@DarthNocturnal: I already have all of that junk turned off anyways. Older games not working well on HDTVs only occurs when you're playing with the original system and the HDTV does up-scaling and/or de-interlacing. The Wii U Virtual Console games don't have those problems because they're getting upscaled by the Wii U itself. N64 and NES games have lag added to them that weren't on the original systems. Ocarina of Time doesn't have any input lag on the N64.
There aren't that many games Nintendo can publish from the GBA now in America.
The Legend of Zelda: A Link to the Past
Donkey Kong Country 1, 2, & 3
Pokémon Ruby / Sapphire
Pokémon Fire Red / Leaf Green
Yoshi Topsy-Turvy
Dr. Mario + Puzzle League
I'm not counting the NES Classics as they will never come.
@Bass_X0: it will be interesting to see what games are released on vc between now and the nx coming out. I feel they are keepong somee of The DS and Wii games back to release on nx. I hope that when they do release them they release them on both Wii u and nx.
I don't get Nintendo's WiiU VC release of Star Fox 64. I mean, I have no problem with Europe getting it too, but why can't Nintendo release it in multiple regions?
@Neko_Ichigofan GBA Four Swords was included in the A Link to the Past release, but I don't think its playable by itself. The DSiWare release of Four Swords won't be able to be released on Wii U since its not strictly a port of a GBA ROM.
@TomJ Those games have been released in Europe so I didn't count them.
Also a ton of TG-16 games have just been ESRB rated for release on the Wii U according to Nintendo Everything so there's a good chance that more systems are about to launch on the North American Virtual Console service.
@DarthNocturnal That was Bonk's Adventure which could have been the NES one, but there are five TG-16 games that just got rated so this seems a little more conclusive that something will come out of it. The games include New Adventure Island, Bomberman 93, and Neutopia.
I really can't believe they have given us Europeans the 50HZ Majoras Maskthe Wii version was 60 HZ. I was going to upgrade it but I'm not sure I want to know.I shouldn't be surprised actually considering Ocarina of Time was 50 HZ too but the fact the Wii MM was 60HZ you would have thought Wii U would get the same,but no.
Out of curiosity, how noticeable is a 50hz game as opposed to 60hz? What does it look like exactly? Like a worse framerate?
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@JaxonH Yeah mate,it's pretty noticeable.50 HZ has big borders top and bottom and runs around 20% slower. It never really mattered back in the 80's ,very early 90's as we didn't really know better but I can remember reading in magazines that NA games looked and ran better than ours.Later on the 90's as TV's got better some games had the option of 50 HZ and 60 HZ so it was more easy to compare the difference.For someone who had only played 50 HZ before it was like night and day.About the only benefit from 50 HZ was it often resulted in a sharper picture.Really it's an issue that belongs way in the past but Nintendo have revived it again.I was going to upgrade my Wii version but other than Gamepad use it would actually be a downgrade.
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