Showing 41 to 60 of 78
41. Posted: Fri 24th Dec 2010 00:13 GMT
Well, I guess that's it.Too bad. Looked promising.
42. Posted: Fri 24th Dec 2010 00:15 GMT
A real shame. I have it on PC but would really like to play it in sideways Wiimote mode.
ooh. /me looks into some bluetooth-pc-wiimote fandooglery
Edited on Fri 24th December, 2010 @ 00:18 by Machu
43. Posted: Fri 24th Dec 2010 00:16 GMT
The game is brilliant. If any of you own an Xbox, you have no excuse not to download it now.
Also, rumor has it that several regular visitors here own a "computer," whatever that is. If this (admittedly unsubstantiated) rumor is to be believed, you can already be playing it RIGHT THIS MINUTE GO DOWNLOAD IT I AM SERIOUS
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44. Posted: Fri 24th Dec 2010 00:22 GMT
Wow, this really stinks for Wii owners. I have it on my Xbox 360 but I do feel bad for you guys and gals. It really is a great game.
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45. Posted: Fri 24th Dec 2010 00:58 GMT
Glad i d/L'd the 360 version.
And by the way, you don't need to used the 360 d-pad. The analog stick works really well with how the game controls.
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46. Posted: Fri 24th Dec 2010 09:43 GMT
If only there was some way I could connect my Wii controller (and by extension, my Classic controller) up to my PC to play this game with steam...
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47. Posted: Fri 24th Dec 2010 09:54 GMT
You can, assuming your computer has Bluetooth. I use Wiiji on my Mac. Windows users use GlovePIE I think.
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48. Posted: Fri 24th Dec 2010 10:12 GMT
I was just pulling swiket's leg.
I've little intention of buying the PC version. Wii or nothing.
49. Posted: Fri 24th Dec 2010 15:54 GMT
The PC version is great and cheap. In fact, I would choose it over the XBLA and WiiWare versions anyway.
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50. Posted: Fri 24th Dec 2010 15:59 GMT
How does GlovePIE work? It seems much too complicated for me.
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51. Posted: Fri 24th Dec 2010 16:00 GMT
Speaking of holding the Wiimote sideways, I totally hate that. I keep hitting the damn B button on the underside of the Wiimote. I always have to hope for CC support.
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52. Posted: Sun 2nd Jan 2011 14:12 GMT
I've just had the misfortune of playing this game - I say misfortune because I bloody loved it and knew it wouldn't be coming to WiiWare. I don't really think I could play this on the PC - it's definately a sofa game so I'm going to hold my breath for a disc release.
I can't believe they're having so much trouble finding a publisher, though. Here we have a finished game that's highly praised, lots of fun and has a massive following already - yet a peice of shovelware crap will not only get published, but will also probably get an advert with the Redknaps, Nicole Kidman and Patrick Stewart.
53. Posted: Sun 2nd Jan 2011 15:38 GMT
Hopefully it will be ported to 3DSware.
54. Posted: Mon 3rd Jan 2011 07:55 GMT
That's what I'm hoping, but I'm getting it on PC (I'm getting the special limited edition disc)
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55. Posted: Mon 3rd Jan 2011 23:40 GMT
The Fox wrote:
Speaking of holding the Wiimote sideways, I totally hate that. I keep hitting the damn B button on the underside of the Wiimote.
I haven't had much problem with that, though I have the wiimote jacket on it to make it more comfortable.
56. Posted: Wed 5th Jan 2011 11:11 GMT
The WiiWare version would of been perfect because the Wii remote on it's style feels so NES retro. I couldn't imagine playing it with the XBOX 360 controller and as for the PC Version...I honestly just don't like playing videogames on the computer.
And why is it looking 'grim' for a retail release for the Wii? I wanna get my meat on, but I'm doing it on the XBOX 360(and because I don't have one anymore) or the PC.
Edited on Wed 5th January, 2011 @ 11:14 by WaveBoy
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57. Posted: Wed 5th Jan 2011 20:40 GMT
And why is it looking 'grim' for a retail release for the Wii?
They need to find a publisher. According to Team Meat, that's not going well.
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58. Posted: Wed 5th Jan 2011 22:10 GMT
It's a huge pain to get the right adapter and get everything working right if you're not good with technology, but I finally did it last night and it's amazing.
59. Posted: Thu 6th Jan 2011 00:05 GMT
They had Nintendo as a Publisher for Super Meat Boy on WiiWare.Team Meat must have done some horrible mistakes to lose em (like not being capable to get some old flash game right on Wii).
Edited on Thu 6th January, 2011 @ 00:06 by SKTTR
60. Posted: Thu 6th Jan 2011 00:12 GMT
The way you stated that comment makes me think you have some bias towards the dev, but I'll answer anyway.
Super Meat Boy was going to be self-published on WiiWare, like it is on 360 and Steam (the latter of which is shown on the store page). On places like Metacritic, only Team Meat was noted (as the developer), and in the game's opening credits, there is no publisher logo.
Super Meat Boy is no longer a flash game, that was the original, Meat Boy. The graphics are beautiful in motion to the point that my PC has a hard time running them except for on low detail. Also, the devs are sorry the game became to large to put on Wii, but they'd rather make it the best it could be than hold back for Wii. It was never meant to be a Nintendo-exclusive anyway.
I hope this helps.