Wii U eShop Forum

Topic: Shovel Knight

Showing 81 to 100 of 308

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GraveLordXD

GraveLordXD

81. Posted:

Prof_Clayton wrote:

Wow, this game is actually pretty good. I was expecting an over hype... also, some reviewer complained about bad controls. They were wrong.

whichever reviewer complained about the controls clearly doesn't know what he/she is talking about

GraveLordXD

AuthorMessage
GraveLordXD

GraveLordXD

82. Posted:

This game is awesome hasn't let me down in the slightest! I wouldn't mind a lot more games like this

GraveLordXD

AuthorMessage
GraveLordXD

GraveLordXD

83. Posted:

Dave24 wrote:

It can be good... but the music can be pretty bad. I'm patiently waiting for it hoping it will be one awesome game, though.

the music is awesome retro goodness your ears suck! Respectively no offense =)

GraveLordXD

AuthorMessage
GraveLordXD

GraveLordXD

84. Posted:

BTW has anyone accidentally hit and broke a glass checkpoint? Not good lol

GraveLordXD

AuthorMessage
GraveLordXD

GraveLordXD

85. Posted:

Philip_J_Reed wrote:

kkslider5552000 wrote:

I really like the checkpoint system they've introduced, where you can literally ruin your checkpoint for money.

This adds a BRILLIANT element of risk / reward that serves both kinds of gamers extremely well. For such a minor feature it becomes a major consideration in each level's strategy.

I'm not sure I've disagreed with a single design decision yet, and I'm pretty sure I'm nearing the end of the game.

I agree It kinda sucks tho when your friend keeps for some reason hitting the attack button near the check points lol

GraveLordXD

AuthorMessage
Rezalack

Rezalack

86. Posted:

Loving this game so far, actually better than I expected which was a pleasant surprise.

Rezalack

Nintendo Network ID: Spuratis

AuthorMessage
Dave24

Dave24

87. Posted:

LDXD wrote:

Prof_Clayton wrote:

Wow, this game is actually pretty good. I was expecting an over hype... also, some reviewer complained about bad controls. They were wrong.

whichever reviewer complained about the controls clearly doesn't know what he/she is talking about

Unless he was playing on PC, on which there is a lock-up sometimes or input lag.

Beat the game, took me 8:15 hrs with most things done (6 missing musical sheets) and it was awesome. Although there could be more boss battles like Thinker Knight, it was awesome.

LDXD wrote:

BTW has anyone accidentally hit and broke a glass checkpoint? Not good lol

Why? I've beat a whole stage without checkpoints and turkeys - it is possible, you only must be little more careful.

Dave24

AuthorMessage
Gridatttack

Gridatttack

88. Posted:

Figured I ask here too.

Should I get this or retro city rampage?

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AuthorMessage
Dave24

Dave24

89. Posted:

Gridatttack wrote:

Figured I ask here too.

Should I get this or retro city rampage?

If you are interested in both than buy both - it is on steam sale.

I say Shovel Knight - overall it is much better game and one of the best, if not best, retro inspired platformers

Dave24

AuthorMessage
SleepyCrossing

SleepyCrossing

90. Posted:

I am terrible at this game. Its a lot of fun, but I am always dying Its not even the enemies, its the jumps.. I am not very good at retro inspired platformers it would seem Tons of fun regardless.

3DS (Playing): Bravely Default, Conception II, DKCR, SMT:IV
3DS Wishlist: Kirby TD, Smash, Pokemon AS, Fantasy Life, Persona Q, Etrian Odyssey Untold
Wii U (Playing): Mario Kart 8, Wind Waker HD, Monster Hunter 3U, DKCTF, Zombi U, Shovel Knight
Wii U Wishlist: Bayonetta 2, Hyrule Warriors, Smash

AuthorMessage
JaxonH

JaxonH

91. Posted:

CanisWolfred wrote:

^Because being forced to repeat something over and over again is not by definition a "grind". /sarcasm

Well, technically a grind would be repeated leveling up because your character is too weak. Whereas trying over and over again is more or less just a result of lack of skill, right? I mean, I've never played a game where you had to rely on luck to get through. I've been lucky before, but that's not to say it couldn't have been done with the right amount of skill.

Don't mind me I'm just babbling, thinking out loud.

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Nintendo Network ID: JaxonH

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Knux

Knux

92. Posted:

Destroying all of the checkpoints to get that extra cash is the way to play Shovel Knight.

Knux

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DreamOn

DreamOn

93. Posted:

So, anybody started a personal speed and or no damage run yet?

DreamOn

AuthorMessage
CanisWolfred

CanisWolfred

94. Posted:

JaxonH wrote:

CanisWolfred wrote:

^Because being forced to repeat something over and over again is not by definition a "grind". /sarcasm

Well, technically a grind would be repeated leveling up because your character is too weak. Whereas trying over and over again is more or less just a result of lack of skill, right? I mean, I've never played a game where you had to rely on luck to get through. I've been lucky before, but that's not to say it couldn't have been done with the right amount of skill.

Don't mind me I'm just babbling, thinking out loud.

"A grind" is a repetitive, laborous task or routine. Period. It doesn't matter if it requires skill or not, once you've done it so much it feels like a chore, its "a grind".

I am the Wolf...Red
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AuthorMessage
Noonch

Noonch

95. Posted:

I beat the game tonight, thoroughly enjoyable. The unlimited lives/checkpoints system is really forgiving. It never gets too frustrating but does get close at times. I don't mind the price when it yields quality like this.

Sent from my WiiU

AuthorMessage
DefHalan

DefHalan

96. Posted:

I didn't get any Digital Deluxe Promotion points from the Shovel Knight kickstarter code

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AuthorMessage
GraveLordXD

GraveLordXD

97. Posted:

Dave24 wrote:

LDXD wrote:

Prof_Clayton wrote:

Wow, this game is actually pretty good. I was expecting an over hype... also, some reviewer complained about bad controls. They were wrong.

whichever reviewer complained about the controls clearly doesn't know what he/she is talking about

Unless he was playing on PC, on which there is a lock-up sometimes or input lag.

Beat the game, took me 8:15 hrs with most things done (6 missing musical sheets) and it was awesome. Although there could be more boss battles like Thinker Knight, it was awesome.

LDXD wrote:

BTW has anyone accidentally hit and broke a glass checkpoint? Not good lol

Why? I've beat a whole stage without checkpoints and turkeys - it is possible, you only must be little more careful.

that's pretty good I can beat a few of them but some of the later stages are quite harder with out certain check points but I do like the challenge. I think on my second play through I'm going to smash all the check points

GraveLordXD

AuthorMessage
WaveBoy

WaveBoy

98. Posted:

I was hoping there would be NO checkpoints, i'd rather be punished and start right back at the beginning of the stage when i lose a life. I want to better my skills by correcting every mistake i made, mastering the stage design, enemy layout, the works. Check points make this half-impossible.

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AuthorMessage
CanisWolfred

CanisWolfred

99. Posted:

You can destroy the checkpoints. Problem solved.

I am the Wolf...Red
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Wolfrun
Arooo~

AuthorMessage
Prof_Clayton

Prof_Clayton

100. Posted:

CanisWolfred wrote:

You can destroy the checkpoints. Problem solved.

Although I applaud their reasoning behind not explaining this to the player, it still should have been mentioned by a NPC in the first town (unless I missed that). Otherwise some people would never know, like @WaveBoy mentioned.

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