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Topic: Xenoblade Chronicles (Wii U VC) Discussion.

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TowaHerschel7

I beat the game again! The final scene is alot more dramatic during the first playthrough due to spoilers I won't discuss here. What did you guys think of the final scene and ending?

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Shahinshah

Is it still 20 bucks?

Shahinshah

Dezzy

Rukiafan7 wrote:

What did you guys think of the final scene and ending?

The final scene and ending I really liked.

The final quarter of the story leading up to it, I didn't!

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gcunit

I've been meaning to look this thread up for a couple of weeks.

I'm experiencing a mid-game crisis:

I'm about Level 36-37 in the Eryth Sea section and hit some enemies I cannot beat, no matter what variation of party I try, and it's made me stop to reflect on the game so far, and I just don't seem to be enjoying it. The game seems so one dimensional.

Edited on by gcunit

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Joeynator3000

@gcunit You gotta grind at some points, that and there are sections where you can't go through yet due to overpowered enemies. But yeah I found myself stuck constantly in this game because of some bosses being high leveled. If the levels are insanely high, then you shouldn't be in that area right now. xp

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gcunit

@Joeynator3000 I understand the importance of levelling, and don't particularly have an issue with that, it's just that I'm finding the gameplay, regardless of level or point in the story, so repetitive, and I don't have any love for the battle system.

Without spoilers, what is it that people find so great about this game? Cos at this point I'm not feeling it and need some convincing to bother carrying on with it.

Edited on by gcunit

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Joeynator3000

I was more into the story than the battle system, really...(and music, lol)
The battle system isn't all that amazing, though I do enjoy those (I forget what it's actually called in battle) visions Shulk gets. Then you get an amount of time to try and find a way to counter that vision.

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gcunit

I tend to just button mash the arts, just using whichever one is available next. If I notice that the enemy's been toppled then I unleash a particular art (can't remember what it does off the top of my head - daze?). Chain attacks never seem to be worth the bother, but I won't pretend I know what I'm doing with them.

Apparently there's some book or something I can find to move to the next level of arts, but no idea where it was and can't be bothered backtracking.

And I've barely done anything with the gear and jewel system. Doesn't interest me.

The story is interesting enough, but the story interludes have been pretty few and far between.

Is there a particular stage where the game really turns on the wow factor?

Edited on by gcunit

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Joeynator3000

Dunno really...I gotta play through the game again, only played it once on the 3DS. Got rid of it since I'd rather play it again on the TV next time. Just seems like this isn't your type of game....have you played X yet?

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gcunit

@Joeynator3000 No I've not, though I do have it, having invested at release time I think. Should I be worried about it then, assuming you've played it, based on my current malaise with XC?

Edited on by gcunit

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Joeynator3000

X seems to be more of a "do whatever you want" kind of game compared to the original XC.

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Xyphon22

@gcunit I hit a wall at the exact same point as you and quit playing for many months, which only made it that much harder to get back into it. If you are stuck at the same enemies I was, I pretty much just had to leave and level up about 5 levels and finally change my party (I had exclusively used Shulk as my number one up to that point), and I destroyed them. But when I finally beat the game, although I did enjoy it, I remember thinking that it was definitely one of the most mindless games I had played in a long time. Like you, I basically just followed a pattern of mashing the available arts until I heard Reyn yell "Wild Down" and then I would do a Topple one. It was definitely the story and characters that kept me going more than the battle system and gameplay.

Xyphon22

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Bass_X0

I'm stuck in the game. Giant robot in town after an attack, the game wants me to do a combo move to defeat it, but I don't know how to do it.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

Tsurii

gcunit wrote:

I tend to just button mash the arts, just using whichever one is available next. If I notice that the enemy's been toppled then I unleash a particular art (can't remember what it does off the top of my head - daze?). Chain attacks never seem to be worth the bother, but I won't pretend I know what I'm doing with them.

Apparently there's some book or something I can find to move to the next level of arts, but no idea where it was and can't be bothered backtracking.

And I've barely done anything with the gear and jewel system. Doesn't interest me.

The story is interesting enough, but the story interludes have been pretty few and far between.

Is there a particular stage where the game really turns on the wow factor?

Yeah...your main problem is probably that you skipped any and all tutorials and have no idea what the hell you're even doing.
I'd suggest going back and catching up on all those details but that'd probably kill the game for good for you.
It's beyond stupid to say this to people but...you're playing the game wrong.

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JaxonH

I heard about the walls you hit later in this game that require lots of grinding.

But I didn't have that problem in Xenoblade Chronicles X. I never spent too much time grinding but I did spend a little in between quests just to make sure that I was getting a couple extra levels here and there. Once I got my skell and beat chapter 6 and 7, I heard it said that you want to be level 55 for the end boss. I was around level 35 at the time, so I told myself I would gain 4 levels between advancing every main mission. And since the game was so incredibly large with so much to do and so many places to explore and see, it pretty much came naturally without trying.

I've been thinking about going back and playing the original game since I never got that far in it- I absolutely loved the battle system though- in both these games. I just wish the original had skells and an open world. Gosh dang Planet Mirai was the most amazing exploratory experience I have ever had in a video game.

Edited on by JaxonH

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gcunit

I've persevered a bit with this since last posting and am up to Lvl 43 now and just arrived at Prison Island. I'm getting better at battling defensively against the higher powered opponents, which is good because I do find grinding to advance beyond a certain point, when up to that point I'd been perfectly strong enough, absolutely ridiculous, and it does detract from the game.

I tried going back to do some side missions to see if that helped, but the experience points you get from them is pitiful and searching for that grandmother who made the cookies was getting tiresome, so I've given up on that.

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Joeynator3000

Yeah grinding does get annoying in these games, hopefully later this month I'll be able to nab this game. Would like to play the original, and take on some of the optional bosses/content here.

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Xyphon22

@gcunit I think I discovered that you get a lot more experience points for discovering new locations, so I would try to find quests that were in parts of the world where my map was not complete yet, and then I could kind of kill two birds with one stone by trying to complete the mission and uncovering new worlds and leveling up faster.

But also, given that your experience seems to be remarkably similar to mine, I will tell you that at about this point it was strictly wanting to see how the story developed that kept me going. I really couldn't wait for the game to end so I could move on, and it takes forever to end. It is worse that the third Lord of the Rings movie for how many times I thought it was over just for something else to happen to keep it going.

Xyphon22

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gcunit

@Xyphon22 Oh....

How much game time did you rack up finishing it? I'm at about 35 hours so far.

Edited on by gcunit

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