If they're worth the money then yay. If My Life as a King / Darklord had 500 points of DLC already in the game unlocked but was sold for a minimum 2000 Points then I would still have gotten those two anyway. Likewise if The After Years cost 2000 points but included three additional chapters in the initial purchase instead of those same chapters being DLC then I wouldn't have minded that either. Those games were worth the money including the DLC.
If games can be sold for 2000 points then they better have enough content to justify it. There shouldn't be a cost limit on WiiWare games but they better well be worth the cost. However, 2000 points does seem expensive even if there is enough content in the game. I think more companies who wish to produce games worth more than 1500 points should release them at 1200 - 1500 points and then make the rest up in DLC even if they are features included in the full price expensive game. More people will download games that way even if they don't bother with the DLC.
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There already in the game, but to unlock them, you have to pay for it.
If My Life as a Daklord was boring, still don't know why I pay DLC for that.
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@JumpMad: hear, hear. I still haven't bothered to force myself through the extra episode i purchased... i probably should've known i wouldn't be a fan of tower defense games, though. lesson learned :3
regarding the original question, i don't mind 2000-point games being available so long as they're worth the price, and I do pay much more attention to reviews and stuff regarding higher-priced 'Ware than I maybe would for a 200 or 500 point game.
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I thoroughly enjoyed My Life As A Darklord, and I haven't paid one extra point since purchasing it from the Wii shop.
I don't think they could justify a 2000 point game considering the size limitations inherent in the WiiWare service. $20? That's almost a full retail release right there.
As long as it's very rare. I would say no but it would be good for some games. For example, I'd rather pay 2000 points for all of FFIV: ther after years than have to pay for each chapter seperatley, resulting in a game that costs 3600 points for the full game.
World of Goo is worth a full game price and cost less than 2000 points. There's no excuse for a 2000 point game unless it's some epic long game or something.
World of Goo is worth a full game price and cost less than 2000 points. There's no excuse for a 2000 point game unless it's some epic long game or something.
I concur whole heartedly-- it better be d%#m good for 2000 pts. btw I will try world of goo.
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Yeah I find that price is often irrelevant to game quality on WiiWare: take BIT.TRIP BEAT (600) and BIT.TRIP RUNNER (800) for instance. Two of the best games on the service, but cheap as can be. Cave Story (1200) and World of Goo (1500), however, are in the same league in terms of awesomeness, but are on the high-end of the WiiWare price spectrum.
I'm okay with it only if they can stick in enough high quality replay value into the 40 MB alotted.
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I'm okay with it only if they can stick in enough high quality replay value into the 40 MB alotted.
I think they'd have increase the size limit to make 2k worth it. Unless it was sold on the premise that it was half a game at 1k, with the other half in DLC.
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Depends on the content, I suppose. If the content and development cost is really there to warrant a 2000 point price, then maybe I'd go for it.
But if the development cost makes it cost that much for the consumer, and you planned/made all that content, then it's really more sensible to make it a retail product.
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Topic: 2000 Point WiiWare games - yay or nay?
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