Showing 21 to 36 of 36
21. Posted: Sat 12th Feb 2011 23:54 GMT
Tried that didnt do nothing. i wish they had a section in the Menu on controls. cause one time info for moves is a bad idea.
22. Posted: Sat 12th Feb 2011 23:55 GMT
Did you try that after making the drill the active tool?
23. Posted: Sun 13th Feb 2011 00:02 GMT
yea nothing on shaiking while its being pulled out and after it gets pulled out. it just stays out for like 2 sec then goes back in.
24. Posted: Sun 13th Feb 2011 00:03 GMT
I believe it's just one shake. Were you shaking repeatedly? That would've brought it back in instantly.
25. Posted: Sun 13th Feb 2011 00:07 GMT
NVM. figured it out randomly. the game puts a ! over the spot when you walk over it and thats where the drill is used. wish I had saw that before but i must have avoided that who area where it was. ty tho for the feedback.
Edited on Sun 13th February, 2011 @ 00:24 by ZeroFollower0
26. Posted: Sun 13th Feb 2011 00:35 GMT
27. Posted: Fri 18th Feb 2011 23:04 GMT
Can ANYBODY tell me how to get past level 1-6?I'm at the part where there is the 4x4 wall and I can't shoot it or ground pound it!I'VE BEEN THERE FOR DAYS!!!!!!!!!Please help me out if you know how to get past!P.S How do I get the drill?thanks, zombiemonkey.
Edited on Fri 18th February, 2011 @ 23:05 by zombiemonkey
28. Posted: Sat 19th Feb 2011 02:37 GMT
You can't get beyond that part just yet, so find a different route to get to the next area. If you could take a picture of where you're at, that would help.
Edited on Thu 24th February, 2011 @ 03:33 by KnucklesSonic8
29. Posted: Thu 24th Feb 2011 03:32 GMT
I really wanted to like this game, but it feels so slow. Not only that, but the spikes sometimes blending into the background as well as not being able to shoot vertically or diagonally.
30. Posted: Thu 24th Feb 2011 03:33 GMT
I got annoyed with those spikes too, don't worry.
31. Posted: Tue 9th Aug 2011 00:14 BST
I have a little question guys: When I played the game for the last time (some months ago) I got stuck at the flies hive (pretty early in the game). Should I kill all the flies (wich takes ages) or should I destroy the hive (wich also seems to take ages). What should I do?
32. Posted: Thu 8th Mar 2012 01:29 GMT
I'm playing this now. About 15 hours in, at 46%.It seems like I'm at the final boss, but I'm backtracking a little to find the other upgrades.
33. Posted: Mon 12th Mar 2012 08:39 GMT
I'm about 30 hours in and at 72% stuck.
I need one of those stone element robots to get to the wallcrack booster upgrade!!!
I haven't even found stage 3-2.This game is hard. Metroid hard. Kid Icarus hard. But the more you progress the easier it gets. Most helpful was the double jump and the first energy upgrade.
34. Posted: Sun 8th Apr 2012 19:00 BST
Still stuck at 72%, need a stone nanobot to make progress in the inside of the robot to get the booster upgrade.
I teleported back to the beginning of the game for the third time, this time drawing maps while wandering about. Was pretty long ago the last time I had to draw a map for a game to find a way to completion.
Any chance that I missed a map or radar/alert beep if something is near?
Where's world 3-2 by the way??? I skipped this entirely!
35. Posted: Tue 10th Apr 2012 18:18 BST
I was drawing maps to some sections of the game, and was able to get 100% today.Took me almost 40 hours.
40 hours of challenging adventurous and actionpacked exploring. Some frustration, even masochistic at times, but I never gave up, and being able to complete this 100% is so pleasing and a reward in itself.
I think it's the best Metroid-like game out on WiiWare, counting games like LostWinds 1&2, Cave Story, Dive and Blaster Master Overdrive.
9/10 in my book. But beware. It's for oldschool core gamers only.
Edited on Sat 21st April, 2012 @ 23:23 by SKTTR
36. Posted: Sat 21st Apr 2012 22:35 BST
I cannot remember how far in I was when I got stuck. It's very old-school and did my head in, but I thought the art direction on it was brilliant. Great effort from the developers on this one.
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