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Do or don't look back into the sun
Ten years ago today, on 26th August 2002, GameCube title Super Mario Sunshine was released in North America to an abundance of critical acclaim, with relatively muted murmuring that it was an unworthy follow-up to Super Mario 64. Gradually over the past decade opinions have grown more divided and gamers have...
Jon celebrates the 10th anniversary of this cult horror classic by losing his mind, in more ways than one
Eternal Darkness: Sanity's Requiem is one of those games whose cult status has snowballed since it hit in 2002, and with good reason. As a fairly innovative horror game from Silicon Knights and Nintendo, it kept players on their toes for its...
Including the 'Cube
When Wii U is released, you'll be able to play games from each of Nintendo's home consoles thanks to a mixture of backwards compatibility and the Virtual Console. With one exception. No, not Virtual Boy. Currently GameCube has no place on Nintendo's first high definition console, that we know of: only games on systems up to...
No mascot on day one
In recent weeks we've been looking at console launches, as preparation for the pre-launch hype for Wii U that's set to begin at E3 2012. So far we've explored console launches in general but also the launch of Wii, a system that notably arrived without a Mario title but has nevertheless achieved major sales success. In some...
Time for some celebratory cake
We celebrated the ten year anniversary of the Nintendo GameCube last year, including a rather fond retrospective on the console with the coolest handle. That was the North American anniversary, but today the console turns ten in Europe. Although the GameCube wasn't Nintendo's greatest success in the home console...
No, we don't know either
Think back to Capcom's GameCube classics: Viewtiful Joe. Killer 7. Resident Evil 4. Good games, one and all, making it all the more baffling the publisher has reprinted Gotcha Force for Japan. The 2003 action RPG didn't review too well and never flourished into a full-on franchise, but Capcom's giving it another shot with a...
Here's a fun game next time you're at a boring social occasion: try explaining the point of Animal Crossing to an elderly family member. Nintendo's genre-defying life series first appeared in Japan in April 2001 as Dobutsu no Mori ("Animal Forest") on Nintendo 64, but it was the enhanced Animal Forest+ for GameCube —...
From a cube to the revolution
With the GameCube recently reaching its tenth anniversary and the Wii five years old, we decided to get together to discuss both consoles, assessing their impact and legacy. These two consoles are in an interesting position of being relatively close in terms of graphical technology, yet wildly different in gaming...
A decade of cubed gaming
Every company in every industry will have a few years in its history that don't quite stack up to the rest. With the mammoth success it had enjoyed with the SNES, Nintendo must have had quite the shock when Sony's PlayStation proved to be a huge overnight success in the mid-Nineties and poached many publishers, developers...
Celebrating the cube and the waggle
This week presents a rather unique opportunity, as we’ll be celebrating major anniversaries for two consoles. The GameCube celebrates the tenth anniversary of its North American release on November 18th, while November 19th is the fifth anniversary for the Wii in the same territory. Not only does this dual...
A modern classic
The GameCube era is still a questionable time for Nintendo fans. While the console undoubtedly had its standout titles, there always seems to be a lingering question over how high — or, more to the point, how low — it would rank when gauged against Nintendo's other consoles. But wherever you fall in the debate, it's impossible not to acknowledge Nintendo's willingness to shake..
No longer the other brother
It may not be grabbing the headlines at the moment, but a notable anniversary has just passed: September 14th was the 10th anniversary of the release of Luigi’s Mansion in Japan. With the sequel due to arrive on 3DS in 2012, Downloads Editor Corbie Dillard and writer Jacob Crites have taken up the challenge of exploring...
Wave goodbye to your GameCube ports, forever.
Earlier today Nintendo announced that a new Wii design would be available before Christmas in the UK and Europe. Part of the redesign was to lose GameCube support including both the backwards compatibility to play GameCube games and use of the GameCube controllers for Wii titles. Nintendo has now...
No denying either
Yesterday we reported that GameCube games could come to Wii U via WiiWare, and Nintendo has now released an official (and very carefully worded) statement to Destructoid: To clarify the capabilities of the Wii U system: As correctly stated, Wii U will not play Nintendo GameCube discs, however Nintendo has not made any...
WiiWare just got more interesting
Many have wondered whether the Wii U will include a Virtual Console service updated with GameCube games, and now NOA executive Amber McCollom has revealed that the answer is yes – through WiiWare. In an interview with NintendoGal, she is quoted as saying: GameCube discs will not be compatible with Wii U, but a...
Life before Metroid
Before there was Metroid Prime, Retro Studios hadn't had a bona fide hit, and several of the studio's games were cancelled before seeing the light of day. One such title was this unnamed American football game, recently featured by prominent site Unseen64. The animation shown below is undoubtedly impressive, particularly considering this game was intended for release on..
Monster Hunter and more in glorious 3D
Now the 3DS Internet browser is available, complete with the ability to display 3D images, you're probably bored of looking at 3D photos of other people's pets. If you're ready to see something a bit more fearsome in 3D — say, a Lagiacrus — we have you covered. Thanks to the hard work of Eighteen, whose work is hosted on GameCrunch.co, 3D screenshots of..
Playing it safe, or changing the game?
You can tell a lot about a game from its opening scene. In the first few minutes of Legend of Zelda: Ocarina of Time we're shown a sweeping, first-person view of the Kokiri Forest, as Navi flies frantically to awake a hero-to-be. In Zelda: The Wind Waker we're shown, in a beautifully minimalist art style, an...
More than a few rupees
Last year saw the release of Zelda Reorchestrated's Ocarina of Time album, and now the pioneering group has moved onto the most recent home console Link adventure: Legend of Zelda: Twilight Princess. The project has so far raised over $19,000, which will be used to record the game's soundtrack with a live Hollywood-calibre choir. The Zelda Reo
What could have been...
N64 adventures Banjo-Kazooie and Banjo Tooie made plenty of fans back in their 64-bit heyday, but they never appeared on the GameCube. A threequel was planned but never released, but now unreleased game-finders par excellence Unseen 64 have posted a short video of the project. Shown off at Spaceworld 2000 before the...
An acquired taste
Way back when Nintendo was putting the finishing touches to Legend of Zelda: Twilight Princess on GameCube, there were plans for a limited edition controller to accompany the little box's swansong. While the pad never hit the shelves, photos of its prototype design and packaging have hit the net for your eyes to behold. Coming from...
So says Sakurai
Super Smash Bros. Melee holds a special place in the hearts of many Nintendo fans, but creator Masuhiro Sakurai regrets aiming the game so strongly towards hardcore gamers, saying it's a mistake he wouldn't repeat again. Claiming to have created Smash Bros. to counteract the industry-wide move towards making the fighting game genre...
Fan project shines the game up
Zelda: Twilight Princess is knocking on four years old now: a venerable granddaddy in the Zelda line, it's only natural it's starting to show its age. Talented chap AaronLite has injected the game with some virtual Botox in the form of high resolution textures that turn the blurry bridges, grass and rocks of Hyrule into sharp detail. Sadly as the project uses the..
Unwilling to let GameCube compression tech go
Nintendo recently renewed their license with S3 Graphics to continue using their S3 Texture Compression technology. They explain the tech as follows: S3TC texture compression uses an advanced compression algorithm that achieves up to six-fold compression of complex textures and images that are used in today's hardware accelerated gaming titles. This..
Is there light at the end of the tunnel for this Gamecube classic?
Kotaku.com spotted the re-upping for the trade mark of the highly lauded GameCube title, Eternal Darkness. That means ... what, exactly? Nintendo is considering a new title for the Wii? Can you imagine motion control to deal with Sanity effects? Or is this just Nintendo squatting on the trademark to keep it eternally in the dark?..
Nintendo files new trademark
The Internet rumour mill is whirring up a notch today following the news that Nintendo has filed a new trademark for Luigi’s Mansion. Currently the two most popular theories are that either a sequel of the Gamecube launch title is being made for the Wii or that the game is being re-released as part of the New Play Control! series. Either way, we’re quite excited at..
How five guys blasted the series' haunting soundtrack into a whole different genre - without sucking
The trouble with covering beloved music is that it’s so easy to lose something in the translation. Successfully capturing the original work’s intent and mood is atypical; what most often happens when things go south is the heart and soul of the piece are mangled with good intentions. It’s not..
You’re not the only one, Shigsy
He may have created some of the most influential videogames of all time, but even Shigeru Miyamoto gets down in the dumps sometimes. Speaking to Famitsu magazine the legendary developer revealed that during the GameCube era he was at a pretty low ebb: This is a job where you have a plan and you polish it endlessly...
Nintendo keeps the memory of the Cube alive
Although many Nintendo fans will have relegated their once-treasured GameCube consoles to the great console heaven in the sky, the trusty Cube pad is proving to be a near-essential piece of hardware for Wii owners. We dread to think about how many Cube consoles have been offloaded at carboot sales or charity shops minus their controllers. Nintendo is..
More encouraging news for Nintendo
It may not have been Nintendo’s greatest console but the GameCube still managed to shift modest 21.72 million units over its lifespan. However, to put the recent success of the Wii in sharp perspective, the console is about to surpass the GameCube’s lifetime sales despite only having been on the market for just over a year. Nintendo’s figures state that as..
Wave goodbye to the Wavebird
The Gamecube may be old news now but for many of us the memory of this much-maligned machine lives on through the excellent Wavebird controller, which comes in very handy when indulging in Virtual Console gaming. The controller is also an excellent alternative for Wii games that are difficult to play using the Wiimote. Unfortunately Nintendo has now announced that no..
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