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Topic: Alius Insectum (Official Announcement Trailer)

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Prophet

21. Posted:

Hello again.

I uploaded a small sample of some Concept Game-play.
As always input is appreciated!!
https://www.youtube.com/watch?v=5CiUTVlnYbk

Prophet

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Captain_Toad

22. Posted:

Is this screen before the flashlight turned supposed to be super duper dark? I can't see anything.
And any plan to change the sound effects of the stepping sound effects according to the floor you're standing on?
Oh and you said you were planning a health system on this game?

Was Mariobro4. No, I'm not taking off my backpack.....it's important.
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Prophet

23. Posted:

I am really upset with the quality of this video... it looks nothing like the source. Please Standby...

Yes the stepping sounds are place holders and I am working in dynamic sounds based on what material you are walking on.
Yes it is supposed t to be super dark but not pitch BLACK!!! I am working on getting a better video up right now.

Prophet

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MrV4ltor

24. Posted:

I really like it! I like the look and feel of the environment, but as you have said the beginning looks really dark. Hopefully you can make a big enough game with enough areas and environments and some interesting gameplay. You are using Unity, right? Are you also using the UFPS plugin?

MrV4ltor

Nintendo Network ID: MrValtor | Twitter: MrValtor

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Prophet

25. Posted:

Yes I have been using unity for a little over 2 years. No not UFPS. I do have the package though I like there camera rig better and was thinking of trying with it. I am using RFPS as a base right now but with modified code. Also I am putting in different models for hands and pistol. The environment is fairly big. There are many hidden rooms in the spooky mansion finding them is the hard part ;). The game play is amid to be kind of like maniac mansion with a bit of Resident Evil (1) feel to it . I am going it alone for the most part with the development but I do have an artist and someone to do the video work I AM TERRIBLE with video editing.

Prophet

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Prophet

26. Posted:

MrV4ltor wrote:

I really like it! I like the look and feel of the environment, but as you have said the beginning looks really dark. Hopefully you can make a big enough game with enough areas and environments and some interesting gameplay. You are using Unity, right? Are you also using the UFPS plugin?

You obviously have some Unity knowledge are you a developer?

Prophet

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Prophet

27. Posted:

Captain_Toad wrote:

Is this screen before the flashlight turned supposed to be super duper dark? I can't see anything.
And any plan to change the sound effects of the stepping sound effects according to the floor you're standing on?
Oh and you said you were planning a health system on this game?

I reworked the footstep audio a little and added changing from carpet to hard floor. The new Take is being uploaded now. The footsteps are still place holders but YEAH it was terrible thank you for pointing it out.

Prophet

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Captain_Toad

28. Posted:

Prophet wrote:

Captain_Toad wrote:

Is this screen before the flashlight turned supposed to be super duper dark? I can't see anything.
And any plan to change the sound effects of the stepping sound effects according to the floor you're standing on?
Oh and you said you were planning a health system on this game?

I reworked the footstep audio a little and added changing from carpet to hard floor. The new Take is being uploaded now. The footsteps are still place holders but YEAH it was terrible thank you for pointing it out.

:O Dude that was fast!

Was Mariobro4. No, I'm not taking off my backpack.....it's important.
Toadloggery and a Youtube Channel
Retro Clue!
Games are games ppl. Enjoy 'em.
I gave in to darkness to have this bio.
Net neutrality is dead. Pls use revive.
Currently Nominating Best Spooky VGMs and Best RPG Battle Music

3DS Friend Code: 3566-2311-3009 | Nintendo Network ID: Mariobro4

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Prophet

29. Posted:

Take 2
Please watch in HD!!
https://www.youtube.com/watch?v=pJbzC77XYu0

Prophet

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Prophet

30. Posted:

I am still not happy with the video quality and am uploading a RAW version right now.

Prophet

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Captain_Toad

31. Posted:

Prophet wrote:

Take 2
Please watch in HD!!
https://www.youtube.com/watch?v=pJbzC77XYu0

Heh, it looks much better. Not as dark as it is and you got those footsteps sound effects corresponding with the floor. Keep it up!

Was Mariobro4. No, I'm not taking off my backpack.....it's important.
Toadloggery and a Youtube Channel
Retro Clue!
Games are games ppl. Enjoy 'em.
I gave in to darkness to have this bio.
Net neutrality is dead. Pls use revive.
Currently Nominating Best Spooky VGMs and Best RPG Battle Music

3DS Friend Code: 3566-2311-3009 | Nintendo Network ID: Mariobro4

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Prophet

32. Posted:

Captain_Toad wrote:

Prophet wrote:

Captain_Toad wrote:

Is this screen before the flashlight turned supposed to be super duper dark? I can't see anything.
And any plan to change the sound effects of the stepping sound effects according to the floor you're standing on?
Oh and you said you were planning a health system on this game?

I reworked the footstep audio a little and added changing from carpet to hard floor. The new Take is being uploaded now. The footsteps are still place holders but YEAH it was terrible thank you for pointing it out.

:O Dude that was fast!

Well it is still just a place holder I need to find some super nice sfx.

Prophet

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Prophet

33. Posted:

Captain_Toad wrote:

Prophet wrote:

Take 2
Please watch in HD!!
https://www.youtube.com/watch?v=pJbzC77XYu0

Heh, it looks much better. Not as dark as it is and you got those footsteps sound effects corresponding with the floor. Keep it up!

Thank you. If you find anything else you don't think fits or have a suggestion don't hesitate to say something.

Prophet

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MrV4ltor

34. Posted:

Prophet wrote:

MrV4ltor wrote:

I really like it! I like the look and feel of the environment, but as you have said the beginning looks really dark. Hopefully you can make a big enough game with enough areas and environments and some interesting gameplay. You are using Unity, right? Are you also using the UFPS plugin?

You obviously have some Unity knowledge are you a developer?

No. I just help developers and read up on stuff on the unity asset store from time to time.

MrV4ltor

Nintendo Network ID: MrValtor | Twitter: MrValtor

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Captain_Toad

35. Posted:

Mind if I can say something about the main menu?

Was Mariobro4. No, I'm not taking off my backpack.....it's important.
Toadloggery and a Youtube Channel
Retro Clue!
Games are games ppl. Enjoy 'em.
I gave in to darkness to have this bio.
Net neutrality is dead. Pls use revive.
Currently Nominating Best Spooky VGMs and Best RPG Battle Music

3DS Friend Code: 3566-2311-3009 | Nintendo Network ID: Mariobro4

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Prophet

36. Posted:

Captain_Toad wrote:

Mind if I can say something about the main menu?

Not at all.

Prophet

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Captain_Toad

37. Posted:

I was thinking that from this camera position for the main menu. The game title could be printed on the wall. like on the bottom of the paintings and on top of the chairs?

And for the buttons could be on the bottom screen, Right under the table?

Was Mariobro4. No, I'm not taking off my backpack.....it's important.
Toadloggery and a Youtube Channel
Retro Clue!
Games are games ppl. Enjoy 'em.
I gave in to darkness to have this bio.
Net neutrality is dead. Pls use revive.
Currently Nominating Best Spooky VGMs and Best RPG Battle Music

3DS Friend Code: 3566-2311-3009 | Nintendo Network ID: Mariobro4

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Avatar

Prophet

38. Posted:

Captain_Toad wrote:

I was thinking that from this camera position for the main menu. The game title could be printed on the wall. like on the bottom of the paintings and on top of the chairs?

And for the buttons could be on the bottom screen, Right under the table?

I see what your saying. That s a good Idea. I like interactive 3d menus. I will try a mock up in a couple days.

Prophet

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Prophet

39. Posted:

Edited on by Prophet

Prophet

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GuSolarFlare

40. Posted:

nice! the atmosphere is pretty creepy and I liked the lack of a flashlight when you're using the knife, makes it more tense what'll make some players feel forced to choose between wasting ammo or having bad sight.

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