Whatever other than a satisfied userbase would transferable license generate. In my world a happy customer will be a returning customer. I´m naive enough to actually believe that transferable licenses would generate more sales.
Think outside the box.. Why should you not be able to lend your friend your downloaded game??? If you lend your friend one of your games there should naturally be impossible for you to play it yourself until you get it back. Manually or automatic, it doesn´t matter. And if you can lend your game to a friend... why not be able to sell your "license". I really don´t see the problem.
In these internet times... if devs didn´t want you to lend your friends your disc based game (and therby spreading the word) then it would be easy for devs to add restrictions to "install" a game to just one single console. Fortunatly devs are not that dumb (yet).
Ah, but online multiplayer is more common now (on other consoles) than offline multiplayer. Some games only offer online multiplayer meaning if you want to play against your friend, both of you have to own your own consoles and copies of the game.
Anyway, developers absolutely hate the second hand market. If I get a game then become bored of it then sell it to you, then two people get to experience the game while the developer only gets paid once. And to them, thats just not fair. Hence why many games have non-transferrable DLC, especially on other consoles.
Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.
I'm throwing my money at the screen but nothing happens!
@Bass: he was calling attention to the misspelling in the title of the thread. either way, i've fixed it now, lol :3
BEST THREAD EVER future of NL >:3
[16:43] James: I should learn these site rules more clearly
[16:44] LztheBlehBird: James doesn't know the rules? For shame!!!
Ah, but online multiplayer is more common now (on other consoles) than offline multiplayer. Some games only offer online multiplayer meaning if you want to play against your friend, both of you have to own your own consoles and copies of the game.
Don´t know if online multiplayer was mentioned before in this thread but as I already have made clear... When you lend your friend your downloaded game it should naturally be impossible to you to use it. To have a online multiplayer battle with your friend both should own the game.
Bass+X0 wrote:
Anyway, developers absolutely hate the second hand market. If I get a game then become bored of it then sell it to you, then two people get to experience the game while the developer only gets paid once. And to them, thats just not fair. Hence why many games have non-transferrable DLC, especially on other consoles.
It only means that the game wasn´t good enough. To the customers (you and me) it´s as fair as it will ever get. If you don´t want it, you sell it. That apply to about everything else, why not downloaded games??
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Topic: Restrictions on downloaded games
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