Showing 501 to 520 of 663
501. Posted: Sat 27th Aug 2011 07:23 BST
How about Ben 10? I know it has gotten bad reviews, but how do you think a 10 yr. old boy would receive it?Or do think there is a better choice of platformer on WiiWare?(I was also contemplating between Max and the Magic Marker and Doc Clock.)
Edited on Sat 27th August, 2011 @ 07:27 by WiiAboutU
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502. Posted: Sat 27th Aug 2011 08:21 BST
I decided to purchase Max and the Magic Marker for my son. What do you think, did I make a good decision as to which WiiWare platformer to purchase? My son likes to draw and MatMM looks like it would appeal to children around his age.
503. Posted: Sat 27th Aug 2011 23:22 BST
Great choice! I probably wouldn't recommend getting Doc Clock for your son mostly because of the frustration factor. However, you're welcome to give it a shot anyway if you really think he'll enjoy it.
504. Posted: Sun 28th Aug 2011 02:17 BST
Thanks @KnucklesSonic8, I won't be purchasing Doc Clock. It seemed like it would be engaging, but I read into the matter and I was wrong.
505. Posted: Sun 28th Aug 2011 02:48 BST
Glad I could help. Are you still looking for more suggestions? Have you or your son been looking at some other games?
506. Posted: Sun 28th Aug 2011 05:12 BST
Not really, but he told me he enjoys fighting and racing titles. I already own FAST, so there really isn't anything left in that genre which deserves much attention. And I already own Overturn, which both of us dislike. If anything, I'll most likely be examining more niche titles like MatMM. (<:
Edited on Sun 28th August, 2011 @ 05:16 by WiiAboutU
507. Posted: Sun 28th Aug 2011 05:36 BST
I know I'm late to the party, but another 1080 supporter crawls out of the woodwork... me! One of my favorite Nintendo 64 games, fast and cool, with a nice mix of characters and interesting levels.With that said, it's a bit old school with the crouching to avoid crash landing (a trick I never fully mastered until I picked it up on Virtual Console), which is really a positive for a seasoned gamer, but could be hit or miss for a newbie.
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508. Posted: Sun 28th Aug 2011 05:42 BST
Thank you @thelastlemming, but this is the WiiWare Recommendation thread. If you want to check out the VC Recommendation thread, I've posted requests for suggestions there as well. (<:
509. Posted: Sun 28th Aug 2011 06:03 BST
Should I crack open MatMM, so I can become aquainted with the mechanics? Or should this title be simple enough for a 10 yr. old to pick up and play? I kind of wanted to experience it for the first time with my son. But I want him to enjoy himself and not get too frustrated, which would detour him from playing it again. He doesn't have much patience and sometimes he gives up too easily. Concerning the gameplay, I hope the fun factor outweighs any frustration due to difficulty.
Edited on Sun 28th August, 2011 @ 06:07 by WiiAboutU
510. Posted: Sun 28th Aug 2011 06:08 BST
Hmmm... Well, I think it would be great for you two to play the game together, but it might not be "simple enough" because of the puzzles that are introduced as time goes on. If you have your doubts, try watching a video of the first level on YouTube and see if that helps you decide if he'll be okay on his own for a while or if he'll need your help a little sooner.
511. Posted: Sun 28th Aug 2011 06:13 BST
Thanks @KnucklesSonic8, I'll be doing that for sure. But it's ok if the puzzles become a little difficult, I can help him solve them if there beyond his abilities. As long as the gameplay is good, he should be into this for awhile.
512. Posted: Sun 28th Aug 2011 06:15 BST
Glad I could help. I'm sure you'll both enjoy it!
513. Posted: Sun 28th Aug 2011 06:22 BST
The animations and graphical style look great in the screenshots I've seen, are they? And for 298 blocks I hope this has some length to it, that's just a hair away from being as many blocks as OoT on VC.
Edited on Sun 28th August, 2011 @ 06:33 by WiiAboutU
514. Posted: Sun 28th Aug 2011 06:41 BST
I personally wish the game lasted a bit longer, but it's still worth playing through. I kind of miss it, actually.
515. Posted: Sun 28th Aug 2011 06:45 BST
Why do you miss it, did you do away with your Wii? Well at least there's hidden objects you can search for, that will add a little more length in replay value. (<:
Edited on Sun 28th August, 2011 @ 06:53 by WiiAboutU
516. Posted: Mon 29th Aug 2011 14:56 BST
No, nothing like that. I still have the game. It's just, I don't have a lot of motivation to pick it up again. Aside from speed runs, of course, but I would need someone else to compare times with.
517. Posted: Mon 29th Aug 2011 16:58 BST
What's the cheapest titles ever?
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518. Posted: Mon 29th Aug 2011 22:28 BST
Well, there's no full game under 500 points...
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519. Posted: Wed 31st Aug 2011 02:49 BST
Which of these three titles would you choose to purchase first, why or why not?1) And Yet it Moves2) Fluidity3) Art of Balance
I would've listed World of Goo, but it'll most likely be a must buy for me anyways.
Edited on Wed 31st August, 2011 @ 02:53 by WiiAboutU
520. Posted: Wed 31st Aug 2011 03:03 BST
And Yet It Moves is my favorite out of that bunch. Aside from the awesome puzzle/platformer hybrid gameplay, the art and score for the game are both top notch. Very creative game, I highly recommend.
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