engine is built. Both Turok 1 and 2 already benefit from higher res textures, greater draw distance, and fps, but all of this comes at the cost of CPU, which is simply too much for split-screen for Turok 2.
This isn't the first time this dev team has had issues getting something to work with a Turok game, as they had issues getting lens flares to work on Turok 1 for a while and had to later patch it in once they figured out a workaround.
TLDR version is that sometimes it's not as simple as "pasting" something from another version of a game. If they could have gotten local multiplayer to work before release, they surely would have. Unless they come up with a potential workaround for the multiplayer split-screen lag, we probably won't be seeing it at all.
As for the review score, I would say the score is more like 8/10 for anyone who just wants the single player campaign, but 6/10 is a fair score for people who wanted online or local multiplayer like the other versions. The price is a tad steep but as of right now both Turok 1 and 2 are on sale for 25% and 15% off. I can confirm that for a fact in the US and I've been told the EU store has a sale as well.
Happy dinosaur hunting!
8/10 From me. I have greatly enjoyed it playing it 20 years later.... For anyone on the fence, pick it up when on sale. It needs to be played and is so much better than the modern FPS stuff we are subjected to currently...
This is a poor review. 8/10 Buy it..... You will not be disappointed!!
Multiplayer doesn't bother me but Switch would be the best console for it so can see why it bothers people.
When I played Turok 2 on my N64 all those years ago I remember getting really bad motion sickness. Didn't get it with Turok 1 or any other FPS game at the time. Wonder if I will still get motion sickness with the HD version. Would like to actually complete the game this time. I never completed the first Turok game without cheats because my memory pak kept failing (third party rubbish ).
All these statements... Compared to most of the utter dross that is being released on the eshop this is a steal at the release price with 15% off.
I couldn't care less about the multiplayer and it's being released later on anyway. It's currently on sale for those saying £15 is too expensive. Great game.
The Xbox One version of Turok 2 doesn’t have local multiplayer
I enjoyed this game back on the n64 and still have my copy.
I'll probably pick this up on Switch for the improvements over the original and the multiplayer thing is a non-issue for me as I'd never play it multiplayer anyway.
Nobody ever gave a crap about turok 2 multiplayer. It wasnt even average. This review sure is weird
@wazlon
They have head - bobbing options so you should be able to tune it to avoid motion sickness
Could careless about multiplayer..bought it anyway
This is a tough game to review. Multi player is out, but it was bad to begin with. Frame rate is mostly fixed over the abysmal original, but still has annoying hitches. Level design is improved over the original but still frequently annoying, with obscure hidden items and same -looking areas that are easy to get lost in. Overall I'd say a 6 or 7 is fine. Not a game I'll pay more than $10 for but it's nice to see it at least playable without that atrocious N64 framerate
@rushiosan @Silly_G @Spoony_Tech @Mr_Muscle Well that is no excuse for NintendoLife in making a rushed review. I don't like when reviewers make the review score and they leave it at that and never re-review it. I demand this game to be re-review NintendoLife!
@LaytonPuzzle27 : Games should be reviewed based on the release build. After all, there is no guarantee that games will have content patched in later, and if such content is integral to the overall package, or if the game requires further QC, then publishers should wait until it is ready rather than releasing glorified betas and demanding money for an unfinished product.
It's bad enough that some reviewers are making concessions for publishers who release broken and buggy messes with "promises" of future fixes, which may never eventuate.
If publishers want to release crap, then the reviews ought to reflect that. In what other industry do customers allow unfinished garbage to be released without scrutiny?
@Stargazer Thanks, have seen your later comment too and it's helped me decide to wait until it's in a sale. Am not sure it's worth it at the moment.
@Silly_G "It's bad enough that some reviewers are making concessions for publishers who release broken and buggy messes with "promises" of future fixes, which may never eventuate."
Me: Something like the now infamous DRIV3Rgate Scandal?
Game is incomplete and the same price as other versions. Score is justified. If you don't want multi fine you can bump up the score a couple but the review is looking at the game overall.
I know I would love the game and I want it on switch(I don't care about actually playing multi) but I can't support the devs and this practice till multi is added or there is a switch specific price drop for missing features.
Total scum business tactics on display here.
@USWITCH64 I picked up just about all the highly rated 64 titles back in the late 90s, but this is the one big one that I just didn't "get".
Maybe I was too young, but I just found the areas looked a bit bland, and I got lost all the time... and ohhhh that fog!
I'm kinda tempted to give it a 2nd chance all these years later. To play the last great untouched (by me) N64 classic... someone convince me I need it!
The lack of multiplayer actually makes this an 11/10 for me.
#OfflineMasterRace
I'm waiting for a Goldeneye and Perfect Dark update. I'll put Turok 2 on the watch list and, yes, it is a debacle that the multiplayer mode is gone.
@LaytonPuzzle27 Cool man, email them.
@Mr_Muscle I might do that if I know there email address.
@Joker13z which is exactly why calling it "painfully incomplete" is ridiculous. Multiplayer was only a small part of this game yet people are acting crazy over its omission lol
A much bigger problem is the price. $20 for this and Turok 1 is ridiculous. It missing multiplayer is not a surprise at all considering the platform it's on. Nintendo blocks multiplayer for games all the time, and doesn't include it on their own games even when it makes perfect sense.
Nintendo is stuck in 2005 when it comes to online gaming and I'm not even kidding. The last console that was comparable to the Switch as far as online gaming goes is the PSP. No party matchmaking, no messaging, no in game chat (actually, more PSP games had this LOL), no gamertags, and a ton of games that have multiplayer on other consoles but not on Switch. Honestly the switch is a joke when it comes to online gaming yet they charge us $20 a year. Which is nothing, but it's the principle of it that if they're gonna charge us, they should put more effort in
@LaytonPuzzle27 Scroll to the bottom of the page past all the ads and past the comments and click “contact.” There you go!
@8bitforever While this is a budget release of a remastered/enhanced version of a 20 year old game, I think much of the anger stems from the fact that this exact same remaster on the Xbox One and PC have the multiplayer and even greatly enhanced by having online play, which of course the original did not. While I do hope they patch it in, the negative reaction is really just overblown. Turok 2, just like the original Turok, was all about the signal player campaign. The meat of the game is still there and greatly improved in many ways over the original N64 version. Honestly, the multiplayer was basically a tacked on afterthought. Now a remaster of Rage Wars with online play would be far more impressive, but I'm not sure that will ever happen. It is my understanding NightDive Studios creates all their remasters from the PC versions and unfortunately there was no PC version of Rage Wars. It remained an N64 exclusive. People say this is why they haven't remastered Turok 3 either..
@Mr_Muscle Thank you.
Me and my brothers actually enjoyed the multiplayer in this game much more than the single player campaign. I'll probably pass on this since it isn't included...
Raging fanboys going off their head about the score. Whether you like the multiplayer game or not, the point Nintendolife are making is that we are being charged full price again for an incomplete game.
I love the original but have never been able to get enthusiastic about this one. I’ll wait for the inevitable N64 Mini before giving it another go.
@CupidStunt
But it’s all done in the best possible taste!
Multiplayer for what...
Probably would've given it a 7/10 myself; 6/10 seems a bit low for a game that sounds fairly solid outside the multiplayer, especially since the first Turok also didn't have MP, and it was given a 7/10.
@Fandabidozi - You might be waiting a while; I don't think Nintendo is interested in the Minis at the moment, what with the Switch selling well and the previous minis being described as a one-time novelty.
@BANJO you are spot on, am absolutely loving these games, still on Turok 1 at the moment, surprised how big it is!
@Potato_Pounder I've just gotten so used to the porting price of stuff I just expect it from now on haha. It just goes on my wishlist and sits there until a good sale.
Oh and 100% agree about Switch online being trash. Nintendo is waaaaaaay behind the times with their online. And the free NES games are getting pathetic.
Wow, a 6/10 just for lacking multiplayer? I'd understand pecking a point off of it, but two? It's obviously an 8/10 game, and the multiplayer wasn't really that important for the game, ever. I remember playing this for ages when I was younger, and I don't think I even experienced multiplayer in the game. Lol.
@LaytonPuzzle27 Welcome!
Keep in mind, I agree with you overall sentiment. I think it’s kinda lazy that gaming sites don’t revisit games after they have been patched a lot. A good example is No Mans Sky, which is literally a different game than it’s original launch.
I guess it’s just too much effort.
On one hand it is a shame it doesnt have the multiplayer yet considering it's asking the same price as the PC and One versions, on the other hand I have always heard Turok 2 mp was pretty mediocre so I don't know if the discount should be that big.
I imagine if they patch it they would re do the review like: now has multiplayer, it's very mediocre, we dont recommend it, but now it's an 8/10.
@Potato_Pounder they said it's lacking multiplayer not because the Switch online is bad but because it's hard to implement because how the game code works, its really cpu heavy.
Cerebral Bore....lol good times watching that work.
@Joker13z So do you want Nintendo to up their charge to $60/year, stream all their games and add microtransactions/lootboxes to them? They're the future after all!
@Dog Where the hell did that come from? No as a matter of fact I just want party chat integrated into the system and not done through a stupid phone app and I'm fine paying more for it.
It's been done way in the past after all!
See I can do it too Think before you comment.
The multiplayer was the good part of the game and they take it out. No reason to buy it.
@FullMetalWesker
Yeah, I think the big problem with an N64 Mini would be keeping the cost down due to the controllers.
I’ve got my N64 and games still, but they look terrible on a modern telly. Playing em on my PC with an X-Box controller isn’t quite the same either.
Saying that you ride a triceratops in Turok 2 is like saying The Lion King is a film about tigers.
Styracosaurus, sir.
Game is buggy. I got stuck in a wall and cannot move and have to restart the whole game after after getting all the Primagen keys. Sucks!
Oh yeah, they patched the game and added multiplayer as well as cross-play. So does that mean the reviewer will update the score by one point?
Why was the score not updated to reflect the addition of full fledge online crossplay multiplayer?
Honestly I think the review score is a bit harsh; Turok 2 is a great single player game and this is a stellar version of it! I got it on Xbox in the end, but I think Switch now has online multiplayer, jsut no split-screen. It is a big loss if you have any other consoles, but what's there is still great.
I wonder if that is why they haven't done Rage Wars yet? Would make up for Turok 2 lacking the deathmatch mode!
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