Showing 1 to 20 of 149
1. Posted: Wed 13th Oct 2010 19:35 BST
i am a member of the game development team tons of bits based in Germany and we recently finished our first WiiWare game chick chick BOOM. The game is at Nintendo for the final check now
We want to use this thread for introducing the game and creating a platform where users can ask questions about the game. I will check the thread frequently and reply. I hope it will create interest to have a direct connection between developers and users.
Let's start with a general info and description about the game...
Title: chick chick BOOMPlatform: WiiWareRelease Date Europe: 29th October 2010Price Europe: 800 Nintendo PointsRelease Date North America: hopefully 4th quarter 2010 - not finalPrice North America: TBDOfficial Website: http://www.chickchickboom.com
Description of Gameplay:
In chick chick BOOM two chick teams compete against each other in an arena. There are 5 chicks on each side. A round ends when one team loses all of its chicks.
Attack and defense are the core elements of the game.
The attacking team has the choice between 3 basic attacks (bomb, weight, plant), a lightning-attack (only available when a dark cloud appears) and a special attack which depends on the arena played (UFO in City, Sea Monster in Ship, Ghost in Haunted Wood).
Furthermore each attack can be powered up with 2 different upgrades (e.g. the highest upgrade for the weight generates a giant Sumo Chick, which will jump twice on the opponent's chicks).
In total there are 7 attack types, each having 2 upgrades, resulting in 21 different attacks.
Another core element of chick chick BOOM is the defense. You defend by drawing lines directly in the arena. It works intuitive and logical. For example, when a weight falls from the sky, you can draw a horizontal line above your chicks, this way the weight falls on the line and is blocked. Since the chicks collide with the line too, you can block them as well. For instance, you can draw a vertical line in the arena. This way you can keep your chicks away from dangerous areas. Moreover, the same line feature can also be used to sabotage the opponent’s defense by blocking his line with yours.
There are also additional features, like for example the Corncobman and the Piñata. Corncobman is a big corncob, passing by in the background. You can shoot his kernels off; your chicks will eat them and get healed. You can also shoot on the Piñata, which appears from time to time. If you can pull it on your side, you will get useful bonuses, e.g. line upgrades, chick upgrades and distortions of enemy attack interface.
All these features together, especially the permanently jumping chicks and freely drawn lines generate a dynamic game play, which is creating new situations and reactions over and over again.
Ok, that's it for now If you have any questions or comments just shoot away, I will be more than happy to answer them.
On the website available: videos, screenshots and more information!
Huge thanks to James and the other admins for their exemplary help and support!!! I am looking forward to your comments and questions
Edited on Thu 21st October, 2010 @ 14:36 by tons_of_bits
chick chick BOOM - available for WiiWare - 800 Nintendo Points - http://www.chickchickboom.comJoin us at Facebook/Twitter - http://www.tons-of-bits.com/
2. Posted: Wed 13th Oct 2010 19:42 BST
But I watched the video, and I love the art style. Does the gameplay vary at all, or is it just the same gameplay in a different location?
[15:36] Corbs: Vita rules - 3DS drools!
zezloggery | i haz youtube | PSN ID: zezhyrule
[23:11] PhoenixCake: my brother is such a dope >___>.
3. Posted: Wed 13th Oct 2010 19:51 BST
Looks pretty cool. And the art style resembles Angry Birds to me, which is good. But looks like a fun game.But I have the same question as zez, does the gameplay in different stages?
Edited on Sat 16th October, 2010 @ 00:52 by ReddLionz
"Just do It" -NikeGAMECENTER ID: ReddLionz --- Super Smash Bros. Brawl: 2535-5186-6845--Mario Kart Wii: 2277-7632-9262---Excitebots: 2665-2900-1186---Excitebike World Rally: 5242-1980-4163---Wii Number: 8286-0065-1295-5374
4. Posted: Wed 13th Oct 2010 19:51 BST
zezhroomWhat do you mean withTL;DR??
Regarding your question: If you are aiming for the different arenas, the gameplay is basically the same, but in each arena there is a different special attack. For instance you can attack with UFOs in the City Arena, with Sea Monsters in the Ship Arena and with Ghosts in the Haunted Wood Arena. Each of them has a different effect on the chicks and the gameplay. E.g. the red upgraded Ghost eats up your line, which makes your defense get in trouble or the green upgraded Sea Monster, which is a giant jelly, throws a slime ball to your side of the screen. This way you can't see what's going on properly in the arena, as it distorts your view. So for every arena there is a special attack with 3 different attack forms (base, green upgrade, red upgrade).
I am not sure if i could make it clear, since my english is not the best, but you can have a look at the games website under the section "about" / "attacks". There you can read everything about all 21 attacks and their effects.
Edited on Wed 13th October, 2010 @ 19:57 by tons_of_bits
5. Posted: Wed 13th Oct 2010 19:54 BST
Did any of you have anything to do with Chick Chick Boom that was on Nintendo's website long ago? It used to be a flash game, very fun!
3DS Friend Code: 4296-4029-9396 | Nintendo Network ID: KaiserGX
6. Posted: Wed 13th Oct 2010 19:57 BST
@tons of bits: http://en.wiktionary.org/wiki/TLDR
Thanks for the info!
7. Posted: Wed 13th Oct 2010 19:58 BST
KaiserGXYes, we made chick chick BOOM for flash and also Mission in Snowdriftland which was the advent calendar the winter before Fun to see people still remembering it
8. Posted: Wed 13th Oct 2010 20:25 BST
In that case I'm sure to get it first day! It would be cool if Mission in Snowdriftland came out on Wiiware.
9. Posted: Wed 13th Oct 2010 20:48 BST
KaiserGXI don't want to reveal too much, but we are seriously considering a revival of Mission in Snowdriftland - even if not for WiiWare or other platforms...
10. Posted: Wed 13th Oct 2010 20:58 BST
Is there any price estimate for the Wiiware Chick Chick Boom?
11. Posted: Wed 13th Oct 2010 21:15 BST
Nintendo will have the last word on the price, but we aim for something in the range of 800-1000 Wii Points...but that's nothing final
12. Posted: Wed 13th Oct 2010 21:27 BST
The game looks crazy. I watched the video before and was like 'what....just happened?'. Looks fun, I'll keep my eye on it.
http://www.gaminggauge.com/My new gaming website!
13. Posted: Wed 13th Oct 2010 22:21 BST
Given that you're in Germany, I'm guessing you haven't realised that "Chk Chk Boom" is a meme and a joke in Australia. The unintentional play on that for Chick Chick Boom is brilliant, and easy free marketing for you guys. Please tell me it's actually going to get a Australian release.
Digitally Downloaded - best darned game site on the web ;-)
14. Posted: Thu 14th Oct 2010 10:04 BST
WaltzElfWe also saw this girl on youtube and it seems that (for whatever reason I can't understand) it got quite popular in Australia. As we already had the original version of chick chick BOOM out in 2007, we don't bother about the title
And YES, the game will be available in Australia, ey
Edited on Thu 14th October, 2010 @ 16:39 by theblackdragon
15. Posted: Thu 14th Oct 2010 10:53 BST
http://www.youtube.com/watch?v=zBBsb0z9RJk(WARNING: link explains the 'chick chick boom' meme but contains foul language)
Edited on Thu 14th October, 2010 @ 16:42 by theblackdragon
In a way exhausting
we're problem solving
Drink 'til she's attractive
Talking 'bout diplomatic
I brought my plastic
Making that peace attractive
16. Posted: Thu 14th Oct 2010 11:10 BST
What do you mean withTL;DR??
It means "Too Long, Didn't Read"
Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.
I'm throwing my money at the screen but nothing happens!
17. Posted: Thu 14th Oct 2010 11:18 BST
tons+of+bits wrote:Australia, ey [video]
Oh! I was wondering what tons of bits meant by that.
I'm just glad it wasn't an hilarious, lost in translation style typo.
Edited on Thu 14th October, 2010 @ 16:43 by theblackdragon
Wii #: 2706 9539 1977 4210
Yes. I have Wii Music
Edwardpon playplay Xenoblade Chronicles
Even I don't know how to pronounce my username
Follow a cow?
3DS Friend Code: 4682-8598-1260 | Nintendo Network ID: edhe84
18. Posted: Thu 14th Oct 2010 15:03 BST
It looks like tons of fun, but if I have one piece of criticism, it's that the art style is way to similar to another popular bird-based game--Angry Birds. It may seem like a small detail, but to art dorks like me it matters
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf
19. Posted: Thu 14th Oct 2010 18:25 BST
This game looks great multiplayer, but honestly how fun is the single player mode? This really could make or break a purchase for me. Most of my friends and family live a good distance from me right now.
THERE... ARE... 4 LIGHTS!
20. Posted: Thu 14th Oct 2010 19:11 BST
The Game was fun on the flash game, and all it was, was first player.
Btw about Angry Birds, Chick Chick Boom came out first. So Angry Birds is similar to the Chick Chick Boom Art Style.