The first two Nintendo Labo kits offered two very different takes on what was – and still is – a groundbreaking concept. The Variety Kit allowed you to create a whole host of gadgets each backed by their own interactive experiences, while the Robot Kit had a sharper focus and arguably presented a more solid 'game' setup. Now, the third kit is here and neatly fuses these two approaches in what is arguably the most 'complete' Labo offering yet – but one that comes with its own unfortunate limitations.
As before, your Labo kit is shipped on flat-packed sheets of cardboard, and step-by-step instructions are given on how to build each element. Just as was the case with kits 1 and 2, these 3D instructions – which are fully interactive and can be paused, rewound and fast-forwarded at your leisure – are superbly written and incredibly easy to understand; goodness knows how much time and effort when into creating them, but they're excellent. We also appreciate that the music which plays during these tutorials feels like it was taken from a lost Seinfeld episode.
The only downer with this particular kit is the sheer amount of time you have to expend building the three main modules (as well as the foot pedal); even the wittily-written instructions fail to raise a smile after several hours of drowning in cardboard, and the instructions suggest at several points that you 'continue your work tomorrow'. Worse case scenario, you're going to have to sink approximately eight hours making all of the components (based on Nintendo's upper-tier estimates, at least), but we found we were closer to the lower end of the scale, which is still about five hours.
Granted, you're building a pretty incredible feat of cardboard engineering, but that's a scary amount of time to invest in simply creating things in order to play a video game, and the kicker with this kit is that, unlike the Variety one, you have to make all three elements in order to fully enjoy the game itself. If you're old enough to have kids of your own then you might find this process a little more bearable; a wide-eyed youngster will almost certainly get a lot more out of this setup than a cynical adult; we found that when an extra, smaller pair of hands was involved, the build became a little more enjoyable – until your helper gets bored and leaves you to do the rest of the fiddly work, of course.
Regardless of how many hours it takes you to create all of this stuff, the game waiting for you at the end is easily the most accomplished of the Labo range so far. You're given a whole island to mess about on, with people to talk to, mysteries to solve and a bunch of surprisingly detailed locations to explore. The brilliance of the three-module setup is that you can switch between car, submarine and plane by simply inserting the Toy-Con key into the appropriate module; the right-hand Joy-Con's IR camera reads reflective pads inside each one and therefore knows which vehicle you want to drive. We saw this kind of magic inside the brilliant Toy-Con piano in the Variety Pack, and here it's used to handle all kinds of features and functions.
The car is easily the most complex of the Toy-Con; You have a pull-cord for a speed boost and levers which control your windscreen wipers - on the ends of these are knobs which can be turned to deploy various gadgets (a tree-cutting blade being our favourite) and there's even an optional screen holder for the Switch itself, which can be used in conjunction with the motion controls to give you a more immersive view of the road ahead. The tactile nature of the steering wheel and the wide range of inputs make it feel incredibly close to real driving, and simply tootling around the island is something you could lose hours doing. It's worth noting that the wheel can also be used in Mario Kart 8 – another gesture by Nintendo to make Labo more than 'just' a stand-alone experience and more an interface option. The sub and plane Toy-Con are more simplistic in comparison to the car, but no less fun to use.
The game's adventure mode is a seriously meaty experience that will keep players of all ages gripped and interested, but it's not quite on the same level as a 'proper' open world video game when it comes to the range of objectives and things to do. Thankfully, Nintendo has included a local two-player element where one person steers while the other controls a gun using the plane Toy-Con, and then there are other game modes, such as Rally (racing through checkpoints), Circuit (standard racing, but you can punch your rivals off the track) and Slot Cars (you only use the foot pedal for this one). In a neat touch, any tracks you've created for the bike Toy-Con in the Variety Kit can be transferred to the Vehicle Kit.
Perhaps the most interesting of the 'additional' modes is Battle, which has you facing off against another player in pre-determined arenas or – via the Joy-Con's IR camera – ones you've created out of various real-world objects. A wide range of power-up items come into play here and the deformable landscape means it's an interesting take on the 3D fighter; the only issue is that you'll need two Vehicle Kits to play it (although, using the new 'Custom Controls' feature, it is possible to adapt this game so it can be played using a single Joy-Con each – you then lose the fun of using the steering wheel, sadly). Likewise, the multiplayer aspect of modes like Slot Car is lost unless you happen to know three other people who own this particular kit – and then you've got to convince them to bring their fragile cardboard creations around to your house.
And we're back to the topic of cardboard. As we alluded to in our other Labo reviews, the single biggest issue with this range for us personally is one of storage. With the Variety, Robot and now Vehicle Kits on offer, Labo is slowly but surely taking over the entire home; with three new (and quite bulky) modules to accommodate, it's becoming a case of survival of the fittest – with no easy means of disassembling Labo kits and storing them away for future use, we're already at the point in Nintendo Life Towers where we're seriously contemplating sacrificing the lesser-used Toy-Con to the Great God of Recycling, which, when you've paid so much per kit, seems tantamount to sacrilege.
It's not like this is a new problem as such; we still have various plastic attachments for the Wii Remote in a cupboard somewhere, as well as grim memories of the time the Rock Band setup took over an entire living room. While Labo provides an immersive link with the games we play – and one which genuinely enriches the whole experience – we're not sure we have the room (or the patience) for any further kits, and given how bowled over we were when Labo was first announced, that loss of appetite is perhaps a little worrying for Nintendo's bottom line, as well as the future of the series.
Conclusion
The third Labo kit is perhaps the best one yet; it offers a solid building experience and a genuinely entertaining way to control three distinct modes of transport, as well as a fleshed-out gameworld which is not only packed with things to do, but is augmented by a range of mini-game modes which will provide many hours of enjoyment – although the multi-player ones require you to have a second Vehicle Kit to hand, which might not be feasible for everyone. On the downside, the build time for the three main Toy-Con modules may test your resolve, and we're not convinced that the core game offers enough gameplay to make the storage of these cardboard monsters a realistic prospect for space-short families. If you love constructing things and have a garage attached to your home, then these concerns are going to be less pressing, making this new Labo kit easier to recommend. If space is at a premium in your abode, it pains us to say that you might want to think twice about investing both the money and time into this otherwise noble venture.
Comments 38
So far, looked interesting for me.
Not day one due to my financial, but will be on January 2019.
I wish my kids were a little older as I think we would love building these together
This one looks the most interesting, but i still can't bring myself to pay for a load of cardboard that I will probably break
I cannot wait for this one. The longer it takes to make these the better because, IMO, the making is half the fun. My daughter loves getting involved and she's only 2! I also have a garage, which helps. This to me feels like the start of a solid run up to xmas with Starlink, Dark Souls (finally), SMParty, Smash and maybe a surprise xmas 1st party game revealed tonight as well.
A fair review! Labo isn’t perfect by any means, but I’ve enjoyed the first two kits a lot, so I will definitely get this one. Just not on day one.
@Damo How much playtime is there in the main game, would you guess? I watched the Nintendo Minute (15-min vid) that showed various areas, and noticed there's missions and such.
I really enjoyed the Variety Kit, but wished there was more to do. I'm just afraid I'd get bored if there's not terribly much involvement in the overworld for this. For reference, I'm about 80% sure I want this.
Got to agree with the reviewer, the storage problem is the single biggest reason I've not bought any Labo kits.
@HobbitGamer If you want to get EVERYTHING then there's a fair amount of content there, but many of the objectives are really easy, and even the challenging ones don't take much effort to complete. To be honest, the most fun is had just exploring the world, which is really quite vast.
@Damo Hmm, well given that I play my Labo stuff in smaller bites than my other games, it sounds like I'll have more longevity with this. Count me 100% in, thanks Damo!
(EDIT: I should have gone yesterday, they fixed it now )Apparently DK:Tropical Freeze is trading at Gamestop for $44 right now, so that helps.
Happy to hear the world has a lot to do.
I really wish the Robot Kit incorporated more of a full game experience at the price point it goes for.
Already reserved a copy and picking it up tomorrow! Can't wait, and definitely don't mind the build times as building everything is my favorite part.
This release has had zero hype
Still think they should do a cheaper cardboard only one - you can buy for Mario Kart. Or Forza Horizon 4 😉
I am so eager to get this. Would wait a few month and hope some store have a sale on it. I also have to think about where to store it but I have time to worry about that.
@Yorumi I'm surprised you don't consider the Labo products unethical and anti-consumer, since the consumer is paying money to build the equipment
I'll be getting this probably post Christmas.
My 4 & 3 year old autistic girls love the first kit, has made storing the lesser played ones an bit of an challenge but so far only the houses button has needed an repair beyond shoving it back together.
The piano is never being debuilt took too donking long. I'd rather take piano lessons and play the thing in pubs than do that again.
@Damo "the single biggest issue with this range for us personally is one of storage"
This is the number one reason we aren't buying this. Not the cost or the fun factor or time to build, but after the variety pack - we still haven't even built the house or piano, just the motorcycle, RC car and fishing pole - I first saw this and thought "Why is that sub controller so big and just where the heck am I supposed to put it?".
If this set drops to $20 some day we'll buy it, put it together, play it, then recycle it, b/c $20 is the cost of a decent indie these days, but I'll only buy this knowing it's getting recycled soon after purchase.
Nice thorough review, wouldn't mind playing it for $20 actually, reminds me a lot of the toybox in Disney Infinity, but that steering wheel though.
Looks so cool, but I just don't have a good enough reason to buy one just yet. I love the concept and sheer engineering that goes into these though!
All I can say is I hope they kill it off now.
Labo is toddler trash that toddlers tear apart within seconds and is worth exactly nothing. Why they thought this was a good idea is baffling. In fact, it should be laughed at and burnt in a bonfire.~
I think this kit looks pretty awesome :3 I can't help but think a mix between this and Banjo Kazooie: Nuts & Bolts would have been awesome, lol
@OctoInk20 candidate for the most ignorant, childish, valueless comment of the year right here.
@Yorumi I was being facetious. Don't worry about it.
@Folkloner Be careful, or they'll call you a tryhard. That and bold letters are that user's schtick.
Lol, if you dont have the patience for building the kit, this is obviously not for you. Its like complaining about how long it takes to build a Lego set in order to play with it. Building is part of the experience!
Anyway, Im sure there is someone planning to sell plastic accesories compatible with Labo games to replace the original cardboard toys...
Damn, these kindling packs are getting quite expensive.
Cya
Raziel-chan
looks like a bunch of crap to me
I loved the idea of Labo when it was first announced, but the end result just doesn’t seem worth it. Nintendo need to put more game in their games - if you’re building a controller for a plane, car and sub, then the end game needs to be a Diddy Kong Racing type of quality, with lots of replayability, and genuinely fun. Otherwise it’s just a construction project, and I can find far more interesting things to make with my three year old at a much lower price point
@Zequio "Its like complaining about how long it takes to build a Lego set in order to play with it."
Yup! Exactly what I thought when the reviewer said long build time was a big problem. It seems to me that building these is meant to be a main part of the fun. I totally get that building them is not everyone's idea of fun, but that just means the product isn't for them.
There is no way you could convince me that spending $70 on a cardboard racing wheel is a good idea.
@bilboa The big difference between Legos and a Labo kit is how you can build whatever you want with Legos, but a toy-con kit is just a straight up do exactly what you are told kind of experience. To be honest I would probably relate it more to building model cars/airplanes unless you are getting into the creative aspects of Labo.
@JayJ I agree, it's more like building models. This doesn't change my point though, which is that just as with model cars, the need to assemble it is intended as a feature. Just as with model car/plane kits, they're not intended for people who don't enjoy assembling things. Another analogy would be jigsaw puzzles vs. pictures. Complaining about the assembly time of the Labo seems a little like complaining that it takes time to assemble a jigsaw puzzle. It's fine for someone to not like doing puzzles, but in that case maybe they should just buy a picture.
@JayJ By the way, I share your overall feeling about the Labo personally. I have no desire to buy one, especially for what they cost. I just thought the author of this review was somewhat missing the point of the Labos.
NL calls this the best LABO Kit yet. Gives this one a score of 70, Though gives variety pack of a score of 80. NL, once again, you are inconsistent and make no sense. Your scoring system is a mess.
@JayJ look it this way, the cardboard is just 10$, the rest is the cost of the game itself.
@Damo I pulled the ripcord and bought it today, been happily assembling for 4 hours on and off. This definitely feels like a sturdier kit, too! Loving it so far, the review is spot on with the time and quality.
@Dayton311 My kid is 7 months old. That's totally old enough to help put this together, right???
I spent 6 or more hours for various birthday and holiday cards, 1 week on creating a elaborate gag comic,and 3 years devising a chess variant. I definitely have the resolve to build all of these modules.
Tons of fun! We built the wheel and are about half way thru the sub controls. So far much better that the original variety kit. I know it's not for everyone but really loving labo this far. Fast fun to build with my kids and spend some quality time together. The games themselves aren't going to revolutionize the industry but they're serviceable. Would recommend if you have kids at home that enjoy building!
I just picked this up last week on sale. The exploration appealed to me. Also the integration with Mario Kart 8 Deluxe is an added bonus.
Tap here to load 38 comments
Leave A Comment
Hold on there, you need to login to post a comment...