Showing 1 to 20 of 23
1. Posted: Mon 22nd Jun 2009 17:45 BST
So I got the game and I'll be posting impressions here in more detail later on but so far, I can already tell that this was worth it. For starters, the presentation values are quite good. If you have any questions, lemme know.
2. Posted: Mon 22nd Jun 2009 17:52 BST
What's the deal with the characters that are watching you play? Do they talk or anything? Is there a story or anything?
@KnucklesSonic8 - By the way, you ever finish Let's Catch's single player mode?
Edited on Mon 22nd June, 2009 @ 17:55 by longtimegamer
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3. Posted: Mon 22nd Jun 2009 17:54 BST
Thanks again, I saw the video on the Nintendo Channel and it looks quite charming indeed, I'd like to ask do the puzzles get hard too fast?
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4. Posted: Mon 22nd Jun 2009 19:03 BST
The characters don't talk. They're just... there... for moral support I guess?
Anyway the puzzles are very challenging. Some are kinda easy at the start but it ramps up. How one person may think one puzzle is difficult, another may see it as something that can be beaten easily when you look at it a different way so it all depends on the person (my sibling is storming through the levels right now!). But trust me, this game was worth 600 Points. Definitely a charming little puzzle game. I'll be playing more tonight after work and whatnot and maybe I can answer more questions later on but I will be compiling a review for it this week.
Oh and no, there's no story. Just solve the puzzles in the main mode but the characters are chosen to distinguish between different profiles and, like I said, they are at the side too but they don't serve a purpose or anything. The modes are set up very much like Picross DS I find and that's a good thing. I'm also glad that they didn't go the annoying way in using your wrist and given the complaints about Evasive Space's control scheme and all the controversy that that struck up, I think they learned from that and stuck to basics without adding anything "gimmicky" with the Wii Remote. I hope other people pick up on that point.
Feel free to ask any other questions. I'm enjoying it quite a bit thus far.
@longtimegamer: No, I didn't finish it. I'm about 50% done I think. I don't wanna rush it.
Edited on Mon 22nd June, 2009 @ 19:04 by KnucklesSonic8
5. Posted: Tue 23rd Jun 2009 04:08 BST
@KnucklesSonic8 - How many puzzles are you into on Neves? Trying to remember if there was a high score board on it.
-Did you read IGNs review of Lets Catch? Seems that reviewer appreciated it.
6. Posted: Tue 23rd Jun 2009 04:37 BST
Yes I did read the Let's Catch review and I already made comments about it on the Review page. I was rather shocked that they took the approach I wanted people to take with it.
My sib is absolutely addicted to this game and has completed well over 50 puzzles!There are high-scores, yes, in that you can see your fastest time and you can earn Medals based on your performance.
The game's great. If anyone's hesitating, GET IT. It's SO worth it for 600 Points and it's great to see a new take on this original idea finally hit the service!
Edited on Tue 23rd June, 2009 @ 04:54 by KnucklesSonic8
7. Posted: Tue 23rd Jun 2009 04:50 BST
This puzzler has been done many MANY times before over the years, but it's still engaging for the 600 points. I'm writing it up now.
Edited on Tue 23rd June, 2009 @ 04:51 by Corbs
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8. Posted: Tue 23rd Jun 2009 04:53 BST
It most certainly is, Corbie! And Akinai pulled no punches and even did a great job with presentation too. Happy to see this turned out great whilst others didn't wanna give it a chance and completely wrote it off.
9. Posted: Tue 23rd Jun 2009 05:20 BST
It's a pretty cool game for what it is. I actually like it quite a bit, and the head-to-head is a nice touch. Also a plus for me is the middle-eastern/Egyptian theme, but I wish they'd vary the soundtrack a bit. Hearing the same song restart at each new puzzle every 30-90 seconds is a little repetitive. I won't be surprised a t a 7 from Corbie. And a SOLID 7 at that.
Edited on Tue 23rd June, 2009 @ 05:21 by Vendetta
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10. Posted: Tue 23rd Jun 2009 05:22 BST
Maybe I should let you write the review since you seem perfectly in tune with what I'm saying.
11. Posted: Tue 23rd Jun 2009 05:24 BST
lol. Some of the music can get repetitive, I agree. But otherwise, it's a solid game. Looking forward to writing my review of this too.
12. Posted: Tue 23rd Jun 2009 05:26 BST
Yep, music is good, just gets a bit old after a few hours.
13. Posted: Tue 23rd Jun 2009 05:35 BST
If you didn't intend that pun, it only makes it funnier. Enjoy the game man. I'll keep an eye out for your write-up. Oh, and if you need a break from the monotony, back out to the main menu for a minute or two. That music only sounds better after hearing the level music for a long time.
14. Posted: Tue 23rd Jun 2009 05:37 BST
@Vendetta: Yeah, I know what you mean! I like the Main Theme.
15. Posted: Tue 23rd Jun 2009 05:43 BST
You can set it to random in the options menu. Does that help? I haven't tried it.
16. Posted: Tue 23rd Jun 2009 05:46 BST
I saw that too, but also didn't try it because I browsed that menu before playing - in other words I saw it before I realized I'd need it. Naturally, I've gotta go try it now...
17. Posted: Tue 23rd Jun 2009 05:49 BST
Eureka! Good catch, Corbie.
18. Posted: Tue 23rd Jun 2009 05:50 BST
Yep, that helped out. Great, now I have to rewrite that paragraph.
Edited on Tue 23rd June, 2009 @ 05:51 by Corbs
19. Posted: Tue 23rd Jun 2009 05:54 BST
Hmmmmm... might that nudge the score a bit? It's all in your capable hands now my friend. I'm gonna go to sleep listening to the Icarian soundtrack.
20. Posted: Tue 23rd Jun 2009 07:48 BST
Ooh! Neat, with each comment, this game sounds better and better, eagerly awaiting for those reviews, just to get those little details of the game.