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Topic: Would love to get feedback on my WiiWare game

Posts 41 to 48 of 48

melvin2898

I can play it!If you give me a free demo or something.

Souls are for the weak. I flow with the darkness on the pathway of depression.

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brandonbwii

The game looked interesting but tbh, I was turned off when I read in an interview (I believe Nintendo Power) that the game didn't have scoreboards of any kind. I then told myself that if this game were 500 pts. I'd still buy it due to the outrageous nature of the concept and flash like graphics. Unfortunately it was higher than the lowest possible point value. Another annoyance during the interview was that one of you mentioned you tried to avoid the internet, telling me right then and there you didn't care much for feedback. Feedback is important, you just need to know how to evaluate it. So yeah, some of the more arrogant sounding statements in Nintendo Power actually turned me off of the project plain and simple.

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dsandwii

i have yet to play it but since you asked so nicely i well buy it [for a friend so gift instead]

Edited on by dsandwii

wii games with online
the conduit
super smash bros. brawl
mario kart
i dont have my wii working right now

Vendetta

I bought it for the visual style, soundtrack, and gameplay - in that order. I was satisfied with my purchase, even though I am terrible at the game. (Bit in fairness to myself, I haven't tried all that hard.)

If memory serves me correctly, it was mentioned in a thread during the past year that if sales of a WiiWare title don't meet a certain threshold, then the title's developer get no compensation at all, and is effectively blacklisted from releasing another title on the service. If that's what happened, Daniel, then I'm sorry. In any case, I wish you luck in whatever you tackle next. Never give up.

Vendetta

Semnat_Daniel

brandonbwii wrote:

Another annoyance during the interview was that one of you mentioned you tried to avoid the internet, telling me right then and there you didn't care much for feedback.

Whoah, I don't know how you got that from the interview because that's not the case at all.

SKTTR wrote:

If a publisher can pick it up for EU / JP release and how much will it cost?

Well we wouldn't be able to put forward any further cost ourselves, we could only see release in other regions if publishers picked up translation/ratings costs. EU is especially difficult, however, because of the whole PAL conversion thing.

Edited on by Semnat_Daniel

Semnat_Daniel

Adam

Yea, Brandon, I remember Semnat Daniel here posting on NLife articles a good bit before the game came out. You'd have to be crazy not to use the internet to advertise a game that is only available online.

Come on, friends,
To the bear arcades again.

KnucklesSonic8

Vendetta wrote:

If memory serves me correctly, it was mentioned in a thread during the past year that if sales of a WiiWare title don't meet a certain threshold, then the title's developer get no compensation at all, and is effectively blacklisted from releasing another title on the service. If that's what happened, Daniel, then I'm sorry. In any case, I wish you luck in whatever you tackle next. Never give up.

That's correct. Except, I didn't know that a developer would be blacklisted. I don't think that's correct.

KnucklesSonic8

Semnat_Daniel

First I've heard about supposed blacklisting.

Semnat_Daniel

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