What I mean is, what part of Nintendo is used to make VC games, I swear if they had a small team specifically working on bringing VC games to Wii U it should go fairly smoothly, but once again I don't truly know how it works. I know there is the whole coding deal to work with, but for the love of Miyamoto how much harder is it to change the coding of the US SMB3 compared to the UK SMB3?
Boss Conquest and Epic Gamers on YouTube: www.youtube.com/channel/UCr-BdNM7x84aTBodCXQNlOg Also Majora's Mask is the best game ever! Search your feelings you know it to be true!
They don't have to work on VC games. The work goes into the emulator, which is done. They're just drip-feeding them out to maximise their sales. If they put out all the games at once, nobody would buy the rubbish ones, but if they keep doing it like this, people buy stuff just because it's been a while since they've had anything new.
I imagine it is a really small team, possibly even 1 person. It is a lot of work to get those classic games to work on newer systems with Nintendo's Standards. Nintendo wants to make sure every game works as well as possible on their system. Then with all the delays and problems Nintendo has been having that 1 person has probably had to jump onto other projects. VC won't move systems so it isn't a priority right now.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
They're just drip-feeding them out to maximise their sales.
I understand that there's a strong possibility that is true (since Nintendo hasn't said that I don't know for certain if that's the real reason), but at the very least they could release two VC games a week. I mean, even if Urban Champion or Clu Clu Land is the only game available for that week, I'm still not going to buy it.
It's obviously true. Go look at the 1st party lineup for the covered systems and what's already here. If they released twice as much content, they'd already be out for the systems they're already covering.
Wow. You really like to cover everything I say, huh? You, as anyone else, can only assume, since none of us actually work for Nintendo. I assume that's the case, but I, nor you, can say that it is a fact.
Perhaps if Nintendo is so worried about content, they should persuade third parties to provide more games for the Wii U VC. If anything is obvious, it's that Sega should be releasing VC titles alongside Nintendo. That alone would dramatically help out the VC. And I see no reason why Sega is not putting games on the VC. They clearly have a good relationship with Nintendo. They could even do the same thing as Nintendo and start by releasing Master System games, then Genesis, then Sega CD and Dreamcast. SEGA almost seems to be better at VC than Nintendo is, so I don't see why SEGA couldn't release their more technically advanced games. Sega is even picking up where Nintendo left off with the 3D Classics series, just like their 3DS VC titles, with more features.
the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)
Or at least the XBLA route they've taken in recent years. I don't recall anything particularly recently, but they were bundling games together like the Golden Axe collection for $10 rather than selling them standalone. I'd prefer a scheme like that via the regular Wii U eShop over single $8 Genesis downloads off the Wii U Virtual Console.
They could always do something like what Capcom has done with the Wii U VC and allow buyers to get a discount on one game if they bought another.
If Konami is supporting the Wii U VC (a company who pretty much pretends like Nintendo doesn't exist), that just makes SEGA's absence on the VC all the more confusing.
There are still plenty of NES games that never got released on the Wii VC. Nintendo should be working on getting those games on there, as that would be more exciting. For example: Legendary Wings, Legacy of the Wizard and Little Nemo: Dream Master. I'm pretty sure Little Nemo is public domain, although I guess Disney might have to be involved since it's based off the movie. But, if Nintendo, Capcom and Disney could work together, that would also help out the VC. I'm pretty sure none of them would get a whole lot of money out of it, but some money is better than none, right? Perhaps they could offer a discount on the NES version of Ducktales if you already bought Remastered and vice versa.
I understand that the VC isn't a high priority for Nintendo as a whole, but there should be at least a small team of people who does of a high priority for the VC. They need to make things happen. I mean, you're right. The reason they're trickling these games down is because it's almost entirely Nintendo first party games. Get more third party games on there and we'll have more games as a whole.
I find it funny that Sega releasing games on the Wii U VC would be too much of a financial risk, yet they're putting resources into creating 3D Classics, which has not been very successful.
I'm not saying that the Little Nemo game is public domain, but Little Nemo, the character, the story, is public domain. Capcom didn't create Little Nemo, but it did create the game.
Edit: By the way, I was wrong. There was no Little Nemo disney movie. I don't know why I thought that. The movie was actually a Japanese anime. But the movie was based on a comic strip which is public domain.
Sega putting their Master System, Genesis, Sega CD, 32X, Saturn, and Dreamcast games on the e-shop would probably fairly easy to do since they use M2 who are the best at emulation and would probably be able to work faster than they did on the 3D Classics. Nintendo could also really use the support and Sega could use the extra money so it really does seem like an obvious choice for both companies and to fill release holes.
What Nintendo really needs is to get more third parties on board.
“A thing may be too sad to be believed or too wicked to be believed or too good to be believed; but it cannot be too absurd to be believed in this planet of frogs and elephants, of crocodiles and cuttle-fish.”
― G.K. Chesterton
They don't have to work on VC games. The work goes into the emulator, which is done. They're just drip-feeding them out to maximise their sales. If they put out all the games at once, nobody would buy the rubbish ones, but if they keep doing it like this, people buy stuff just because it's been a while since they've had anything new.
Actually, it takes a little bit of time to create the electronic instructional manual for all the VC games. There's more work involved than just 'going into an emulator'.
I think we can guess it's less people than worked on wii vc.
I would say the wii install base was why vc got so much love but then I look at the weakness of 3ds vc and don't really know.
I don't see why they don't release more vc content to at least cover the big stuff the wii had. I'll give you $3 to upgrade my n64 games. Take our rupees dang it!
I think we can guess it's less people than worked on wii vc.
I would say the wii install base was why vc got so much love but then I look at the weakness of 3ds vc and don't really know.
I don't see why they don't release more vc content to at least cover the big stuff the wii had. I'll give you $3 to upgrade my n64 games. Take our rupees dang it!
Aside from the fact there were fewer Game Boy games?
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky
They don't have to work on VC games. The work goes into the emulator, which is done. They're just drip-feeding them out to maximise their sales. If they put out all the games at once, nobody would buy the rubbish ones, but if they keep doing it like this, people buy stuff just because it's been a while since they've had anything new.
Actually, it takes a little bit of time to create the electronic instructional manual for all the VC games. There's more work involved than just 'going into an emulator'.
A LOT more work:
-Multiple controller support (on Wii U anyway)
-E-manuals
-Miiverse functionality
-Off screen play (Wii U again)
Not to say they shouldn't be putting a LOT more effort into virtual console (better game choices, quicker releases, etc.) but it does take a lot of work...that Nintendo obviously isn't too invested in ATM. I would still love to see N64, GCN, GBA, and DS titles...and even awesome classics like Chrono Trigger, but nope, Mighty Bomb Jack. At least I don't take my frustration out on the Smash Bros. Miiverse board like so many people...lol.
Just like anything else the Wii U needs to sell better to get a better vc. And no......vc will not sell the system. If you payed 300 plus for a vc machine I don't know what to tell ya.
This is an emulator-level feature, not every game has to be set up for it individually.
But unlike most emulators on the internet, Nintendo fully tests games before releasing the games to make sure the game works 100% on the Wii U. If they find a bug, that wasn't in the original, then they need to find the problem and fix it. VC is not a high priority for Nintendo currently so they probably have a small team (possibly 1 person) that works on these. That team has to play through these games, make sure they are working, then submit them for release. So it does/can take a while for some of the bigger games. How long do you think it would take? Maybe a week per game? How long would that take you?
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
Forums
Topic: Who works on the Wii U VC titles?
Posts 1 to 20 of 28
This topic has been archived, no further posts can be added.