241unrandomsamTue 6th May 2014 Space Megaforce (Super Aleste) (SNES - 60hz version for PAL territories. Dunno why they didn't do it when they did M.U.S.H.A) Rendering Ranger R2 (Super Famicom) Ginga Fukei Densetsu Sapphire (PC Engine) Magical Chase (TG16) Ninja Gaiden (PC Engine version - It can be put into English via a code). Metal Slug (Neo Geo - All of them in 60hz). Garou: Mark of the Wolves (Neo Geo) Pulstar (Neo Geo) Prehistoric Isle 2 (Neo Geo) Twinkle Star Sprites (Neo Geo) Crisis Force (Famicom - Rather have it on the 3DS though). Ghouls n Ghosts (Arcade) 1941: Counter Attack (Arcade) Tales of Phantasia (GBA - As good a port as the iOS version is it is ruined by the way it was made Free to Play). Castlevania X68000 (Ideal world - even if Japan gets it I suspect anywhere else won't - next step from MSX). I need to be more selective about what I get this time. (Not going to transfer - got stuff on two Wii's most of what could be upgraded is on the USA one anyway and I can leave them connected to a CRT). Advantage my Retail Wii games I can play in Widescreen. A fresh start seems like a good idea. “30fps Is Not a Good Artistic Decision, It's a Failure” Freedom of the press is for those who happen to own one.