Xkhaoz, you just made the understatement of the year. That demo is jokingly easy. About 3 more levels into the game you'll feel like someone just punched you in the face with a sledgehammer.
It wasn't too hard till I got to Betamax. It's good the last levels are challenging or the game would be over all too quickly I suppose. Reminds me of light trax how the opening levels seem so easy and the last levels get so hard.
I played the demo a few hours ago. I'll admit that the levels provided are pretty easy, but it's clear that it gets much more difficult later on. With that said, Lilt Line seems like a pretty awesome game.
I'm a sucker for flashy visuals and booming soundtracks though. WUBWUBWUBWUB...
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Well after I finally beat Betamax, I beat the next level on the first try, so the final levels might not all be brutal. I don't quite get how they ordered the levels because I seem to remember one of the earlier levels (Seesaw?) giving me some problems and then there were a couple levels after that I beat on the first try too. It's a bit unfortunate if some people might get stuck on certain levels and never get to try the other levels.
took me an hour and a half, but i've beaten all the levels. holy hell Betamax was the absolute worst, but i somehow managed to beat it with 22500 points left (how the eff did i manage that, hahaha), and Spnt was also pretty crazy, but it wasn't a bad game for 500 points. definitely brutal, kinda wish there were more levels though.
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[16:43] James: I should learn these site rules more clearly
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I enjoyed the demo, but 15 levels doesn't seem like much content...
Well, that's only 30 cents per level. Doesn't seem too bad considering the replayability.
What is the replayability once you complete a level? It would have been nice if the scoring system increased as opposed to decreasing. Could have had some sort of center track "sweet spot" where points would increase faster than when you are outside of that area and then points could have been deducted for missing a beat or hitting the wall. That would have given incentive to go back and play completed levels over again to go for a high score.
BEST THREAD EVER future of NL >:3
[16:43] James: I should learn these site rules more clearly
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really? i breezed through trattalong after betamax, hahaha. spnt was probably second-hardest IMO, and everything else was pretty easy. :3
BEST THREAD EVER future of NL >:3
[16:43] James: I should learn these site rules more clearly
[16:44] LztheBlehBird: James doesn't know the rules? For shame!!!
I think TBD just dominated everyone here. She went in all dragon like and ate those levels right up. Hour and a half? Seriously? Haha i probably wont have this game beat even a couple weeks from now.
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