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Topic: Scram Kitty and His Buddy On Rails

Posts 21 to 40 of 52

jariw

dkxcalibur wrote:

Now all need to do is figure out which way I'm going to play this game, TV or Gamepad?

From what I've read, the game is designed to mainly be played on the GamePad when there are other people wanting to see the game in the room. That way, the others get the Kitty on the TV with that special coverage of the game.

However, it can obviously be played without the Kitty "TV channel" as well. The Pro Controller is supported so you could shoot the space mice on the TV.

jariw

sinalefa

Thanks for the trailer. Those backgrounds would look beautiful on the 3DS, but I am glad that Wii U is getting such a cool looking exclusive.

I will comment in this thread, never being able to find it again.

jariw

A gameplay footage video that was mentioned on Nintendo Everything. The game mechanics seems to be beautifully designed.

jariw

jariw
sinalefa

Good job, guys! You are definitely better than Metacritic!

I will comment in this thread, never being able to find it again.

jariw

And here is the Metacritic version:
Official Nintendo Magazine - 90% (9/10)
God is a Geek - 9/10
Cubed3 - 9/10
Nintendo World Report - 8.5/10
Eurogamer - 8/10
Expansive - 8/10
EDGE - 8/10
4News.it - 75% (7.5/10)
NintendoLife - 7/10

Average: 8.22 (don't know if Metacritic weights some reviewers higher than others, though)

Gonintendo didn't have a number, but ended with the conclusion: "I didn't know what to make of Scram Kitty when I saw the first trailers. I was kind of indifferent towards the title. Now that I've had a go with the final game and learned what it has to offer, I've found it to be one of the best games available on the eShop. It' not afraid to challenge you and make you rethink the way you play games. Just be prepare to drop an expletive or two along the way!"

Edited on by jariw

jariw

Stargazer

Awesome. I just realized these guys made Floating Cloud God and I am now 100% convinced to get Scram. I was hovering around 80% previously

Stargazer

jariw

Waking up this morning, Nintendo hasn't yet enabled the download for this game, so some more hours to wait to play it... Here's a gameplay link I found in the Nintendo World Report review, which (at least to me) explains much more about the platformer-and-shootemup design of this game:

Edited on by jariw

jariw

jariw

I have now finally played some Scram Kitty, and the reviews don't lie: that game is hard... But the game controls feel very natural and the game is really good.

One thing I now noticed that I haven't seen mentioned in any review is that the game data is global, so all users on the same Wii U share the same options and saved game state.

Edited on by jariw

jariw

Emblem

Yeah played a few hours, takes a while to get use to the controls and pull off fancy moves like a badass but its worth it. Its hard but accessable, i don't think its meant to be played for long sessions either.

Emblem

SparkOfSpirit

Yep, this game is exactly what I was hoping it would be. Quite unique.

Good job, Dakko Dakko. Simplistic, yet unique, arcade action is not all that common these days.

“A thing may be too sad to be believed or too wicked to be believed or too good to be believed; but it cannot be too absurd to be believed in this planet of frogs and elephants, of crocodiles and cuttle-fish.”
― G.K. Chesterton

dwuuuu

Do want, but I have to wait untill Monday and that waiting time is killing me !!!

dwuuuu

3DS Friend Code: 0920-1098-8712 | Nintendo Network ID: dwuuuu

NinChocolate

I like the games mechanics a lot and I thought that I would when I first saw it. Hopefully I can get good enough to beat it.

NinChocolate

jariw

Some tips after a few hours playing:

  • If you're playing without other people watching the Scram Kitty TV, press Select to show the main game on the TV. I think that's easier when playing "single" player
  • The more energy you got, the higher and easier you can jump
  • Falling out of space will not restart the level, so sometimes you can take a chance with a big fire jump
  • L shifts weapon
  • Some obstacles can be used as rails
  • Save one cat at a time

Any other tips?

jariw

NinChocolate

jariw wrote:

Some tips after a few hours playing:

  • If you're playing without other people watching the Scram Kitty TV, press Select to show the main game on the TV. I think that's easier when playing "single" player
  • The more energy you got, the higher and easier you can jump
  • Falling out of space will not restart the level, so sometimes you can take a chance with a big fire jump
  • L shifts weapon
  • Some obstacles can be used as rails
  • Save one cat at a time

Any other tips?

Cool tips, thanks. I know I'll need all the pointers I can get

NinChocolate

jariw

Some more:

  • To be able to jump to another rail, the jump must reach completely to the other side
  • The movement in the air is very different when you stand still and jump compared to jumping with momentum on the rails
  • Practice to get perfectly controlled jumps on the first levels where there are no enemies.
  • The big mice that appear-disappear-respawn will decrease constantly in strength for every hit. After they have turned dark red, they are defeated.
  • Look at the colors on the rails for upcoming dangers

jariw

Technosphile

I have one:

*Jumps are very much controlled by the control stick, and it is quite sensitive. So guide the tricky jumps well

NNID: orange_blood

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