Bankai wrote:
Nintendo can do whatever it likes. I'm just pointing out that compared to Sony where I can play my PSOne classics across my Vita, PSP and PS3, and even some retail games allow me to download the game for free onto my Vita if I buy the PS3 version, Nintendo is being anti-consumer and gouging. No cross-compatibility with the 3DS - I can't just copy my existing copy of Balloon Pop over - and the Wii U can't even stream Wii VC games without costing extra.
Gouging.
Of course not! The PS3 and the Vita on almost on equal footing when it comes to the overall power each console has. However, Nintendo's hardware doesn't go for raw power. It won't do anything for you to whine and whine about how "underpowered" the 3DS is. So what if it is? In fact, it is underpowered compared to the PSVita, and that's exactly why your demands are unreasonable. While I could see it as a possibility in the future, it is not possible for Nintendo to do what you are asking them to due to the limited capabilities of their current generation technology.
Playing an NES game on the 3DS is most certainly going to look different on an HD television. For console games, such as the PS1, the difference won't be as dramatic. Sure, the graphics will obviously look blurry and edgy, but it can't possibly compare to the mess 8-bit and 16-bit games will cause on an HD TV. Not only that, but Sony's gaming hardware was always designed with pure, raw graphical power in mind. It was the core of their design. Nintendo's hardware has been built around the experience. It is because each company's ideals are so different that their hardware will come out different. Both PSPs (PSP and Vita) are, as said earlier, almost on-par graphics wise with their console partners. The fact that a game can be developed simultaneously for both PS3 and Vita without significant cuts or alterations to the latter is an example of just how powerful the hardware really is. Nintendo handhelds however, often receive some sort of watered-down version of their console counterpart. Sometimes, they receive a different game entirely. Because of this large differential, things obviously have to be scaled differently for each console.


