Showing 1 to 7 of 7
1. Posted: Sat 23rd Apr 2011 04:20 BST
I'm slowly beginning to accept that Squeenix will most likely NEVER release Seiken Densetsu 3 on the Virtual Console. It's a game that, for anyone with a computer, is easily obtained and in multiple languages, and while it certainly is a good game (better than LoM and everything after) it could've been loads better. So... here's a thought, what if instead of a simple VC release of SD3, they made a direct sequel to Secret of Mana, via the Wii-Ware service? All they'd have to do to avoid screwing it up is just keep all the same game play elements that made SoM1 fun and engaging: 8 different weapon types and the ability to trade them between partners, level ups for spells and weapons after repeated use, using the Sprite's Whip to get across gaps and pits, riding Flammie around an immersive 3D world screen (NOT picking numbers from a stationary map like CoM) and have the storyline pick up after SoM1, something like....
It has been 30 years since the legendary Mana Knight Rhandi, Princess Purim, and the Sprite Popoie destroyed the Mana Fortress and slew The Mana Beast, their progeny live on, unaware of their parents' triumphs or their sacrifices.
They are cared for by the Elder of Potos Village, and aging sprite with orange hair, who only tells them that their parents "died for a noble cause." One day, the young girl discovers mysterious ruins deep within a cave in the side of a nearby mountain. A spirit inhabiting a strange-looking mask lures her with promises of Magic that could bring her and her brother's parents back from death, but she must tell no one where she has been or what she has seen.
The next day, she returns to the cave and a ritual is performed, but something isn't quite right. The cave begins to shake and the girl suddenly feels her body being taken over.
At home in Potos Village, her brother runs to his bedroom window, watching the mountain rise and break free from the earth. Suddenly a voice speaks to him from underneath the floor, "Son? Son? Can you hear me?" the boy cannot believe his ears, it is the voice of his father, Rhandi.
"What?! But... we thought you were dead! We thought you BOTH were dead!" - The confused young boy rushes to a square panel in the floor and pulls it open, revealing a rusty sword. It speaks with a voice that seems to come from inside his head: "We're not dead, son... and there's no time to talk. Your sister and your mother are both in great danger now. We have to go NOW!"
I honestly think something like this could work... a group of folks who used to work for Technos made River City Ransom 2 for Wii-Ware and from what I've seen that looks pretty awesome. And Square themselves made FFIV: The After Years which looked pretty much like a rom hack with some new story.
http://www.facebook.com/permalink.php?story_fbid=101501663321...Maybe if we could get some other SoM fans to comment on this discussion, Squeenix would take notice.
Edited on Sat 23rd April, 2011 @ 04:31 by Weebz
2. Posted: Sat 23rd Apr 2011 10:03 BST
Japan will probably get SD3 at some point.
And games designed for WiiWare tend to be smaller than games designed for retail and then ported to WiiWare. The After Years was created years before it came to WiiWare. They would not make a game the length of TAY from scratch.
Edited on Sat 23rd April, 2011 @ 10:03 by Bass_X0
Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.
I'm throwing my money at the screen but nothing happens!
3. Posted: Sat 23rd Apr 2011 10:09 BST
I'd rather they hire Brownie Brown and have them release a director's cut with the content that was supposed to be included with the CD-ROM add-on I've heard about. Besides that, Secret of Mana ended just fine, I don't see a need to go back and ruin it.
What is the meaning of life? That's so easy, the answer is TETRIS.
4. Posted: Sat 23rd Apr 2011 11:16 BST
I'd rather they hire Brownie Brown and have them release a director's cut with the content that was supposed to be included with the CD-ROM add-on I've heard about.
Cool, I've always wondered myself what SoM would've been like if Nintendo hadn't screwed over Sony on the Play Station add-on and Square got to make it the way it was intended... you should post that on the discussion on Squeenix's Facebook. I'm just tryna get as many comments there as I can from SoM fans so they know that fans are still interested in this franchise.
Edited on Sat 23rd April, 2011 @ 11:17 by Weebz
5. Posted: Sat 23rd Apr 2011 11:24 BST
I doubt there was much content produced for the "Super CD" version. It was most likely planned but dropped before any work was started on content that wasn't included already in the SNES version. I think we would have seen what would have been done by now if anything had been done.
6. Posted: Fri 6th May 2011 03:51 BST
This talk about "Secret of Mana 2" seems to miss that Secret of Mana was already the second game in the series. So I just wanted to remind everyone not to forget about the original Seiken Densetsu, which is a great game.
So, instead of asking for SoM2, which would really be "Seiken Densetsu 2 part 2", I suggest we call it something else. Just pick your favorite noun, and call it "____ of Mana". How about Rebirth of Mana?
7. Posted: Tue 10th May 2011 18:06 BST
@argus: Don't like Secret of Mana 2? How about... Secrets of Mana? ReSecret of Mana? Its just what they'd call it in the West, Japan would likely call it Seiken Densetsu 2-2 or Seiken Densetsu: The After or something equally uncreative.
@Bass_X0: As far as I understand, they planned and were likely working on the extra content, but since they never released the Super CD, of course they didn't produce any of it. That's also why I mentioned getting Brownie Brown involve since its likely they collectively remember much of the proposed content even if none of it came to fruition.
@Weebz: Feel free to post what I wrote, I personally avoid Facebook at all costs. I also don't sign petitions, etc because companies will publish what they want, when they want to.