Showing 121 to 140 of 265
121. Posted: Tue 1st Feb 2011 20:33 GMT
I'm glad to finally get a chance to play Zombie Panic. I already have Zombie BBQ for the DS, so I was skeptical about Zombie Panic since it looks like its the same game. I'll be trying out the demo this weekend.
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122. Posted: Wed 2nd Feb 2011 01:46 GMT
This week from the US:
Zombie Panic in Wonderland: I like the graphics and don't hate the gameplay, but the demo is pretty short, and I can't see myself forking over the price to finish what it apparently a very short adventure, anyways. Also, I would have liked it if the character moved instead of flanked the same spot the whole level. Seems less interesting.
Crazy Racers' demo is horrid. Click "Play Demo," and immediately get sent to a race. The car moves super-sluggish, and none of the powerups seem to be useful or legible without having played it before. Heck, I have no idea what the end results are for; it seems to give points on awards and stuff. It is over before it really gets anywhere and just leaves that immediate, bad taste in gamers' mouths. If you are going to give a mediocre game a demo, make sure the length is long enough and appear as cohesive as possible so as to dilute the initial yick factor. Furry Legends' demo, for example, actually benefits from its length; it is long enough to learn the controls, understand the game's nuances, and ultimately get an actually decent experience out of it. This one just pops in, tell you it sucks, and then leaves. Not a good demo at all. The graphics are pretty okay, though.
Meanwhile, going to be buying Frobot shortly. I was interested pre-demo, and the demo did not make me hate the game (played it at PAX East, too, so..).
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123. Posted: Wed 2nd Feb 2011 03:11 GMT
Zombie Panic in Wonderland: I like the graphics and don't hate the gameplay, but the demo is pretty short, and I can't see myself forking over the price to finish what it apparently a very short adventure, anyways.
How many levels does the demo have? The full game has 9 levels.
Ash: Professor Oak, how's your Bulbasaur?
Prof. Oak: Oh, it only hurts when I sit.
Prof. Oak: It's only Chansey if Krabby won't let go. Bye, now.
Ash: I don't think I'm going to call him anymore.
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124. Posted: Wed 2nd Feb 2011 22:27 GMT
My impressions the two demos released this week and two from either 2 or 3 weeks ago.
Art of Balance: This one was pretty fun. I though the whole concept of it was pretty good, and the controls were great. I might get this one soon but I'm pretty bad at puzzle games so the difficulty later on concerns me.
Furry Legends: I couldn't figure out the controls at all. I kept doing what the game was telling me, but nothing happened. I then tried it a little differently and I finally managed to get my character to attack, but when I did the exact same motions for a second time, nothing happened! I reckon I'll be passing this one.
Zombie Panic in Wonderland: The gameplay reminds me of Wild Guns, which is an great game. I'll definitely be getting this one soon.
Crazy Racers: Ugh, where to begin. First off, the controls are abysmal. The first time I played I kept running into everything. The second, and thankfully final time I did a little better but I still lost the race thanks to the controls. The design for the level was as bland as bland gets. The levels in Darius Twin has more life in it than whatever the name of the track in the demo is. The graphics were ok. Too bad the frame rate couldn't make up it's mind what it was going to be. One second it looked like it was going at around 30 fps, but then it jumped up and then back down! I downloaded this one because I wanted to experience a bad WiiWare game, and it definitely lived up to my expectations.
@Bulbasaurus Rex: The demo for Zombie only has one level.
Edited on Wed 2nd February, 2011 @ 22:27 by cheetahman91
Jesus is the only way.
It's OK to have an opinion. This ain't the Soviet Union you know.
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125. Posted: Thu 3rd Feb 2011 12:59 GMT
If I remember correctly, the demo was only a small part of one level. The full version offers a good amount of game.
126. Posted: Fri 4th Feb 2011 22:35 GMT
I've downloaded all the American Demos and haven't bought a single "full version" of any of the games. Art of Balance is the only one I would every play again. The rest I didn't even finish playing the demo before I turned it off. Just reinforced that I am a VC guy in a Wiiware world.
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127. Posted: Sat 5th Feb 2011 23:15 GMT
I tried a few demos today that I hadn't gotten around to yet.
Furry Legends was okay, but despite the gorgeous graphics the gameplay just didn't do anything for me. Not bad, just kind of...there. It's definitely a game that needed a demo.
Zombie Panic in Wonderland was right up my alley. I love mindlessly blasting loads and loads of enemies, especially if they are zombies. Again, it's not for everyone, but it suits my personal tastes perfectly.
Fish 'Em All was fun, but I would probably have liked the game more with an option to use buttons. The motion controls were fine, but it tired out certain muscles without providing an overall good workout. If I'm going to end up sore or with a repetitive motion injury, I'd better be burning some calories while I'm doing it! Decent, but could have been better.
Moco LocoIf you find yourself spiritually drifting (as I was for far too many years), remember that Jesus can and will walk across the water to reach you and bring you back to shore.
128. Posted: Sun 6th Feb 2011 02:20 GMT
The Racers' Islands: Crazy Racers demo is pretty bad. I will just stick to good racing games on the Wii.
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129. Posted: Tue 8th Feb 2011 02:18 GMT
This week, America got Urbanix and LIT demos.
Urbanix shows its flaws pretty quickly. Lack of presentation, odd art style, and enemies which move unfairly quick compared to you. The demo allows players to experience single and coop for the first two worlds, but both times I died before the demo kicked me off. I liked the way the buildings popped up, but the game definitely needed some time in the oven.
LIT was a nice experience, especially with my brother helping on the sidelines. I think the puzzle rooms might be a little too single-solution-heavy. Also, the art style does not get matched by the final product, which is a shame. Music is nice and eerie. Control stick controls were not my favorite, frankly. Still, the game showed promise, and I've added it to the "demoed-games-to-buy-soon"
My list of those is now up to 3: Frobot (was going to get it anyways), Art of Balance (was on the fence, demo pushed me over), and LIT (was unsure about it, demo made me appreciate it, despite its length). I'd have included Furry Legends if it didn't have so many negative reviews and meh feelings toward the humor attempts.
130. Posted: Tue 8th Feb 2011 02:22 GMT
I would like to play the LIT demo very much, but our only nunchuk is missing. :
I have trouble finishing games.
Current victims of shelving: Ni no Kuni, Dragon Quest VIII, Ratchet Deadlocked
131. Posted: Thu 10th Feb 2011 23:51 GMT
Wow, the Rage of the Gladiator demo is freaking awesome. How in the world did the cram such a game with voices, story, fantastic music and great gameplay in only 40 MB. I'm getting this for sure. Great demo and a great way to convince players to get it. I love it.
132. Posted: Fri 11th Feb 2011 00:16 GMT
The demo got a great length as well. It has three enemies and the old guy that does the tutorial. I just wanted to try out the demo and here I am, almost an hour further and 1000 Wii Points lighter (well, I will be as soon as I can buy some points).
133. Posted: Fri 11th Feb 2011 00:18 GMT
Is there a lilt line demo?
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134. Posted: Fri 11th Feb 2011 00:21 GMT
@turtle: Can't you just look for yourself? But yeah, I'm pretty sure there is.
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135. Posted: Fri 11th Feb 2011 00:22 GMT
That requires me going to the basement from the top floor of my home. Do you want me to break my back?
136. Posted: Fri 11th Feb 2011 00:30 GMT
Well... It couldn't hurt. But you are a turtle, and you do live in Lake Hylia (where we have so graciously allowed your family residence) so I'm wondering why you can't just swim down and check.
137. Posted: Fri 11th Feb 2011 00:55 GMT
Crazy Racers might be the worst game ever.
"What do you reckon, we're gonna have to climb that thing?" ~ Chloe Frazer
"I reckon I'M gonna have to climb that thing." ~ Nathan Drake
138. Posted: Fri 11th Feb 2011 01:04 GMT
Woohoo, I just found a site in Holland that sells points 24/7. It is 2:03 at night right now. I just placed an order and got it in my mailbox instantly. Fantastic .
139. Posted: Fri 11th Feb 2011 01:23 GMT
I hope NA gets the Rage of the Gladiator demo soon!
140. Posted: Fri 11th Feb 2011 07:14 GMT
[Woohoo, I just found a site in Holland that sells points 24/7. It is 2:03 at night right now. I just placed an order and got it in my mailbox instantly. Fantastic .
Intresting Could you give me a link?
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