Okay, after playing through the Darklord demo, I am also skipping it as well. I do like the humor in the game, but this tower defense game is too slow paced. I know it'll be more daunting and challenging later on, but no thanks.
By the way, Brutus, you should send your statistics to Nintendo to tell them how successful, if at all, with the demo system. Hopefully this will encourage them to continue, and persuade other development teams to pitch in some demos for games that had been suffering.
If it wasn't for the demos, I would surely be missing out on Bit Trip Beat and soon NyxQuest.
Same for me, It´s really fun. I tried Nyx Quest too, while I liked the mood, the demo felt like a tutorial. The game seems good, but I believe there are better plattformers around. I got curious about Lost Winds instead.
I already have Beat and WoG so have only downloaded the Nyxquest demo so far, but from playing it I would say I am less likely to buy the full game, after just completing Lost Winds 2 recently this seems rather under whelming, although not a bad game it just seems too sparse and not as well polished.
My advice to anyone who enjoyed the Nyxquest demo and doesn't own either Lost Winds would be to get one of the Lost Winds games instead, they seem to be similar games, but Lost Winds is superior in my opinion.
The NyxQuest demo hooked me immediately. Quite a few mechanics have been introduced already and the fact that I have played the short demo repeatedly is a sign that the game has good replay value. I like the idea of a platformer that's relaxing to play instead of frantic--absolutely perfect after a hard day at work.
Pokemon Rumble's demo is also effective. In fact, I would never have even considered the title without a demo. It's good fun, and I love switching Pokemon to see how effective their attacks will be. It was smart of them to allow co-op play in the demo too. I've only ever tried one other Pokemon game (Diamond), and I didn't enjoy that at all--it all felt so tedious. I guess not having as much time to play games as I used to, I prefer a game that doesn't waste time and gets you right into the action, whether that action is fast-paced or slower.
The World of Goo demo was also effective. I had tried it on PC and found it a bit overrated, but something about the Wii version is more enjoyable for me. My best guess is that seeing it on the TV is more immersive. That and I found controlling it with the Wii remote to be more fluid and elegant than the mouse. I don't know why, it just felt better.
I didn't try the Bit.Trip Beat Demo, since I already own the game. It makes me feel like a battered spouse (no matter how badly it punishes me, I keep coming back for more) but I absolutely love the game.
The Final Fantasy Blah Blah Blah Dark Lord demo didn't do anything for me at all. I didn't enjoy the mechanic of creating rooms as a literal tower defense. The only other tower defense game I've played much of is Crystal Defenders (the $5 iPod version, not the overpriced WiiWare versions) and I enjoyed that game a lot more.
Moco Loco If you find yourself spiritually drifting (as I was for far too many years), remember that Jesus can and will walk across the water to reach you and bring you back to shore.
Generally, I'm glad the WiiWare service has come along. I found myself quite interested in FFCC:MLAADL. Beforehand, I couldn't care less for it, Bit.Trip Beat even more so. Unfortunately,I hear Bit.Trip Beat is quite a short game and FFCC:MLAADL looks quite repetetive and shallow (on first impressions).
Enter Pokémon Rumble - a game I was interested in, the demo reinforced that, but again I hear the game is quite repetitive, though I may still buy it yet. My pokemon was definitely Persian (at least aesthetically).
NyxQuest isn't a game I feel I must have, and World of Goo is already on my PC, so they're out. I'm looking forward to future releases.
(Edit: In answer to your question, FFCC:MLAADL - more likely to buy, Bit.Trip Beat - more likely to buy, Pokémon Rumble - More likely to buy, World of Goo and NyxQuest - N/A (It would be unfair to say the demos put me off the games, rather they just don't appeal to me))
I've changed my mind about Pokemon Rumble, Chicken, for your next list. I realized even though I like the demo, you don't seem to be getting much more for your $15 (and believe me, I'm low on cash right now) so the demo has actually in effect caused me to definitely not get the game because of its goodness. One of the only reasons I was gonna buy it anyway was because of all the "exclusive" codes coming out that I thought only worked with the full version of Rumble.
Alright. The only demos for games I didn't already own were:
NyxQuest: More likely to buy. Only slightly though; the game is pretty much what I expected it to be, and I was interested anyway. More likely to buy just because it confirmed that the controls are smooth and natural-feeling, so I shouldn't have any unpleasant surprises there.
Darklord: Convinced me to skip. Good game, and the production values were higher than I expected, but it's just not my kind of thing. For fans of defense games, I can imagine it being a good purchase.
Already own Bit.Trip Beat and World of Goo, so I skipped those.
Pokemon Rumble - Had my doubts about this one but after playing the demo, it got me interested. Now that I've also read the great review, I'm surely gonna get it, maybe this monday, if nothing special comes around.
NyxQuest - Basically the game was just what I expected, but it seemed a bit slow imo, still gonna buy it someday.
FFCC:MLADL - This one surprised me a lot, I found it more enjoyable I could ever imagined. The demo exponentially increased the possibilities of me getting this, enjoyed it a lot more that Crystal Defenders R1, actually, I wish I had gotten this and skipped CD.
My reaction to the demos is quite different from everyone elses. I was like:
Bit Trip: No thanks Nyxquest: Meh My Life As A Darklord: Must have immediately... can't stop now!
Since getting My Life As A Darklord I've clocked in 10 hours and loved every minute of it, (without needing to buy any DLC). I would never have bought it, had it not been for the demo.
Following up from my previous post, I now own Pokemon Rumble. I've been through my first Battle Royale, and I've really enjoyed it so far. I like games that allow me to go in, have a satisfying experience, and then get out just as quickly when real life needs to be attended to. This is exactly what I want from a WiiWare game.
Moco Loco If you find yourself spiritually drifting (as I was for far too many years), remember that Jesus can and will walk across the water to reach you and bring you back to shore.
FFCC:MLADL - This one surprised me a lot, I found it more enjoyable I could ever imagined. The demo exponentially increased the possibilities of me getting this, enjoyed it a lot more that Crystal Defenders R1, actually, I wish I had gotten this and skipped CD.
My Life As A Darklord: Must have immediately... can't stop now!
Since getting My Life As A Darklord I've clocked in 10 hours and loved every minute of it, (without needing to buy any DLC). I would never have bought it, had it not been for the demo.
Glad to see other people enjoying this excellent (and typically overlooked) game!
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Okay, having played the Demo of Pokemon Scramble/Rumble I can say that I am no more likely to buy. I really wasn't interested before and whilst the game is simple fun, I really had no more interest in it after playing the demo. Other demos are games I already own (NyxQuest) or ones I have so little interest in I cannot be bothered to have a go at the demo (Final Fantasy blah blah blah Darklord).
Really they could stop doing demos and it would mean nothing to me -- not like I felt a need for them before!
I just checked the top 20 today and both Bit Trip Beat and FFCC:MLaDL are back on the charts at 19 and 20 respectively. Both Pokemon Rumble and World of Goo were already on the charts.
I think this is a big "well duh" to Nintendo that they work and hence should be kept and promoted.
I agree with Sean that I am not to bothered about Demo's. The reason for this is that I have been gaming long enough that I know what I will enjoy or not, and can get all the information I need to make a decision from reading reviews, previews and watching trailers. However I am not saying they are pointless or a bad thing as I remember my younger days with my Amiga and PS1 where Demo's helped a lot in experiencing new games and finding games I enjoy, not to mention I couldn't afford a lot of games back then and some demo's provided hours of entertainment, I remember playing the demo for Twisted Metal to death with friends and ended up getting the sequel which is still one of my favourite games to this day.
So to get back to the point a demo service is not too important for me and possibly others, but I support it as the more ways there is for people to experience new games and find new genre's that interest them the better.
Okay, after playing through the Darklord demo, I am also skipping it as well. I do like the humor in the game, but this tower defense game is too slow paced. I know it'll be more daunting and challenging later on, but no thanks.
It gets faster. Plus, removed in the demo is the ability to speed up the pace manually.
Pokemon Rumble- I don't like pokemon or their games, so obviously when I saw this game announced I assumed it would just be another lame pokemon game. I decided to try the demo, because I wanted to laugh at how bad it was. I laughed at the intro [kinda lame] but I stopped laughing when I started the actual playing. I actually liked it! Now, I'm really looking forward to this christmas, getting this game with a points card for sure. [btw, how much is Bit Trip Beat?]
Just let it happen.
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Topic: Demos: More or less likely to buy?
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