Showing 41 to 58 of 58
41. Posted: Sun 3rd May 2009 02:37 BST
I sense someone milking cow...
Edited on Sun 3rd May, 2009 @ 02:37 by zane
Old Nintendofan from up north...
42. Posted: Sun 3rd May 2009 02:49 BST
43. Posted: Sun 3rd May 2009 02:51 BST
Six cows! OMG!
44. Posted: Sun 3rd May 2009 03:01 BST
What is happening?! O_O
Come on, friends,
To the bear arcades again.
45. Posted: Sun 3rd May 2009 03:05 BST
i have no idea. cow invasion? o_o;;
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46. Posted: Sun 3rd May 2009 03:31 BST
Yikes, that's frightening. Oh well, everyone prepare yourselves for the fight of your life. Looks like we'll have to settle once and for all the contest between man and steer that Sheriff Bell warned us about.
47. Posted: Sun 3rd May 2009 05:09 BST
Thats SWEET!You guys gotta come up with ALOT of fresh ideas then But i know youl do a great job.
48. Posted: Sun 3rd May 2009 05:55 BST
It looks very confusing. But like with Beat, I'm sure I'll figure it out very fast. Can't wait guys!
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49. Posted: Sun 3rd May 2009 06:02 BST
Maybe I missed the confusing part. It seemed fairly straight-forward to me. Maybe I need to go back and watch the videos again.
Plain old gamer :)
50. Posted: Sun 3rd May 2009 15:05 BST
It actually is pretty simple, but will become hectic in later levels.
51. Posted: Mon 4th May 2009 03:57 BST
Here's me while playing the game:
"THIS IS SO FREAKING INTENSE!!!!"While my eyes are bleeding.
52. Posted: Tue 5th May 2009 00:34 BST
Damn you, 0-watt! You beat me to the punch! I was gonna post that bit. Trip Core coverage.
BTW, I'm already looking forward to this game. It reminds me of the bonus stages in Vectorman, or this game I played on the Activision Anthology called Vault Assult. Now I just need to DL the original Bit. Trip. >_<
Edited on Tue 5th May, 2009 @ 00:36 by Ricardo91
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53. Posted: Thu 14th May 2009 01:56 BST
Not sure if this one has been linked yet, but it contains some very exciting text toward the end:
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This game looks so much harder -- as if the original weren't hard enough! Can't wait!
I hope they figure out how to put in 2P mode though; doesn't look very multiplayer friendly a concept.
54. Posted: Thu 14th May 2009 02:15 BST
Oooooh man! Looks tight!
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55. Posted: Fri 15th May 2009 14:07 BST
Hmmm, this is "sounding" more promising, so maybe I will get it. I'm not sure how multiplayer could work unless the one core can be triggered by multiple Wiimotes, but that might make it too easy with 4 players then.
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56. Posted: Wed 20th May 2009 10:53 BST
Deadly. Decent is still kicking my ass on the Japanese Wii (of course I've only had a couple of goes). Love the concept of these games; makes me hope for Atari 2600 on the Wii in any official form (Aspyr doing a port of the excellent Activision Anthology would be awesome; especially if it included the Imagic catalogue).
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57. Posted: Wed 20th May 2009 10:55 BST
I'd love to see an Activision Anthology, and the Imagic titles might give my NumbThumbClub.com site a kickstart.
58. Posted: Wed 20th May 2009 14:12 BST
Who needs the Atari? Just let Commander Video remake them all!